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* start v6 * Update classes to v6 method signatures * change rootVersion to signify p2v6 compat * Use 16 as toolchain version but target 11 for build output * add minimessage as api * Require v6 and don't attempt to "setup" hook from FAWE * Address comments * *address /all/ comments * FAWE classes should only act as a delegate * Uppercase logger * Settings for v6-hook have moved to P2-v6, remove unneeded if statements * Rename classes to Delegate * add whenDone task to setCuboids * Remove bad spaces * Fix plot swap * Initial work on 1.17 support * Remove data versions from the Bukkit adapters (#1507) * Remove data versions from the Bukkit adapters * Don't allow saving schematics without an adapter in place on Bukkit. * Removed confusing line (cherry picked from commit 2056218b4a8644836b1d127105dfa289e9cdbc1c) * More progress * Fix chunk sending * Repackage from com.boydti to com.fastasyncworldedit.<module> (#1119) * Preliminary work on repackaging * Rename build artifacts matching our pattern * Finish up repackaging * Fix a few field accesses and old imports * Dirty fix for chunks container ChunkSections outside of 0-15 * Correctly read from NibbleArrays for lighting * Fix getSections and BlockMaterial for 1.17 * Fix writing blocks to the world. - The issue isn't the presence of a "-1" chunk, it's the constructor for ChunkSection requiring the layer (0 to 15) rather than the y chord * Fix more field accesses * More work towards 1.17 * Update Upstream a57f66f Fix watchdog, add negative y support. (1782) * Add azalea tree to `/tool tree` * Don't define toolchain twice * Repackage GriefDefender * Relocate under new namespace * Bye bye ecma left overs * Add 1.17 to issue templates and instructions * Move to adventure-nbt (#918) * Initial work for adventure-nbt * Some more FAWE specific stuff * Fix erroneous deprecation check * Workflow change * Continued merging all adventure NBT related changes * Continued merging all adventure NBT related changes * Made a constructor public again This needs to be public for BlockTransformExtent.java * Finished converting all NBT data to adventure. * Make this compile * Fix conflicts Co-authored-by: Matt <4009945+MattBDev@users.noreply.github.com> * Update adapters to 1.17 * Change build prefix to 1.17 * Move more nms classes to adapters * Move left over nms classes * Move Spigot 1.17 class * Remove unneeded adapter loader code The loader will find the appropriate class now itself * Update adapters * Update adapters * Lazy fix tests * Update adapters * Update Upstream 43da91a Remove method reflection for getMinHeight in BukkitWorld. (1796) * Relocate adventure-nbt under proper namespace * Add LazyCompoundTag as a non-version-specific class to be used by adapters * Better integration between old NBT and Adventure NBT - begin fixing the issues seen recently * Correctly NBT conversion method * LazyCompoundTags should actually be overriding and correctly returning a CompoundBinaryTag. * Update worldedit-adapters Fixes #1141 * Remove unnecessary massive lag machine * Refactor apply to applyBlock in subclasses * applyBlock should be overriden by all subclasses. Default apply to applyBlock * Closes #1130 Closes #1132 * Squashed commit of the following: commit a9bfa1a07c77083c844a0c3ba62f4bd94bed107c Author: NotMyFault <mc.cache@web.de> Date: Sun Jun 27 21:53:21 2021 +0200 [ci skip] Update gradle wrapper validation commit aa7471f95317d28a16f62e4b200de8d0fea2fa95 Author: Matthew Miller <mnmiller1@me.com> Date: Sat Oct 10 15:49:13 2020 +1000 Add ^x,y,z relative offset support to the offset parser (#1545) * Add ^x,y,z relative offset support to the offset parser * Wrap in a try-catch (cherry picked from commit 28bdf7ff9254bbc85bb4f5f792b303943a3930a8) * Add `fawe.error.schematic.not.found` translation key * Update Upstream 728a152 Skip notify if chunk section doesn't exist (1794) * Fixed #1157 * Add a null check to prevent NPE in nbt code * Update adapters * Update Upstream fbb047a Optimize legacy schematic loading (1808) * Hurr durr I don't want to update Java * Update Upstream 0790e6e Fix CLI Mess (1811) * Fixes #1160 * Expose minimessage transitively thru PlotSquared Touches #32 * [ci skip] Remove unneeded maven repository * Steal tab completion from PlotSquared for P2 related commands * Don't error on startup when building locally Co-Authored-By: goldfishapp <8278196+goldfishapp@users.noreply.github.com> * [ci skip] Update gh actions to Java 16 * Update textures to grab 1.17 jar Co-authored-by: NotMyFault <mc.cache@web.de> Co-authored-by: SirYwell <hannesgreule@outlook.de> Co-authored-by: Matthew Miller <mnmiller1@me.com> Co-authored-by: Matt <4009945+MattBDev@users.noreply.github.com> Co-authored-by: goldfishapp <8278196+goldfishapp@users.noreply.github.com>
240 lines
6.5 KiB
Java
240 lines
6.5 KiB
Java
/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.world;
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import com.fastasyncworldedit.core.beta.IChunkGet;
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import com.fastasyncworldedit.core.beta.implementation.blocks.NullChunkGet;
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import com.fastasyncworldedit.core.beta.implementation.packet.ChunkPacket;
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import com.google.common.collect.ImmutableSet;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.MaxChangedBlocksException;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.blocks.BaseItemStack;
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import com.sk89q.worldedit.entity.BaseEntity;
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import com.sk89q.worldedit.entity.Entity;
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import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.Vector3;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.util.Location;
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import com.sk89q.worldedit.util.SideEffect;
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import com.sk89q.worldedit.util.SideEffectSet;
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import com.sk89q.worldedit.util.TreeGenerator.TreeType;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.biome.BiomeTypes;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.world.block.BlockState;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import com.sk89q.worldedit.world.weather.WeatherType;
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import com.sk89q.worldedit.world.weather.WeatherTypes;
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import java.util.Collections;
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import java.util.List;
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import java.util.Set;
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import javax.annotation.Nullable;
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/**
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* A null implementation of {@link World} that drops all changes and
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* returns dummy data.
