Commit Graph

52 Commits

Author SHA1 Message Date
dordsor21
aa3ae63682
Feature/1.17 (#1120)
* start v6

* Update classes to v6 method signatures

* change rootVersion to signify p2v6 compat

* Use 16 as toolchain version but target 11 for build output

* add minimessage as api

* Require v6 and don't attempt to "setup" hook from FAWE

* Address comments

* *address /all/ comments

* FAWE classes should only act as a delegate

* Uppercase logger

* Settings for v6-hook have moved to P2-v6, remove unneeded if statements

* Rename classes to Delegate

* add whenDone task to setCuboids

* Remove bad spaces

* Fix plot swap

* Initial work on 1.17 support

* Remove data versions from the Bukkit adapters (#1507)

* Remove data versions from the Bukkit adapters

* Don't allow saving schematics without an adapter in place on Bukkit.

* Removed confusing line

(cherry picked from commit 2056218b4a8644836b1d127105dfa289e9cdbc1c)

* More progress

* Fix chunk sending

* Repackage from com.boydti to com.fastasyncworldedit.<module> (#1119)

* Preliminary work on repackaging

* Rename build artifacts matching our pattern

* Finish up repackaging

* Fix a few field accesses and old imports

* Dirty fix for chunks container ChunkSections outside of 0-15

* Correctly read from NibbleArrays for lighting

* Fix getSections and BlockMaterial for 1.17

* Fix writing blocks to the world.
 - The issue isn't the presence of a "-1" chunk, it's the constructor for ChunkSection requiring the layer (0 to 15) rather than the y chord

* Fix more field accesses

* More work towards 1.17

* Update Upstream

a57f66f Fix watchdog, add negative y support. (1782)

* Add azalea tree to `/tool tree`

* Don't define toolchain twice

* Repackage GriefDefender

* Relocate under new namespace

* Bye bye ecma left overs

* Add 1.17 to issue templates and instructions

* Move to adventure-nbt (#918)

* Initial work for adventure-nbt

* Some more FAWE specific stuff

* Fix erroneous deprecation check

* Workflow change

* Continued merging all adventure NBT related changes

* Continued merging all adventure NBT related changes

* Made a constructor public again

This needs to be public for BlockTransformExtent.java

* Finished converting all NBT data to adventure.

* Make this compile

* Fix conflicts

Co-authored-by: Matt <4009945+MattBDev@users.noreply.github.com>

* Update adapters to 1.17

* Change build prefix to 1.17

* Move more nms classes to adapters

* Move left over nms classes

* Move Spigot 1.17 class

* Remove unneeded adapter loader code
The loader will find the appropriate class now itself

* Update adapters

* Update adapters

* Lazy fix tests

* Update adapters

* Update Upstream

43da91a Remove method reflection for getMinHeight in BukkitWorld. (1796)

* Relocate adventure-nbt under proper namespace

* Add LazyCompoundTag as a non-version-specific class to be used by adapters

* Better integration between old NBT and Adventure NBT - begin fixing the issues seen recently

* Correctly NBT conversion method

* LazyCompoundTags should actually be overriding and correctly returning a CompoundBinaryTag.

* Update worldedit-adapters
Fixes #1141

* Remove unnecessary massive lag machine

* Refactor apply to applyBlock in subclasses

* applyBlock should be overriden by all subclasses.
Default apply to applyBlock

* Closes #1130 Closes #1132

* Squashed commit of the following:

commit a9bfa1a07c77083c844a0c3ba62f4bd94bed107c
Author: NotMyFault <mc.cache@web.de>
Date:   Sun Jun 27 21:53:21 2021 +0200

    [ci skip] Update gradle wrapper validation

commit aa7471f95317d28a16f62e4b200de8d0fea2fa95
Author: Matthew Miller <mnmiller1@me.com>
Date:   Sat Oct 10 15:49:13 2020 +1000

    Add ^x,y,z relative offset support to the offset parser (#1545)

