2cc6a367c6
Move floatAt logic to AbstractPlayer, add isAllowedToFly and setFlying.
2019-07-23 22:16:26 -04:00
8545417b3a
Fix error in /up when used out of bounds.
...
Also reduce calls to Entity#getLocation() all over since it's
more expensive than it needs to be (adapts world/vector every time).
2019-07-23 22:16:26 -04:00
d763ab374c
Re-add delchunks command ( #481 )
...
The new command now writes a json file to WorldEdit's working directory with instructions on which chunks to delete, which is read by the plugin/mod at startup and calls the ChunkDeleter.
The chunk deleter parses the json and iterates the instructions, backing up .mca files as it goes and overwriting the offset headers with 0 wherever a chunk needs to be deleted.
This allows Minecraft to reclaim the space used for that chunk, as well as forcing it to be generated from scratch next time the area is loaded.
2019-06-22 14:20:14 -04:00
213cadf093
Import cleanup, ensure gradle uses https for deps, bump deps.
2019-06-13 09:17:00 -04:00
fd1178a3d0
Fix item interact event.
2019-06-11 18:02:24 -04:00
8022d8e911
Use ItemInteract for item right clicks in Sponge.
...
They don't fire for InteractBlock.
# Conflicts:
# worldedit-sponge/src/main/java/com/sk89q/worldedit/sponge/SpongeWorldEdit.java
2019-06-06 13:22:18 -04:00
a3ca670a32
Fix sponge perms too.
...
Untested tho cuz 1.13 lol
2019-06-01 09:48:45 -04:00
6ad274677f
Don't require command for CUI init.
2019-05-29 23:15:06 -04:00
8a3e6a12b9
Implement suggestions for Bukkit + Sponge
2019-05-05 23:06:20 -07:00
743d7f08ab
Purge intake-like command system
2019-04-30 14:59:45 -07:00
62353a46db
Added a pagination box and use it in Biome List and Chunk List
2019-04-27 21:57:45 +10:00
7ff537138a
Merge master again
2019-04-26 01:25:42 -07:00
17fba54305
Update SpongeSchematic format to version 2.
...
Allows saving and loading entities and biomes.
2019-04-26 16:41:39 +10:00
853bfab022
Merge master, update to texts
2019-04-25 22:11:46 -07:00
1e7b4fc835
Move shaded libraries to their own artifacts
2019-04-20 23:11:39 -07:00
55348346e9
Shade in Kashike's lib
2019-04-19 14:49:29 +10:00
267ccf2298
First attempt at integrating Piston as the only command system
2019-04-15 01:21:15 -07:00
d6804737cf
Switch to SLF4J logging.
2019-03-13 19:51:48 -07:00
db1315e043
Refactor registries to entirely use the platform
2019-02-16 19:35:13 +10:00
1b101740fe
Use a proper registry for biomes
2019-02-16 17:27:00 +10:00
de7d9421b1
Add generics to other rawtypes
2018-12-26 16:45:46 -08:00
3fefcbf971
Remove all raw usages of BSH, improve API generics
2018-12-26 16:39:10 -08:00
66415dfa34
Fix BlockType and ItemType registration for Sponge distributive
2018-12-24 22:19:05 +04:00
53ddc3fac0
Fix Metrics injection
2018-12-24 16:02:13 +04:00
ea30578781
Added a way to get the spawn position of a world
2018-12-21 17:05:30 +10:00
c949b07df1
Added a method to teleport entities across worlds.
2018-12-21 16:56:10 +10:00
5eb9b779d7
Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system.
2018-12-18 19:28:55 +10:00
8f236afae9
Added a display name to Actors
2018-12-18 17:36:53 +10:00
7d468357e3
Added "fast mode corrections"
2018-12-09 16:27:02 +10:00
53bc730909
Merge pull request #435 from sk89q/feature/trace-unflushed-sessions
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Add tracing for unflushed EditSessions
2018-11-04 17:21:25 +10:00
2c8b2fe089
Move vectors to static creators, for caching
2018-11-03 23:00:24 -07:00
399e0ad5fa
Refactor vector system to be cleaner
...
- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
2018-11-03 23:00:23 -07:00
351a8bbc6c
Align configurate with yaml config
2018-10-30 18:45:53 -07:00
e1fbaaff59
Add tracing for unflushed EditSessions
2018-10-30 18:39:51 -07:00
02c6f11bb9
Added bStats
2018-09-20 22:59:42 +10:00
4969dac39c
Potential minor performance improvements when checking fuzzy equality.
2018-09-20 16:56:46 +10:00
4d0df10f88
Fixed sessions not saving on shutdown
2018-08-19 13:01:08 +10:00
eba91cac5f
Added a config option to entirely disable server side cui.
2018-08-18 19:42:45 +10:00
0cbfc9308e
Add base of sendFakeBlock to Sponge and Forge impls
2018-08-18 19:35:53 +10:00
f54d6afb65
Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
2018-08-10 20:29:06 +10:00
1480606b52
Fixed a few more issues found looking over the changeset.
2018-08-04 11:43:42 +10:00
663dd1f4d8
Added an entity, weathertype, and gamemode registry.
2018-08-04 11:43:41 +10:00
39c6a5e958
Fixed items not being registered
2018-08-04 11:43:40 +10:00
ca06a05117
Update the Bukkit adapter to the Spigot API Preview
2018-08-04 11:43:40 +10:00
ee6af8ee76
state stuff
2018-08-04 11:43:40 +10:00
40a665a509
package move
2018-08-04 11:43:40 +10:00
e1c2ea3a3b
Update configs, and remove unused BlockData methods.
2018-08-04 11:43:40 +10:00
d33e2e98aa
registry changes
2018-08-04 11:43:40 +10:00
a48c319e7e
package move
2018-08-04 11:43:40 +10:00
7db443a69a
Migrate the logic for which pass a block goes into. Also updated it and made it use tags where possible.
2018-08-04 11:43:40 +10:00