Plex-FAWE/worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/StackTool.java

86 lines
3.0 KiB
Java

/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.command.tool;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.LocalConfiguration;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.MaxChangedBlocksException;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.extension.platform.Platform;
import com.sk89q.worldedit.extent.inventory.BlockBag;
import com.sk89q.worldedit.function.mask.Mask;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.util.Direction;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import javax.annotation.Nullable;
public class StackTool implements BlockTool {
private final int range;
private final Mask mask;
public StackTool(int range, Mask mask) {
this.range = range;
this.mask = mask;
}
@Override
public boolean actPrimary(Platform server, LocalConfiguration config, Player player, LocalSession session, Location clicked, @Nullable Direction face) {
if (face == null) {
return false;
}
BlockBag bag = session.getBlockBag(player);
try (EditSession editSession = session.createEditSession(player)) {
BlockStateHolder<?> block = editSession.getFullBlock(clicked.toVector().toBlockPoint());
try {
editSession.disableBuffering();
BlockVector3 position = clicked.toVector().toBlockPoint();
for (int i = 0; i < range; i++) {
position = position.add(face.toBlockVector());
if (!mask.test(position)) {
break;
}
editSession.setBlock(position, block);
}
} catch (MaxChangedBlocksException ignored) {
} finally {
session.remember(editSession);
}
} finally {
if (bag != null) {
bag.flushChanges();
}
}
return true;
}
@Override
public boolean canUse(Actor actor) {
return actor.hasPermission("worldedit.tool.stack");
}
}