Blazingly fast world manipulation for artists, builders and everyone else. Modified for Plexus.
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Replace ImmutableBaseBlock with BlanketBaseBlock
- ImmutableBaseBlock is no longer needed as NBT was made immutable previously
 - BlanketBaseBlock represents to masks that the block has NBT, but does not need to match a specific state
 - Allow FuzzyBlockState to create BaseBlocks without NBT data (fixed tab completion issues)
2021-06-10 19:47:34 +01:00
.github Update Wiki link 2021-06-06 21:17:24 +02:00
buildSrc Update to Gradle 7 (#1078) 2021-05-14 23:42:37 +02:00
config/checkstyle Show a message with install instructions when running the jar file 2021-02-25 22:58:17 +01:00
contrib/craftscripts Switch to vanity url 2021-02-16 23:49:04 +01:00
gradle/wrapper Update to Gradle 7 (#1078) 2021-05-14 23:42:37 +02:00
worldedit-bukkit Update dependency com.github.luben:zstd-jni to v1.5.0-2 (#1113) 2021-06-10 17:37:15 +02:00
worldedit-cli Update Upstream 2021-06-05 10:27:38 +02:00
worldedit-core Replace ImmutableBaseBlock with BlanketBaseBlock 2021-06-10 19:47:34 +01:00
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worldedit-mod Update so many dependencies, merge Forge/Fabric for final jar (#1651) 2021-02-04 17:45:49 -05:00
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FastAsyncWorldEdit is a fork of WorldEdit that has huge speed and memory improvements and considerably more features

A Minecraft Map Editor... that runs in-game!

  • With selections, schematics, copy and paste, brushes, and scripting!
  • Use it in creative, survival in single player or on your server.
  • Use it on your Minecraft server to fix grieving and mistakes.

Java Edition required. FastAsyncWorldEdit is compatible with Bukkit, Spigot, Paper, and Tuinity.

Download FastAsyncWorldEdit

Edit The Code

Want to add new features to FastAsyncWorldEdit or fix bugs yourself? You can get the game running, with FastAsyncWorldEdit, from the code here:

For additional information about compiling FastAsyncWorldEdit, see COMPILING.md.

Submitting Your Changes

FastAsyncWorldEdit is open source (specifically licensed under GPL v3), so note that your contributions will also be open source. The best way to submit a change is to create a fork on GitHub, put your changes there, and then create a "pull request" on our FastAsyncWorldEdit repository.

Please read CONTRIBUTING.md for important guidelines to follow.

YourKit


Thank you to YourKit for supporting our product by providing us with their innovative and intelligent tools for monitoring and profiling Java and .NET applications. YourKit is the creator of YourKit Java Profiler, YourKit .NET Profiler, and YourKit YouMonitor