Blazingly fast world manipulation for artists, builders and everyone else. Modified for Plexus.
Go to file
TomyLobo cc256aa246 Added license blocks to some files that were still missing them.
Copied from files from the same directory.
2011-12-26 00:57:26 +01:00
craftscripts Add SSL to GitHub URL and new forum link 2011-11-25 06:34:10 +01:00
lib Added /snap before [date] and /snap after [date]. Example: /snap before last Monday 2am 2011-03-13 20:23:55 -07:00
src Added license blocks to some files that were still missing them. 2011-12-26 00:57:26 +01:00
.gitignore Added .gitignore to ignore some eclipse files. 2011-10-31 21:56:32 +01:00
CHANGELOG.txt Updated changelog for release 2011-12-13 05:57:42 +01:00
LICENSE.txt Added /snap before [date] and /snap after [date]. Example: /snap before last Monday 2am 2011-03-13 20:23:55 -07:00
NOTICE.txt Added /snap before [date] and /snap after [date]. Example: /snap before last Monday 2am 2011-03-13 20:23:55 -07:00
pom.xml Set required CraftBukkit version back to 1.0.1-R1 (i.e. RB 1597) 2011-12-18 09:27:52 +01:00
README.html Updated README.html. 2011-10-01 19:11:58 -07:00
README.md Updated README.md with issue tracker information; removed old general concepts overview. 2011-08-06 14:22:59 -07:00

WorldEdit

WorldEdit is a voxel and block manipulation library for Minecraft. It is primarily a library but bindings to Bukkit (included) and SPC (external) are available.

Compiling

You need to have Maven installed (http://maven.apache.org). Once installed, simply run:

mvn clean package install

Maven will automatically download dependencies for you. Note: For that to work, be sure to add Maven to your "PATH".

Issue Tracker

Please submit bug reports and feature requests here: http://redmine.sk89q.com/projects/worldedit/issues

Contributing

We happily accept contributions. The best way to do this is to fork WorldEdit on GitHub, add your changes, and then submit a pull request. We'll look at it, make comments, and merge it into WorldEdit if everything works out.

Your submissions have to be licensed under the GNU General Public License v3.