    * Add ^x,y,z relative offset support to the offset parser

    * Wrap in a try-catch

    (cherry picked from commit 28bdf7ff9254bbc85bb4f5f792b303943a3930a8)

* Add `fawe.error.schematic.not.found` translation key

* Update Upstream

728a152 Skip notify if chunk section doesn't exist (1794)

* Fixed #1157

* Add a null check to prevent NPE in nbt code

* Update adapters

* Update Upstream

fbb047a Optimize legacy schematic loading (1808)

* Hurr durr I don't want to update Java

* Update Upstream

0790e6e Fix CLI Mess (1811)

* Fixes #1160

* Expose minimessage transitively thru PlotSquared

Touches #32

* [ci skip] Remove unneeded maven repository

* Steal tab completion from PlotSquared for P2 related commands

* Don't error on startup when building locally

Co-Authored-By: goldfishapp <8278196+goldfishapp@users.noreply.github.com>

* [ci skip] Update gh actions to Java 16

* Update textures to grab 1.17 jar

Co-authored-by: NotMyFault <mc.cache@web.de>
Co-authored-by: SirYwell <hannesgreule@outlook.de>
Co-authored-by: Matthew Miller <mnmiller1@me.com>
Co-authored-by: Matt <4009945+MattBDev@users.noreply.github.com>
Co-authored-by: goldfishapp <8278196+goldfishapp@users.noreply.github.com>
2021-07-01 22:16:25 +02:00
dordsor21
6bc3dd2293
Fix wna when used internally 2021-01-09 21:27:55 +00:00
Aurora
3c6280b11e
Re-Implement //regen (#598)
* start reimplementing regen command

* start reimplementing regen command

* Formatting and logic tweaks.

Regen will now throw exceptions but they are not caught yet.
ConversionSessions will now be closed when no longer being used instead of left open.

* fix //regen crashing server

* added //regen support for 1.16.1 and 1.15.2

* cleanup

* Update the issue template

* improve performance of regen by a factor of 40, approx 1.2 millon blocks/second

* Update the issue template

* Update the issue template & add a config (#640)

* Update the issue template

* Add a config.yml to the issue template

* improve performance of regen by a factor of 40, approx 1.2 millon blocks/second

* Fix entity rotation (#642)

* fix entity rotation
fixes #577 
Co-authored-by: wea_ondara <wea_ondara@alpenblock.net>

* Fix toggle permission (#644)

* Fixes #529
* fix superperms perm toggling

Co-authored-by: @weaondara <wea_ondara@alpenblock.net>

* Fix #647

* Squash errors and debug to aid fixing #652 properly

* cleanup imports

* cleanup imports 2

* cleanup imports 3

* cleanup imports 4

* add patch by @SirYwell

* aysnc world gen with features and stuff and some minor issues

* optimizations, full chunkstatus, block populators

* optimizations, cleanup

* optimizations

* fix feature regeneration, fix temp folder deletion

* cleanup

* make chunk gen multithreaded

* fix precomputation of chunk lists for RegionLimitedWorldAccess again

* added regenerator abstraction, fix aioobe while running through chunk stati

* remove override for getChunkAt in freshnmsworld

* don't use concurrent chunk gen if custom chunk generators do not support it

* distinct between generator types

* improve regen speed for overworlds

* mix

* Add message that regen might take a while

* use a shared map for FastAreaLazy, cleanup imports

* use custom concurrency levels for chunk stati and process accordingly

* implement new regen in 1.15.2 and 1.16.1 as well

Conflicts:
	worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/FAWE_Spigot_v1_15_R2.java
	worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/FAWE_Spigot_v1_16_R1.java

* woops

* further abstraction, finalized regen impl

* Formatting

* Fix some typos, remove debug

* replace wildcard imports

* cleanup debug

* braces

* serr -> logger

* move regen impls to seperate classes

* fix world init for 1.16.1

* fix world init for 1.15.2

* fix world init for 1.15.2 #2

* use original world name for regeneration

* Update Regen_v1_15_R2.java

* Update worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/FAWE_Spigot_v1_15_R2.java

