aumgn a8eeacccd4 Add biome support
Add a BiomeTypes interface
Add methods in ServerInterface to retrieve the implemented BiomeTypes
Add a getBiome method to LocalWorld and subclasses
Add /biomeinfo & /biomelist commands
Add a BiomeTypeMask
Closes #181
2012-03-20 18:09:48 -07:00
2012-03-20 18:09:48 -07:00
2012-01-03 14:49:33 +01:00
2012-03-20 15:05:44 -07:00
2011-10-01 19:11:58 -07:00

WorldEdit

WorldEdit is a voxel and block manipulation library for Minecraft. It is primarily a library but bindings to Bukkit (included) and SPC (external) are available.

Compiling

You need to have Maven installed (http://maven.apache.org). Once installed, simply run:

mvn clean install

Maven will automatically download dependencies for you. Note: For that to work, be sure to add Maven to your "PATH".

Compiling branches from pull requests

WARNING: This is not recommended if you dont understand the changes and/or trust the sender of the pull request!

You need to have Maven and Git installed.

Run the following commands:

git clone -b <branch> git://github.com/<author>/worldedit.git <directory>
cd <directory>
mvn clean package

The is just a directory name you can pick at your leisure The other placeholders should be filled in from the pull request's headline:

<author> wants someone to merge 1 commit into sk89q:master from <author>:<branch> 

Issue Tracker

Please submit bug reports and feature requests here: http://redmine.sk89q.com/projects/worldedit/issues

Contributing

We happily accept contributions. The best way to do this is to fork WorldEdit on GitHub, add your changes, and then submit a pull request. We'll look at it, make comments, and merge it into WorldEdit if everything works out.

Your submissions have to be licensed under the GNU General Public License v3.

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Description
Blazingly fast world manipulation for artists, builders and everyone else. Modified for Plexus.
Readme 50 MiB
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JavaScript 0.3%