Plex-FAWE/worldedit-core/src/main/java/com/sk89q/worldedit/function/block/ExtentBlockCopy.java
dordsor21 8c0195970b
Add and apply .editorconfig from P2 (#1195)
* Consistenty use javax annotations.
 - Unfortunately jetbrains annotations seem to be exposed transitively via core somewhere, but with the correct IDE settings, annotations can be defaulted to javax
 - Cleaning up of import order in #1195
 - Must be merged before #1195

* Add and apply .editorconfig from P2
 - Does not rearrange entries

* Address some comments

* add back some javadoc comments

* Address final comments

Co-authored-by: NotMyFault <mc.cache@web.de>
2021-07-24 16:34:05 +01:00

120 lines
4.4 KiB
Java

/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.function.block;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.function.RegionFunction;
import com.sk89q.worldedit.internal.helper.MCDirections;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.math.transform.Transform;
import com.sk89q.worldedit.util.Direction;
import com.sk89q.worldedit.util.Direction.Flag;
import com.sk89q.worldedit.util.nbt.BinaryTag;
import com.sk89q.worldedit.util.nbt.CompoundBinaryTag;
import com.sk89q.worldedit.util.nbt.NumberBinaryTag;
import com.sk89q.worldedit.world.block.BaseBlock;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Copies blocks from one extent to another.
*/
public class ExtentBlockCopy implements RegionFunction {
private final Extent source;
private final Extent destination;
private final BlockVector3 from;
private final BlockVector3 to;
private final Transform transform;
/**
* Make a new copy.
*
* @param source the source extent
* @param from the source offset
* @param destination the destination extent
* @param to the destination offset
* @param transform a transform to apply to positions (after source offset, before destination offset)
*/
public ExtentBlockCopy(Extent source, BlockVector3 from, Extent destination, BlockVector3 to, Transform transform) {
checkNotNull(source);
checkNotNull(from);
checkNotNull(destination);
checkNotNull(to);
checkNotNull(transform);
this.source = source;
this.from = from;
this.destination = destination;
this.to = to;
this.transform = transform;
}
@Override
public boolean apply(BlockVector3 position) throws WorldEditException {
BaseBlock block = source.getFullBlock(position);
BlockVector3 orig = position.subtract(from);
BlockVector3 transformed = transform.apply(orig.toVector3()).toBlockPoint();
// Apply transformations to NBT data if necessary
block = transformNbtData(block);
return destination.setBlock(transformed.add(to), block);
}
/**
* Transform NBT data in the given block state and return a new instance
* if the NBT data needs to be transformed.
*
* @param state the existing state
* @return a new state or the existing one
*/
private BaseBlock transformNbtData(BaseBlock state) {
//FAWE start - Replace CompoundTag with CompoundBinaryTag
CompoundBinaryTag tag = state.getNbt();
if (tag != null) {
// Handle blocks which store their rotation in NBT
BinaryTag rotTag = tag.get("Rot");
if (rotTag instanceof NumberBinaryTag) {
int rot = ((NumberBinaryTag) rotTag).intValue();
Direction direction = MCDirections.fromRotation(rot);
if (direction != null) {
Vector3 vector = transform.apply(direction.toVector()).subtract(transform.apply(Vector3.ZERO)).normalize();
Direction newDirection = Direction.findClosest(vector, Flag.CARDINAL | Flag.ORDINAL | Flag.SECONDARY_ORDINAL);
if (newDirection != null) {
return state.toBaseBlock(
tag.putByte("Rot", (byte) MCDirections.toRotation(newDirection))
//FAWE end
);
}
}
}
}
return state;
}
}