Blazingly fast world manipulation for artists, builders and everyone else. Modified for Plexus.
Go to file
2016-03-05 17:36:02 -05:00
config/checkstyle Add support for delegating permissions to Sponge. 2016-01-12 02:09:37 -08:00
contrib/craftscripts [maze.js] Added Height, Size, Thickness and Flags 2013-07-09 14:15:37 +02:00
gradle/wrapper Update gradle wrapper to 2.10 2016-01-12 02:11:07 -08:00
worldedit-bukkit Add some experimental brush commands. 2015-10-26 23:14:30 -07:00
worldedit-core Fixed an issue where an entity could fail to spawn, and this would end the edit 2016-02-05 19:33:48 -05:00
worldedit-forge Fixed a bug where virtually all mobs were determined to be Animals on the Forge 1.8 platform 2016-03-05 16:10:54 -05:00
worldedit-sponge Corrected some issues with sending raw messages on the Sponge platform 2016-03-05 17:36:02 -05:00
.gitattributes Remove auto-LF conversion from .gitattributes because it doesn't seem to work that well. 2012-10-28 12:48:52 -07:00
.gitignore Remove the requirement of / for files 2014-12-02 07:25:01 -08:00
.travis.yml Switch to Gradle. Use git log --follow for history. 2014-11-14 11:27:39 -08:00
build.gradle A few cleanup things 2016-02-02 15:12:54 -05:00
CHANGELOG.txt Update changelog. 2015-05-28 13:47:24 -07:00
COMPILING.md Align windows and linux directions 2015-09-15 18:10:22 -07:00
CONTRIBUTING.md Updated Forge compilation to ForgeGradle. 2014-04-05 19:59:23 -07:00
gradlew Update gradle wrapper to 2.10 2016-01-12 02:11:07 -08:00
gradlew.bat Update gradle wrapper to 2.10 2016-01-12 02:11:07 -08:00
LICENSE.txt Modernized pom, readmes. 2012-10-19 21:10:39 -07:00
README.html Tabs -> spaces in README.html. 2012-10-20 00:58:33 -07:00
README.md Change Travis CI status image to the new version. 2014-09-13 03:26:57 -07:00
settings.gradle Initial work on WorldEdit Sponge 2016-02-02 01:28:27 -05:00

WorldEdit

WorldEdit is an easy-to-use in-game world editor for Minecraft, supporting both single player and multiplayer, that lets you:

  • Change thousands of blocks in an area at once by selecting regions.
  • Use over 100 functions to modify the world or remove problems.
  • Remove large chunks of land as you wish.
  • Sculpt the world and build mountains with brushes.
  • Fix annoyances such as broken water, missing snow, raging fires, and more.

WorldEdit is open source and is available under the GNU Lesser General Public License v3.

Compiling

See COMPILING.md for a guide on compiling WorldEdit.

Contributing

We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.

Please read CONTRIBUTING.md for important guidelines to follow.