mirror of
https://github.com/plexusorg/Plex-FAWE.git
synced 2024-09-19 05:58:13 +00:00
678a78a982
Don't update unchanged blocks, do change NBT, no need to light. Also clean up the forge side a bit.
81 lines
2.6 KiB
Java
81 lines
2.6 KiB
Java
/*
|
|
* WorldEdit, a Minecraft world manipulation toolkit
|
|
* Copyright (C) sk89q <http://www.sk89q.com>
|
|
* Copyright (C) WorldEdit team and contributors
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify it
|
|
* under the terms of the GNU Lesser General Public License as published by the
|
|
* Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
|
* for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
package com.sk89q.worldedit.forge;
|
|
|
|
import static com.google.common.base.Preconditions.checkNotNull;
|
|
|
|
import com.sk89q.worldedit.math.BlockVector3;
|
|
|
|
import net.minecraft.nbt.NBTTagCompound;
|
|
import net.minecraft.nbt.NBTTagInt;
|
|
import net.minecraft.tileentity.TileEntity;
|
|
import net.minecraft.util.math.BlockPos;
|
|
import net.minecraft.world.World;
|
|
|
|
import javax.annotation.Nullable;
|
|
|
|
/**
|
|
* Utility methods for setting tile entities in the world.
|
|
*/
|
|
final class TileEntityUtils {
|
|
|
|
private TileEntityUtils() {
|
|
}
|
|
|
|
/**
|
|
* Update the given tag compound with position information.
|
|
*
|
|
* @param tag the tag
|
|
* @param position the position
|
|
*/
|
|
private static void updateForSet(NBTTagCompound tag, BlockVector3 position) {
|
|
checkNotNull(tag);
|
|
checkNotNull(position);
|
|
|
|
tag.put("x", new NBTTagInt(position.getBlockX()));
|
|
tag.put("y", new NBTTagInt(position.getBlockY()));
|
|
tag.put("z", new NBTTagInt(position.getBlockZ()));
|
|
}
|
|
|
|
/**
|
|
* Set a tile entity at the given location using the tile entity ID from
|
|
* the tag.
|
|
*
|
|
* @param world the world
|
|
* @param position the position
|
|
* @param tag the tag for the tile entity (may be null to do nothing)
|
|
*/
|
|
static void setTileEntity(World world, BlockVector3 position, @Nullable NBTTagCompound tag) {
|
|
if (tag != null) {
|
|
updateForSet(tag, position);
|
|
TileEntity tileEntity = TileEntity.create(tag);
|
|
if (tileEntity != null) {
|
|
world.setTileEntity(new BlockPos(position.getBlockX(), position.getBlockY(), position.getBlockZ()), tileEntity);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static NBTTagCompound copyNbtData(TileEntity tile) {
|
|
NBTTagCompound tag = new NBTTagCompound();
|
|
tile.write(tag);
|
|
return tag;
|
|
}
|
|
}
|