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Blazingly fast world manipulation for artists, builders and everyone else. Modified for Plexus.
5de4cfced2
The region contain method was broken. A lot of subsquent issues are caused by this bug. E.g. in a selection the entities in the last blocks at the positive-axis border are not selected. Max block gives the impression of an exclusive point; however it is inclusive! A position that is anywhere between of a 1x1x1 region, would return false in the old implementation. By simply adding a one this should solve the problem. Greetings |
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config/checkstyle | ||
contrib/craftscripts | ||
gradle/wrapper | ||
worldedit-bukkit | ||
worldedit-core | ||
worldedit-forge | ||
worldedit-sponge | ||
.gitattributes | ||
.gitignore | ||
.travis.yml | ||
build.gradle | ||
CHANGELOG.txt | ||
COMPILING.md | ||
CONTRIBUTING.md | ||
gradlew | ||
gradlew.bat | ||
LICENSE.txt | ||
README.html | ||
README.md | ||
settings.gradle |
WorldEdit is an easy-to-use in-game world editor for Minecraft, supporting both single player and multiplayer, that lets you:
- Change thousands of blocks in an area at once by selecting regions.
- Use over 100 functions to modify the world or remove problems.
- Remove large chunks of land as you wish.
- Sculpt the world and build mountains with brushes.
- Fix annoyances such as broken water, missing snow, raging fires, and more.
WorldEdit is open source and is available under the GNU Lesser General Public License v3.
Compiling
See COMPILING.md for a guide on compiling WorldEdit.
Contributing
We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.
Please read CONTRIBUTING.md for important guidelines to follow.
Links
- Visit our website
- IRC channel (#sk89q on irc.esper.net)
- Issue tracker
- Continuous integration
- End-user documentation