Blazingly fast world manipulation for artists, builders and everyone else. Modified for Plexus.
Go to file
2011-01-01 10:33:18 -08:00
src Cleaned up some code, changed WorldEdit to be world-aware (finally). 2011-01-01 10:33:18 -08:00
build.xml Changed -source to -src in build.xml. 2010-12-31 23:12:57 -08:00
CHANGELOG.txt Updated changelog for 2.4. 2010-12-31 23:09:51 -08:00
INSTALL.txt Updated INSTALL.txt to reference WorldEdit and not SMWorldEdit. 2010-11-06 23:35:32 -07:00
LICENSE.txt Updated readme texts. 2010-10-15 01:31:54 -07:00
NOTICE.txt Updated readme texts. 2010-10-15 01:31:54 -07:00
README.txt Updated for 2.3. 2010-11-26 23:51:18 -08:00
worldedit-restrictions.txt Removed extraneous space in worldedit-restrictions.txt. 2010-11-06 23:37:24 -07:00
worldedit.properties Updated sample worldedit.properties. 2010-12-31 15:01:45 -08:00
worldedit.updatr Added Updatr support to build process. 2010-12-30 01:21:11 -08:00

WorldEdit
Copyright (c) 2010 sk89q <http://www.sk89q.com>
Licensed under the GNU Lesser General Public License v3

Introduction
------------

WorldEdit is a powerful in-game world manipulation plugin with
support for working with block data, copying and pasting regions,
undoing and redoing operations, loading and saving .schematic
files, and much more.

For usage help, see:
http://github.com/sk89q/worldedit/wiki/Usage

Thanks to grum for writing the terrain smoother.