Commit Graph

322 Commits

Author SHA1 Message Date
Jesse Boyd
5559e2dec5
Merge remote-tracking branch 'refs/remotes/sk89q/master' 2018-09-08 01:53:04 +10:00
Jesse Boyd
b24d322d29
Update from sk89q/master 2018-09-03 00:10:38 +10:00
Brokkonaut
480f2de3af Add 1.13 chunk format for snapshots
Fixes WORLDEDIT-3714
2018-09-02 04:33:08 +02:00
Jesse Boyd
418cfa6d03
Update towny hook / fix pattern traverser 2018-08-29 01:04:25 +10:00
Jesse Boyd
abd886acd7
some hasty refactoring 2018-08-28 02:56:28 +10:00
Matthew Miller
c931095736 Little bit of formatting 2018-08-27 17:24:18 +10:00
Jesse Boyd
f43faae917
Update favs 2018-08-23 06:02:04 +10:00
Jesse Boyd
6d3aabecda
Don't default to air for legacy mapper 2018-08-22 04:13:42 +10:00
Jesse Boyd
c55353e5b1
Various command (use es6 if java9 + nashorn) 2018-08-22 03:22:37 +10:00
Matthew Miller
69ab1781c6 Replace FuzzyBlockMask with BlockMask, and added BlockTypeMask as a more performant mask for just block types. 2018-08-20 15:57:42 +10:00
Jesse Boyd
44c5447edb
Parse instead of get block for masks 2018-08-17 23:05:34 +10:00
Jesse Boyd
36ede1b27d
Fixes boy0001/FastAsyncWorldedit#1078 2018-08-17 18:27:48 +10:00
Jesse Boyd
4ffb9bce6c
Various minor
Fix image brush
Fix some java 9 issues
Fix metrics being disabled
Fix compile: duplicate method in SimpleBlockMaterial
Load as both FastAsyncWorldEdit and WorldEdit
2018-08-16 23:21:39 +10:00
Jesse Boyd
6ebdc00fba
Merge remote-tracking branch 'refs/remotes/sk89q/master'
# Conflicts:

#	worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/BukkitBlockRegistry.java
#	worldedit-core/src/main/java/com/sk89q/worldedit/EditSession.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/blocks/BlockMaterial.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/FloatingTreeRemover.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/LongRangeBuildTool.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/RecursivePickaxe.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/brush/GravityBrush.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/extension/platform/AbstractPlayerActor.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/extent/inventory/BlockBagExtent.java
#	worldedit-core/src/main/java/com/sk89q/worldedit/util/TargetBlock.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/world/chunk/OldChunk.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/world/registry/PassthroughBlockMaterial.java
2018-08-16 20:06:27 +10:00
Jesse Boyd
2172ebba83
Fix some issues with java 9 / reflection 2018-08-16 19:56:31 +10:00
Matthew Miller
bc5609114b Add a material to check if air is air, because there are now 3 types of air. 2018-08-16 15:42:11 +10:00
Jesse Boyd
1d3cf75d06
*Fix merge 2018-08-15 14:13:41 +10:00
Jesse Boyd
a67441bbff
Merge remote-tracking branch 'refs/remotes/sk89q/master'
# Conflicts:

#	worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/BukkitWorld.java
#	worldedit-core/src/main/java/com/sk89q/worldedit/blocks/BaseBlock.java
#	worldedit-core/src/main/java/com/sk89q/worldedit/world/NullWorld.java
2018-08-15 14:02:51 +10:00
Matthew Miller
c31161d068 Moved report framework to WorldEdit and fixed a few bugs. 2018-08-15 12:45:18 +10:00
Jesse Boyd
db65e96700
Ignore invalid properties 2018-08-14 20:57:32 +10:00
Jesse Boyd
131fd39f63
Various minor
Add entity registry
Re-add AbstractLoggingExtent
Fill in missing nbt on entity load
2018-08-14 19:24:10 +10:00
Jesse Boyd
55d34343dd
Fix some api compatibility issues 2018-08-14 17:18:49 +10:00
Jesse Boyd
76a55b7712
Merge remote-tracking branch 'refs/remotes/sk89q/master'
# Conflicts:

#	worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/BukkitAdapter.java
#	worldedit-core/src/main/java/com/sk89q/util/yaml/YAMLProcessor.java
#	worldedit-core/src/main/java/com/sk89q/worldedit/blocks/BlockType.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/command/ToolCommands.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/BlockReplacer.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/LongRangeBuildTool.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/extent/reorder/MultiStageReorder.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockType.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/world/item/ItemType.java
2018-08-14 01:36:00 +10:00
Jesse Boyd
0632a9ce96
Fix some merge issues 2018-08-14 00:38:33 +10:00
Matthew Miller
e0e7778536 Fixed some bugs and cleanup some code. 2018-08-13 22:18:12 +10:00
Jesse Boyd
7fb3899bb7
Use BlockState for player inventory getBlock 2018-08-13 03:31:26 +10:00
Jesse Boyd
e7c27b08bf
Remove stub injector methods 2018-08-13 02:36:39 +10:00
Jesse Boyd
a629d15c74
Copy paste/merge FAWE classes to this WorldEdit fork
- so certain people can look at the diff and complain about my sloppy code :(

Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
2018-08-13 00:03:07 +10:00
Matthew Miller
f54d6afb65 Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2018-08-10 20:29:06 +10:00
Matthew Miller
b2769befdb Added a few utility methods. 2018-08-04 11:43:42 +10:00
Matthew Miller
a75d9e896b Start work on the Sponge schematic format. This should work but it may not, it's untested. 2018-08-04 11:43:42 +10:00
Matthew Miller
c05c33cab0 Make a lot of progress on legacy conversions. 2018-08-04 11:43:42 +10:00
Matthew Miller
1480606b52 Fixed a few more issues found looking over the changeset. 2018-08-04 11:43:42 +10:00
Matthew Miller
965e977411 Fixed a few more errors, and added legacy support to the item parser. 2018-08-04 11:43:41 +10:00
Matthew Miller
9f9fda72b7 Re-add legacy support to block parser, and fix query tool. 2018-08-04 11:43:41 +10:00
Matthew Miller
5f551d1ed4 Include default blockstate information. 2018-08-04 11:43:41 +10:00
Matthew Miller
2239d14a01 Fixed //replace and masks with states. 2018-08-04 11:43:41 +10:00
Matthew Miller
663dd1f4d8 Added an entity, weathertype, and gamemode registry. 2018-08-04 11:43:41 +10:00
Matthew Miller
572bf04482 Cleanup the bukkit implementation, and update to the 1.13 release items/blocks. 2018-08-04 11:43:41 +10:00
Matthew Miller
c3d832c3fd State system is done. It works. Finally. Still a few rough edges that need fixing however. 2018-08-04 11:43:41 +10:00
Matthew Miller
6b5f218809 Basically finish the state system. Just 1 more bug that I'm encountering. 2018-08-04 11:43:41 +10:00
Matthew Miller
4938f419ad Almost finished the state system. Just got to have it actually load in the values. 2018-08-04 11:43:41 +10:00
Matthew Miller
3e1d438565 Get it to a point where it works minimally on 1.13 Spigot. 2018-08-04 11:43:41 +10:00
kashike
ee6af8ee76 state stuff 2018-08-04 11:43:40 +10:00
kashike
40a665a509 package move 2018-08-04 11:43:40 +10:00
kashike
70208c38fd category changes 2018-08-04 11:43:40 +10:00
kashike
d33e2e98aa registry changes 2018-08-04 11:43:40 +10:00
kashike
a48c319e7e package move 2018-08-04 11:43:40 +10:00
Matthew Miller
57c13ef8f4 Continue moving out of legacy BlockType 2018-08-04 11:43:40 +10:00
Matthew Miller
e291cccb94 Move simulateBlockMine up to the platforms. 2018-08-04 11:43:40 +10:00
Matthew Miller
93b225ca3c Expose a way of switching between ItemType and BlockType for ItemBlocks. 2018-08-04 11:43:39 +10:00
Matthew Miller
b06937d1c8 Setup a legacy mapper system. The file does not exist yet. 2018-08-04 11:43:39 +10:00
Matthew Miller
416480c16d Separated out fluids and blocks - they're different now 2018-08-04 11:43:39 +10:00
Matthew Miller
70aceb3837 Use default state a bit more. 2018-08-04 11:43:39 +10:00
Matthew Miller
282eca7663 Added a category system and refactored registries 2018-08-04 11:43:39 +10:00
Matthew Miller
484687a49d Further work on BlockState transition 2018-08-04 11:43:39 +10:00
Matthew Miller
e99190225e Further BaseBlock modernisation 2018-08-04 11:43:39 +10:00
Matthew Miller
811f1d4433 Rewrote block parsing, and further switch to BlockState 2018-08-04 11:43:39 +10:00
Matthew Miller
e2608bc0c9 Further modernise and remove legacy item classes 2018-08-04 11:43:39 +10:00
Matthew Miller
c43109bde5 Start work on the new BaseBlock/BlockState split 2018-08-04 11:43:39 +10:00
Matthew Miller
aaaf2d5678 More deprecation removal 2018-08-04 11:43:38 +10:00
Matthew Miller
b292a39765 Fixed the fuzzy matcher 2018-08-04 11:43:38 +10:00
Matthew Miller
a71e39d777 Convert the data system to a state system. This doesn't work, needs new data 2018-08-04 11:43:38 +10:00
Matthew Miller
1cc735e359 Further work on items 2018-08-04 11:43:38 +10:00
Matthew Miller
07ade0b083 Phase 1 of Item conversion 2018-08-04 11:43:38 +10:00
Matthew Miller
d5012bb072 Rename legacy things to bundled things. 2018-08-04 11:43:14 +10:00
Matthew Miller
f5f1d357d9 Get rid of the string equality and convert a few more ID uses over. 2018-08-04 11:43:14 +10:00
Matthew Miller
41a80064f5 I guarantee this is broken. Start some form of string ID for blocks 2018-08-04 11:43:14 +10:00
wizjany
e511758d99 Add rotations to various blocks that were missing them.
Up/down levers still broken.

Fixes WORLDEDIT-3490.
2017-02-26 18:56:38 -05:00
sk89q
935de4c93d Add some experimental brush commands.
/br set <shape> <radius> <pattern>
/br deform <shape> <expression>
/br scatter <shape> <density> <generator>
/br apply <shape> <generator>

<shape> can be: cuboid, cyl[inder], sphere

<density> is 0-100

<generator> can be:
forest|tree <type>
item <item>[:<data>] (ONLY WORKS ON FORGE)

Examples:

/br deform cuboid 5 y-=0.2
/br scatter sphere 5 100 minecraft:dye:15
2015-10-26 23:14:30 -07:00
sk89q
fe5cfced4f Remove redundant name from Tag instances. 2014-11-14 11:38:54 -08:00
sk89q
7192780251 Switch to Gradle. Use git log --follow for history.
This converts the project into a multi-module Gradle build.

By default, Git does not show history past a rename, so use git log
--follow to see further history.
2014-11-14 11:27:39 -08:00