Plex-FAWE/worldedit-forge/src/main/java/com/sk89q/worldedit/forge/ForgePlayer.java

237 lines
7.4 KiB
Java

/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.forge;
import com.sk89q.util.StringUtil;
import com.sk89q.worldedit.blocks.BaseItemStack;
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.extension.platform.AbstractPlayerActor;
import com.sk89q.worldedit.extent.inventory.BlockBag;
import com.sk89q.worldedit.forge.net.handler.WECUIPacketHandler;
import com.sk89q.worldedit.internal.cui.CUIEvent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.session.SessionKey;
import com.sk89q.worldedit.util.HandSide;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.network.PacketBuffer;
import net.minecraft.network.play.server.SPacketCustomPayload;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.TextFormatting;
import java.util.UUID;
import javax.annotation.Nullable;
import io.netty.buffer.Unpooled;
public class ForgePlayer extends AbstractPlayerActor {
private final EntityPlayerMP player;
protected ForgePlayer(EntityPlayerMP player) {
this.player = player;
ThreadSafeCache.getInstance().getOnlineIds().add(getUniqueId());
}
@Override
public UUID getUniqueId() {
return player.getUniqueID();
}
@Override
public BaseItemStack getItemInHand(HandSide handSide) {
ItemStack is = this.player.getHeldItem(handSide == HandSide.MAIN_HAND ? EnumHand.MAIN_HAND : EnumHand.OFF_HAND);
return ForgeAdapter.adapt(is);
}
@Override
public String getName() {
return this.player.getName().getFormattedText();
}
@Override
public BaseEntity getState() {
throw new UnsupportedOperationException("Cannot create a state from this object");
}
@Override
public Location getLocation() {
Vector3 position = Vector3.at(this.player.posX, this.player.posY, this.player.posZ);
return new Location(
ForgeWorldEdit.inst.getWorld(this.player.world),
position,
this.player.rotationYaw,
this.player.rotationPitch);
}
@Override
public boolean setLocation(Location location) {
// TODO
return false;
}
@Override
public com.sk89q.worldedit.world.World getWorld() {
return ForgeWorldEdit.inst.getWorld(this.player.world);
}
@Override
public void giveItem(BaseItemStack itemStack) {
this.player.inventory.addItemStackToInventory(ForgeAdapter.adapt(itemStack));
}
@Override
public void dispatchCUIEvent(CUIEvent event) {
String[] params = event.getParameters();
String send = event.getTypeId();
if (params.length > 0) {
send = send + "|" + StringUtil.joinString(params, "|");
}
PacketBuffer buffer = new PacketBuffer(Unpooled.copiedBuffer(send.getBytes(WECUIPacketHandler.UTF_8_CHARSET)));
SPacketCustomPayload packet = new SPacketCustomPayload(new ResourceLocation(ForgeWorldEdit.CUI_PLUGIN_CHANNEL), buffer);
this.player.connection.sendPacket(packet);
}
@Override
public void printRaw(String msg) {
for (String part : msg.split("\n")) {
this.player.sendMessage(new TextComponentString(part));
}
}
@Override
public void printDebug(String msg) {
sendColorized(msg, TextFormatting.GRAY);
}
@Override
public void print(String msg) {
sendColorized(msg, TextFormatting.LIGHT_PURPLE);
}
@Override
public void printError(String msg) {
sendColorized(msg, TextFormatting.RED);
}
private void sendColorized(String msg, TextFormatting formatting) {
for (String part : msg.split("\n")) {
TextComponentString component = new TextComponentString(part);
component.getStyle().setColor(formatting);
this.player.sendMessage(component);
}
}
@Override
public void setPosition(Vector3 pos, float pitch, float yaw) {
this.player.connection.setPlayerLocation(pos.getX(), pos.getY(), pos.getZ(), yaw, pitch);
}
@Override
public String[] getGroups() {
return new String[]{}; // WorldEditMod.inst.getPermissionsResolver().getGroups(this.player.username);
}
@Override
public BlockBag getInventoryBlockBag() {
return null;
}
@Override
public boolean hasPermission(String perm) {
return ForgeWorldEdit.inst.getPermissionsProvider().hasPermission(player, perm);
}
@Nullable
@Override
public <T> T getFacet(Class<? extends T> cls) {
return null;
}
@Override
public <B extends BlockStateHolder<B>> void sendFakeBlock(BlockVector3 pos, B block) {
BlockPos loc = ForgeAdapter.toBlockPos(pos);
if (block == null) {
// TODO
// player.sendBlockChange(loc, player.getWorld().getBlockAt(loc).getBlockData());
} else {
// TODO
// player.sendBlockChange(loc, BukkitAdapter.adapt(block));
if (block instanceof BaseBlock && ((BaseBlock) block).hasNbtData()) {
player.connection.sendPacket(new SPacketUpdateTileEntity(
new BlockPos(pos.getBlockX(), pos.getBlockY(), pos.getBlockZ()), 7,
NBTConverter.toNative(((BaseBlock) block).getNbtData()))
);
}
}
}
@Override
public SessionKey getSessionKey() {
return new SessionKeyImpl(player.getUniqueID(), player.getName().getString());
}
private static class SessionKeyImpl implements SessionKey {
// If not static, this will leak a reference
private final UUID uuid;
private final String name;
private SessionKeyImpl(UUID uuid, String name) {
this.uuid = uuid;
this.name = name;
}
@Override
public UUID getUniqueId() {
return uuid;
}
@Nullable
@Override
public String getName() {
return name;
}
@Override
public boolean isActive() {
// We can't directly check if the player is online because
// the list of players is not thread safe
return ThreadSafeCache.getInstance().getOnlineIds().contains(uuid);
}
@Override
public boolean isPersistent() {
return true;
}
}
}