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*/
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public class NullWorld extends AbstractWorld {
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private static final NullWorld INSTANCE = new NullWorld();
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protected NullWorld() {
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}
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@Override
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public String getName() {
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return "null";
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}
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@Override
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public String getId() {
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return "null";
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}
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@Override
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public <B extends BlockStateHolder<B>> boolean setBlock(BlockVector3 position, B block, SideEffectSet sideEffects) throws WorldEditException {
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return false;
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}
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@Override
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public Set<SideEffect> applySideEffects(BlockVector3 position, BlockState previousType, SideEffectSet sideEffectSet)
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throws WorldEditException {
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return ImmutableSet.of();
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}
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@Override
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public int getBlockLightLevel(BlockVector3 position) {
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return 0;
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}
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@Override
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public boolean clearContainerBlockContents(BlockVector3 position) {
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return false;
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}
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@Override
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public boolean fullySupports3DBiomes() {
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return false;
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}
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@Override
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public BiomeType getBiome(BlockVector3 position) {
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return BiomeTypes.THE_VOID;
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}
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@Override
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public BiomeType getBiomeType(int x, int y, int z) {
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return BiomeTypes.THE_VOID;
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}
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@Override
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public boolean setBiome(BlockVector3 position, BiomeType biome) {
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return false;
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}
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@Override
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public boolean setBiome(int x, int y, int z, BiomeType biome) {
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return false;
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}
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@Override
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public void dropItem(Vector3 position, BaseItemStack item) {
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}
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@Override
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public void simulateBlockMine(BlockVector3 position) {
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}
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@Override
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public boolean regenerate(Region region, EditSession editSession) {
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return false;
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}
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@Override
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public boolean generateTree(TreeType type, EditSession editSession, BlockVector3 position) throws MaxChangedBlocksException {
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return false;
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}
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@Override
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public WeatherType getWeather() {
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return WeatherTypes.CLEAR;
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}
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@Override
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public long getRemainingWeatherDuration() {
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return 0;
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}
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@Override
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public void setWeather(WeatherType weatherType) {
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}
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@Override
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public void setWeather(WeatherType weatherType, long duration) {
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}
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@Override
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public BlockVector3 getSpawnPosition() {
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return BlockVector3.ZERO;
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}
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@Override
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public void refreshChunk(int chunkX, int chunkZ) {
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}
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@Override
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public IChunkGet get(int x, int z) {
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return NullChunkGet.getInstance();
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}
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@Override
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public BlockState getBlock(BlockVector3 position) {
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return this.getBlock(position.getBlockX(), position.getBlockY(), position.getBlockZ());
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}
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@Override
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public BlockState getBlock(int x, int y, int z) {
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return BlockTypes.AIR.getDefaultState();
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}
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@Override
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public BaseBlock getFullBlock(int x, int y, int z) {
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return BlockTypes.AIR.getDefaultState().toBaseBlock();
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}
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@Override
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public <T extends BlockStateHolder<T>> boolean setBlock(int x, int y, int z, T block) throws WorldEditException {
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return false;
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}
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@Override
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public boolean setTile(int x, int y, int z, CompoundTag tile) throws WorldEditException {
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return false;
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}
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@Override
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public BaseBlock getFullBlock(BlockVector3 position) {
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return getBlock(position).toBaseBlock();
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}
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@Override
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public List<Entity> getEntities(Region region) {
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return Collections.emptyList();
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}
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@Override
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public List<Entity> getEntities() {
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return Collections.emptyList();
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}
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@Nullable
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@Override
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public Entity createEntity(Location location, BaseEntity entity) {
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return null;
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}
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/**
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* Return an instance of this null world.
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*
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* @return a null world
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*/
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public static NullWorld getInstance() {
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return INSTANCE;
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}
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@Override
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public void sendFakeChunk(@Nullable Player player, ChunkPacket packet) {
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}
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@Override
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public boolean regenerate(Region region, Extent extent, RegenOptions options) {
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return false;
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}
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@Override
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public void flush() {}
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}
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