Blazingly fast world manipulation for artists, builders and everyone else. Modified for Plexus.
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MattBDev 6dd85e48ba Various changes
the most notable change is that PlotSquared is being moved to the Bukkit module again to allow for future compatibility with version 5 of the plugin.
2020-02-12 16:18:36 -05:00
.github Created contributing.md and modify gh actions scripts 2019-12-22 22:47:24 +01:00
buildSrc Remove FAWE-Piston 2020-02-05 00:37:42 -05:00
config/checkstyle Minor upstream file changes 2020-01-29 16:13:28 -05:00
contrib/craftscripts Update/remove more dead links. 2019-08-06 23:07:26 -04:00
gradle/wrapper Revert "Upgrade gradle" 2020-01-13 17:02:54 -05:00
worldedit-bukkit Various changes 2020-02-12 16:18:36 -05:00
worldedit-cli Upstream and debugging changes. 2020-01-02 16:30:44 -05:00
worldedit-core Various changes 2020-02-12 16:18:36 -05:00
worldedit-fabric Merge remote-tracking branch 'upstream/feature/translatable-text' into i18n-merge 2019-11-21 13:50:05 +00:00
worldedit-forge i18n upstream merge 2019-12-09 20:07:57 +01:00
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worldedit-sponge i18n upstream merge 2019-12-09 20:07:57 +01:00
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COMPILING.md Added a COMPILING.md file 2020-01-29 17:10:00 -05:00
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gradlew Revert "Upgrade gradle" 2020-01-13 16:34:55 -05:00
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LICENSE.txt Modernized pom, readmes. 2012-10-19 21:10:39 -07:00
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FAWE is a fork of WorldEdit that has huge speed and memory improvements and considerably more features

Downloads

1.13+

< 1.12.2

Building

FAWE uses gradle to build
You can safely ignore gradlew setupDecompWorkspace if you are not planning to work on the forge side of FAWE.

$ gradlew setupDecompWorkspace
$ gradlew build

Contributing

Have an idea for an optimization, or a cool feature?

  • We will accept most PR's
  • Let us know what you've tested / what may need further testing
  • If you need any help, create a ticket or discuss on Discord