2.3 KiB
Compiling
You can compile FastAsyncWorldEdit as long as you have some version of Java greater than or equal to 16 installed. Gradle will download JDK 16 specifically if needed, but it needs some version of Java to bootstrap from.
Note that if you have JRE 8 installed, Gradle will currently attempt to use that to compile, which will not work. It is easiest to uninstall JRE 8 and replace it with JDK 16.
You can get the JDK 16 here.
The build process uses Gradle, which you do not need to download. FastAsyncWorldEdit is a multi-module project with three active modules:
worldedit-core
contains the FastAsyncWorldEdit APIworldedit-bukkit
is the Bukkit pluginworldedit-cli
is the command line interface
To compile...
NMS
FastAsyncWorldEdit uses NMS (net.minecraft.server) code in a variety of spots. NMS is not distributed via maven and therefore FastAsyncWorldEdit may not build without errors if you didn't install it into your local repository beforehand.
You can do that by either running Spigot's BuildTools targeting the versions needed or using Paper's paperclip with java -Dpaperclip.install=true -jar paperclip.jar
.
On Windows
- Shift + right-click the folder with FastAsyncWorldEdit's files and click "Open command prompt".
gradlew clean build
On Linux, BSD, or Mac OS X
- In your terminal, navigate to the folder with FastAsyncWorldEdit's files (
cd /folder/of/fawe/files
) ./gradlew clean build
Then you will find...
You will find:
- The core FastAsyncWorldEdit API in worldedit-core/build/libs
- FastAsyncWorldEdit for Bukkit in worldedit-bukkit/build/libs
- the CLI version in worldedit-cli/build/libs
If you want to use FastAsyncWorldEdit, use the FastAsyncWorldEdit-1.17-<commitHash>
version obtained in worldedit-bukkit/build/libs.
(The -#
version includes FastAsyncWorldEdit + necessary libraries.)
Other commands
gradlew idea
will generate an IntelliJ IDEA module for each folder.
Possibly broken:
gradlew eclipse
will generate an Eclipse project for each folder.