Plex-FAWE/src/main/java/com/sk89q/worldedit/tools/BlockDataCyler.java

74 lines
2.6 KiB
Java

// $Id$
/*
* WorldEdit
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.tools;
import com.sk89q.worldedit.*;
import com.sk89q.worldedit.data.BlockData;
/**
* A mode that cycles the data values of supported blocks.
*
* @author sk89q
*/
public class BlockDataCyler implements DoubleActionBlockTool {
public boolean canUse(LocalPlayer player) {
return player.hasPermission("worldedit.tool.data-cycler");
}
private boolean handleCycle(ServerInterface server, LocalConfiguration config,
LocalPlayer player, LocalSession session, WorldVector clicked, boolean forward) {
LocalWorld world = clicked.getWorld();
int type = world.getBlockType(clicked);
int data = world.getBlockData(clicked);
if (config.allowedDataCycleBlocks.size() > 0
&& !player.hasPermission("worldedit.override.data-cycler")
&& !config.allowedDataCycleBlocks.contains(type)) {
player.printError("You are not permitted to cycle the data value of that block.");
return true;
}
int increment = forward ? 1 : -1;
data = BlockData.cycle(type, data, increment);
if (data < 0) {
player.printError("That block's data cannot be cycled!");
return true;
}
world.setBlockData(clicked, data);
return true;
}
public boolean actPrimary(ServerInterface server, LocalConfiguration config,
LocalPlayer player, LocalSession session, WorldVector clicked) {
return handleCycle(server, config, player, session, clicked, true);
}
public boolean actSecondary(ServerInterface server,
LocalConfiguration config, LocalPlayer player,
LocalSession session, WorldVector clicked) {
return handleCycle(server, config, player, session, clicked, false);
}
}