mirror of
https://github.com/plexusorg/Plex-FAWE.git
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Blazingly fast world manipulation for artists, builders and everyone else. Modified for Plexus.
4f3db6f3da
Removing this code seemed to fix the issue while not breaking general editing abilities. Needs testing to determine any unintended side effects! |
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.github | ||
buildSrc | ||
config/checkstyle | ||
contrib/craftscripts | ||
gradle/wrapper | ||
worldedit-bukkit | ||
worldedit-cli | ||
worldedit-core | ||
worldedit-fabric | ||
worldedit-forge | ||
worldedit-libs | ||
worldedit-sponge | ||
.gitattributes | ||
.gitconfig | ||
.gitignore | ||
build.gradle.kts | ||
COMPILING.md | ||
CONTRIBUTING.md | ||
crowdin.yml | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
HEADER.txt | ||
LICENSE.txt | ||
merge-imports.sh | ||
README.md | ||
settings.gradle.kts |
FAWE is a fork of WorldEdit that has huge speed and memory improvements and considerably more features
Links
Downloads
1.13+
< 1.12.2
Building
FAWE uses gradle to build
You can safely ignore gradlew setupDecompWorkspace
if you are not planning to work on the forge side of FAWE.
$ gradlew setupDecompWorkspace
$ gradlew build
Contributing
Have an idea for an optimization, or a cool feature?
- We will accept most PR's
- Let us know what you've tested / what may need further testing
- If you need any help, create a ticket or discuss on Discord