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* Increase performance slightly when trimming. If the chunk section is all one blocks (common in plotworlds) it'll be a nice little boost. * Cache whether blocks are ticking or not. Greatly reduces the time required to create a palette * collapse 5 lines to 2. * Also apply to 14 and 15 for the numpties * Cleanup Actually ignore the exception - remove my debug print. Remove double semi-colon * Apparently 1.14/15 matter too still. |
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.. | ||
biome | ||
block | ||
chunk | ||
entity | ||
fluid | ||
gamemode | ||
item | ||
registry | ||
snapshot | ||
storage | ||
weather | ||
AbstractWorld.java | ||
DataException.java | ||
DataFixer.java | ||
NbtValued.java | ||
NullWorld.java | ||
SimpleWorld.java | ||
World.java |