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https://github.com/plexusorg/Plex-FAWE.git
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MattBDev
ceec0ec0b9
API Breaking
Removed LoggingChangeSet since it wasn't functional and the majority of it was commented out. Migrated a lot of RunnableVal implementations to Suppliers for improved readability and a very small speed improvement.
FAWE is a fork of WorldEdit that has huge speed and memory improvements and considerably more features
Links
Downloads
1.13+
< 1.12.2
Building
FAWE uses gradle to build
You can safely ignore gradlew setupDecompWorkspace
if you are not planning to work on the forge side of FAWE.
$ gradlew setupDecompWorkspace
$ gradlew build
Contributing
Have an idea for an optimization, or a cool feature?
- We will accept most PR's
- Let us know what you've tested / what may need further testing
- If you need any help, create a ticket or discuss on Discord
Description
Blazingly fast world manipulation for artists, builders and everyone else. Modified for Plexus.
Languages
Java
99.2%
Kotlin
0.5%
JavaScript
0.3%