Blazingly fast world manipulation for artists, builders and everyone else. Modified for Plexus.
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MattBDev ceec0ec0b9 API Breaking
Removed LoggingChangeSet since it wasn't functional and the majority of it was commented out.
Migrated a lot of RunnableVal implementations to Suppliers for improved readability and a very small speed improvement.
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FAWE is a fork of WorldEdit that has huge speed and memory improvements and considerably more features

Downloads

1.13+

< 1.12.2

Building

FAWE uses gradle to build
You can safely ignore gradlew setupDecompWorkspace if you are not planning to work on the forge side of FAWE.

$ gradlew setupDecompWorkspace
$ gradlew build

Contributing

Have an idea for an optimization, or a cool feature?

  • We will accept most PR's
  • Let us know what you've tested / what may need further testing
  • If you need any help, create a ticket or discuss on Discord