dordsor21 56972ee40b
Trim performance (#451)
* Increase performance slightly when trimming.
If the chunk section is all one blocks (common in plotworlds) it'll be a nice little boost.

* Cache whether blocks are ticking or not. Greatly reduces the time required to create a palette

* collapse 5 lines to 2.

* Also apply to 14 and 15 for the numpties

* Cleanup
Actually ignore the exception - remove my debug print.
Remove double semi-colon

* Apparently 1.14/15 matter too still.
2020-05-07 23:00:13 +01:00
2020-04-24 16:05:15 -04:00
2020-03-22 15:46:02 -04:00
2020-03-03 15:36:21 -05:00
2020-05-07 23:00:13 +01:00
2020-05-07 23:00:13 +01:00
2020-04-27 23:18:21 -04:00
2020-03-03 15:36:21 -05:00
2019-11-19 15:10:36 +00:00
2019-11-19 15:10:36 +00:00
2020-02-01 20:11:02 -05:00
2020-03-10 00:06:26 +01:00
2020-01-29 17:10:00 -05:00
2020-01-29 16:13:28 -05:00
2020-01-20 11:30:00 +01:00
2020-01-13 16:34:55 -05:00
2020-01-13 16:34:55 -05:00
2012-10-19 21:10:39 -07:00
2019-11-19 15:10:36 +00:00
2020-03-25 13:25:43 -04:00
2020-01-13 16:34:55 -05:00


FAWE is a fork of WorldEdit that has huge speed and memory improvements and considerably more features

Downloads

1.13+

< 1.12.2

Building

FAWE uses gradle to build
You can safely ignore gradlew setupDecompWorkspace if you are not planning to work on the forge side of FAWE.

$ gradlew setupDecompWorkspace
$ gradlew build

Contributing

Have an idea for an optimization, or a cool feature?

  • We will accept most PR's
  • Let us know what you've tested / what may need further testing
  • If you need any help, create a ticket or discuss on Discord

YourKit


Thank you to YourKit for supporting our product by providing us with their innovative and intelligent tools for monitoring and profiling Java and .NET applications. YourKit is the creator of YourKit Java Profiler, YourKit .NET Profiler, and YourKit YouMonitor
Description
Blazingly fast world manipulation for artists, builders and everyone else. Modified for Plexus.
Readme 50 MiB
Languages
Java 99.2%
Kotlin 0.5%
JavaScript 0.3%