Co-authored-by: Matt <4009945+MattBDev@users.noreply.github.com>

* Update worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/FAWE_Spigot_v1_15_R2.java

Co-authored-by: Matt <4009945+MattBDev@users.noreply.github.com>

* Update worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/FAWE_Spigot_v1_16_R1.java

Co-authored-by: Matt <4009945+MattBDev@users.noreply.github.com>

* improve documentation, use parallel task count for fawe settings

* fix compile

Co-authored-by: wea_ondara <wea_ondara@alpenblock.net>
Co-authored-by: MattBDev <4009945+MattBDev@users.noreply.github.com>
Co-authored-by: dordsor21 <dordsor21@gmail.com>
2020-10-10 11:57:12 +02:00
Matt
96dcb95b7c
Javadoc and Formatting fixes. (#619)
Javadoc and Formatting fixes.

Also, extremely minor code changes which have been tested.
This commit is only part one of two commits that aim to fix problems with formatting in our project. In part two I will modify the Google Java Style Guide (since it closely matches our code style) for our project so there is guidance on how to format and document. 

* Updated PlotSquared URL
* Removed plugin acronyms
* Fixed a typo
* Fixed grammar
* Use modern block id's
* Update YouTube video URL
2020-10-05 13:41:41 -04:00
Matt
2e73746abe
Remove Kotlin (#625)
Shrinks the jar size since we no longer must bundle the Kotlin library. The downside is that some classes grew in size compared to their Kotlin versions.
Many contributors didn't care for Kotlin either.
2020-09-17 16:31:55 -04:00
Matt
d00899e177
More support for 3D biomes (#608)
* More support for 3D biomes

* Resolved merge conflicts
2020-09-12 15:31:42 +02:00
MattBDev
02886b0387 Updated the WorldEdit license using find and replace 2020-08-24 21:31:47 -04:00
MattBDev
79b5612311 Upstream merge of the region package and things that may have broken with it. 2020-08-18 15:48:31 -04:00
MattBDev
3bc692ff11 Part 1 of upstream merge and format 2020-07-13 22:50:59 -04:00
Matthew Miller
4604aa5920 Additional work towards 1.16 compatibility
- Very basic implementation of the SideEffects system. Will definitely need fine tuning for it to be functional, but is not considered a priority in my opinion.
- Minor changes to the World interface and World implementations related to the SideEffects system. Shouldn't be the cause of any new bugs but be on the lookout.
- Included debug in BukkitImplLoader.java to assist contributors in understanding what needs to be implemented for the adapter to load properly.

