Plex-FAWE/worldedit-core/src/main/java/com/sk89q/worldedit/blocks
wizjany 88014b18a3 Added a few new things using block states.
* `//set ##*tag` sets all states in the tag (not just default state per type)
* `//set ^type` is a pattern changing block type but copying all valid existing states
* `//set ^[prop=val,...]` sets the property `prop` to `val` wherever the existing block has that property
* `//set ^type[prop=val,...]` does both of the above
Those work anywhere a pattern is taken, of course.

* The mask syntax `^[prop=val]` matches blocks with the property `prop` set to `val`, or blocks that don't have the property at all.
* The mask syntax `^=[prop=val]` only matches blocks that have the property.
Those work anywhere a mask is taken, of course. (`//mask`, `//gmask`, `//replace`, etc)

The `//drain` command now takes `-w` flag that removes the waterlogged state from blocks (in addition to removing water, as before).
2019-02-14 17:21:01 -05:00
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metadata Little bit of formatting 2018-08-27 17:24:18 +10:00
BaseItem.java Fixed a few more errors, and added legacy support to the item parser. 2018-08-04 11:43:41 +10:00
BaseItemStack.java Fixed a few more errors, and added legacy support to the item parser. 2018-08-04 11:43:41 +10:00
Blocks.java Added a few new things using block states. 2019-02-14 17:21:01 -05:00
ClothColor.java Fixed a few more issues found looking over the changeset. 2018-08-04 11:43:42 +10:00
TileEntityBlock.java Switch to Gradle. Use git log --follow for history. 2014-11-14 11:27:39 -08:00