Blazingly fast world manipulation for artists, builders and everyone else. Modified for Plexus.
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Albert Pham b891660263 Merge pull request #268 from sk89q/blocktype-adjustments
Added data values to the BlockType methods and used those in a few places.
2013-10-18 17:00:45 -07:00
contrib/craftscripts Tie up lose ends with NmsBlock class loading. 2013-01-19 18:33:23 -05:00
src BlockType adjustments 2013-10-17 11:03:56 +02:00
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.gitignore Update Forge implementation and added build script. 2013-09-29 23:48:11 -04:00
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CHANGELOG.txt Updated changelog for 5.5.9 2013-09-21 09:24:10 -04:00
CONTRIBUTING.md Updated CONTRIBUTING.md's intro. 2012-10-28 11:08:31 -07:00
LICENSE.txt Modernized pom, readmes. 2012-10-19 21:10:39 -07:00
pom.xml Update Forge implementation and added build script. 2013-09-29 23:48:11 -04:00
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WorldEdit

WorldEdit is an easy-to-use in-game world editor for Minecraft, supporting both single player and multiplayer, that lets you:

  • Change thousands of blocks in an area at once by selecting regions.
  • Use over 100 functions to modify the world or remove problems.
  • Remove large chunks of land as you wish.
  • Sculpt the world and build mountains with brushes.
  • Fix annoyances such as broken water, missing snow, raging fires, and more.

WorldEdit is open source and is available under the GNU General Public License v3.

Compiling

The project is written for Java 6 and our build process makes use of Maven. Detailed compilation information can be found on the wiki.

Dependencies are automatically handled by Maven.

Contributing

We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.

Please read CONTRIBUTING.md for important guidelines to follow.

We recommend following our mailing list, especially if you have some big ideas that you want to implement.