Plex-FAWE/worldedit-core
dordsor21 bdc14c10c7
Fix relight and removelight (#475)
* Start work on lighting engine (does not build)

* Implement getLighting

* Setting, flushing light etc works. Getting light should be working..?

* Better queue/chunk handling

* Use correct location for lighting update

* Correct set location, remove debug

* cleanup a little

* Fix fixlight

* Apply to all versions for the numpties

* Remove lighting extent if not using

* Actually bitmask blocks when setting in chunks

* Initialise Maps and Dequeues with inital size

* format

* Documentation maybe
2020-05-27 11:45:08 +01:00
..
doctools Rebase translation work for easier rebasing 2019-11-16 22:42:14 +10:00
src Fix relight and removelight (#475) 2020-05-27 11:45:08 +01:00
build.gradle.kts PlotSquared-Core again 2020-05-20 09:49:38 +01:00