Blazingly fast world manipulation for artists, builders and everyone else. Modified for Plexus.
Go to file
2017-10-22 21:46:35 +10:00
config/checkstyle [Forge] Update to latest 1.11.2 mappings 2017-08-01 23:01:12 -07:00
contrib/craftscripts [maze.js] Added Height, Size, Thickness and Flags 2013-07-09 14:15:37 +02:00
gradle/wrapper Upgrade Gradle to 4.0.2 2017-08-01 22:20:56 -07:00
worldedit-bukkit Make Java 8 detection work on Java 9 2017-08-16 16:39:42 -07:00
worldedit-core Fix affine inverse (#395) 2017-09-02 00:23:30 -07:00
worldedit-forge Move asm dep to buildscript section. 2017-10-19 20:06:01 -04:00
worldedit-sponge Added 1.12.2 support to WorldEdit Sponge 2017-10-22 21:46:35 +10:00
.gitattributes Remove auto-LF conversion from .gitattributes because it doesn't seem to work that well. 2012-10-28 12:48:52 -07:00
.gitignore Moved the impl classes over to a directory structure 2016-12-29 12:15:55 -05:00
.travis.yml Drop support for Java 6. 2016-05-05 17:42:10 -07:00
build.gradle Move asm dep to buildscript section. 2017-10-19 20:06:01 -04:00
CHANGELOG.txt Update changelog. 2015-05-28 13:47:24 -07:00
COMPILING.md Update some notes in the compiling doc 2016-12-02 20:21:03 -08:00
CONTRIBUTING.md Update contributing doc 2016-12-02 20:27:46 -08:00
gradlew Upgrade Gradle to 4.0.2 2017-08-01 22:20:56 -07:00
gradlew.bat [Forge] Initial update to 1.11 2016-12-01 23:14:16 -05:00
LICENSE.txt Modernized pom, readmes. 2012-10-19 21:10:39 -07:00
README.html Tabs -> spaces in README.html. 2012-10-20 00:58:33 -07:00
README.md Issue tracker is back. 2017-01-08 00:53:36 -05:00
settings.gradle Initial work on WorldEdit Sponge 2016-02-02 01:28:27 -05:00

WorldEdit

WorldEdit is an easy-to-use in-game world editor for Minecraft, supporting both single player and multiplayer, that lets you:

  • Change thousands of blocks in an area at once by selecting regions.
  • Use over 100 functions to modify the world or remove problems.
  • Remove large chunks of land as you wish.
  • Sculpt the world and build mountains with brushes.
  • Fix annoyances such as broken water, missing snow, raging fires, and more.

WorldEdit is open source and is available under the GNU Lesser General Public License v3.

Compiling

See COMPILING.md for a guide on compiling WorldEdit.

Contributing

We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.

Please read CONTRIBUTING.md for important guidelines to follow.