Still very WIP but we're a few steps closer. So far, this is coming along better than I anticipated. Hopefully we can keep the momentum.
2020-06-29 22:08:16 -04:00
MattBDev
0d2fff2cd2 Upstream Merge 2020-01-10 22:32:12 -05:00
Jesse Boyd
6a49b71cf2
Fix compile 2019-12-19 16:19:46 +00:00
Jesse Boyd
df9e9e510a
Limit processing 2019-11-02 12:13:42 +01:00
Jesse Boyd
72951cdf23
Various
fake chunk packet
aliases
cfi wip
2019-10-30 12:26:52 +01:00
Jesse Boyd
8356004ec9
chunk sending / cfi 2019-10-26 14:21:49 +01:00
MattBDev
51a5c22677 I hope these are the last few errors 2019-10-03 20:37:19 -04:00
MattBDev
c20f4c6b7f Fixed a null pointer. Merged in a bunch of CLI stuff. 2019-09-02 15:22:43 -04:00
Jesse Boyd
4e49d16505
fix dependencies 2019-08-26 05:45:03 +01:00
Jesse Boyd
d434dfcfdd
some minor refactoring 2019-08-18 02:09:09 +01:00
Jesse Boyd
7a57a5dd8c
minor
idk it compiles now
2019-08-10 16:01:42 +10:00
Jesse Boyd
f99d6e7478
wip on 1.14 2019-07-09 17:18:51 +10:00
MattBDev
a69b239848 Upstream 2019-06-25 13:07:47 -04:00
NotMyFault
ec001b8d3b Revert "Upstream, generics, formatting"
This reverts commit cd88e513a8.
2019-06-12 15:45:41 +02:00
MattBDev
cd88e513a8 Upstream, generics, formatting 2019-06-11 20:31:56 -04:00
Jesse Boyd
6bc5b4a823
. 2019-05-29 06:31:22 +10:00
Jesse Boyd
f361619037
Merge remote-tracking branch 'upstream/master' into breaking 2019-04-03 16:53:34 +11:00
Matthew Miller
1b101740fe Use a proper registry for biomes 2019-02-16 17:27:00 +10:00
Kenzie Togami
590b7e23a9 Remove all raw usages of BSH, improve API generics 2019-02-03 05:01:39 -05:00
Matthew Miller
9c3964d330 Added a way to get the spawn position of a world 2019-02-02 11:29:51 -05:00
Matthew Miller
e88b8c961d Added "fast mode corrections" 2019-02-02 09:21:16 -05:00
Matthew Miller
628c9cc0b7 Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2019-01-10 09:54:21 -05:00
IronApollo
842b1307c7 Current Progress #3 2019-01-09 02:13:44 -05:00
Kenzie Togami
3fefcbf971
Remove all raw usages of BSH, improve API generics 2018-12-26 16:39:10 -08:00
IronApollo
d4157b7e0e Current progress with update 2018-12-23 11:19:33 -05:00
Matthew Miller
ea30578781 Added a way to get the spawn position of a world 2018-12-21 17:05:30 +10:00
Matthew Miller
7d468357e3 Added "fast mode corrections" 2018-12-09 16:27:02 +10:00
Kenzie Togami
399e0ad5fa
Refactor vector system to be cleaner
- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
2018-11-03 23:00:23 -07:00
Jesse Boyd
1d3cf75d06
*Fix merge 2018-08-15 14:13:41 +10:00
Jesse Boyd
a67441bbff
Merge remote-tracking branch 'refs/remotes/sk89q/master'
# Conflicts:

#	worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/BukkitWorld.java
#	worldedit-core/src/main/java/com/sk89q/worldedit/blocks/BaseBlock.java
#	worldedit-core/src/main/java/com/sk89q/worldedit/world/NullWorld.java
2018-08-15 14:02:51 +10:00
Matthew Miller
c31161d068 Moved report framework to WorldEdit and fixed a few bugs. 2018-08-15 12:45:18 +10:00
Jesse Boyd
e7c27b08bf
Remove stub injector methods 2018-08-13 02:36:39 +10:00
Jesse Boyd
a629d15c74
Copy paste/merge FAWE classes to this WorldEdit fork
- so certain people can look at the diff and complain about my sloppy code :(

Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
2018-08-13 00:03:07 +10:00
Matthew Miller
f54d6afb65 Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2018-08-10 20:29:06 +10:00
Matthew Miller
1480606b52 Fixed a few more issues found looking over the changeset. 2018-08-04 11:43:42 +10:00
Matthew Miller
663dd1f4d8 Added an entity, weathertype, and gamemode registry. 2018-08-04 11:43:41 +10:00
kashike
a48c319e7e package move 2018-08-04 11:43:40 +10:00
Matthew Miller
e291cccb94 Move simulateBlockMine up to the platforms. 2018-08-04 11:43:40 +10:00
Matthew Miller
282eca7663 Added a category system and refactored registries 2018-08-04 11:43:39 +10:00
Matthew Miller
484687a49d Further work on BlockState transition 2018-08-04 11:43:39 +10:00
Matthew Miller
d5012bb072 Rename legacy things to bundled things. 2018-08-04 11:43:14 +10:00