Plex-FAWE/worldedit-core/src/main/java/com/sk89q/worldedit/command/util/PermissionCondition.java
dordsor21 8c0195970b
Add and apply .editorconfig from P2 (#1195)
* Consistenty use javax annotations.
 - Unfortunately jetbrains annotations seem to be exposed transitively via core somewhere, but with the correct IDE settings, annotations can be defaulted to javax
 - Cleaning up of import order in #1195
 - Must be merged before #1195

* Add and apply .editorconfig from P2
 - Does not rearrange entries

* Address some comments

* add back some javadoc comments

* Address final comments

Co-authored-by: NotMyFault <mc.cache@web.de>
2021-07-24 16:34:05 +01:00

65 lines
2.0 KiB
Java

/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.command.util;
import com.sk89q.worldedit.extension.platform.Actor;
import org.enginehub.piston.Command;
import org.enginehub.piston.inject.InjectedValueAccess;
import org.enginehub.piston.inject.Key;
import java.util.Set;
public class PermissionCondition implements Command.Condition {
private static final Key<Actor> ACTOR_KEY = Key.of(Actor.class);
private final Set<String> permissions;
//FAWE start
private final boolean queued;
//FAWE end
public PermissionCondition(Set<String> permissions) {
this(permissions, true);
}
public PermissionCondition(Set<String> permissions, boolean queued) {
this.permissions = permissions;
this.queued = queued;
}
public Set<String> getPermissions() {
return permissions;
}
@Override
public boolean satisfied(InjectedValueAccess context) {
return permissions.isEmpty()
|| context.injectedValue(ACTOR_KEY)
.map(actor -> permissions.stream().anyMatch(actor::hasPermission))
.orElse(false);
}
//FAWE start
public boolean isQueued() {
return queued;
}
//FAWE end
}