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https://github.com/plexusorg/Plex.git
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Big update
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@ -1,8 +1,8 @@
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package dev.plex.services.impl;
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import dev.plex.Plex;
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import dev.plex.services.AbstractService;
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import dev.plex.banning.Ban;
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import dev.plex.services.AbstractService;
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import org.bukkit.Bukkit;
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import java.util.Date;
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@ -10,7 +10,7 @@ import java.util.Date;
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public class BanService extends AbstractService
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{
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public BanService() {
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super(true);
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super(true, true);
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}
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@Override
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92
src/main/java/dev/plex/services/impl/GameruleService.java
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92
src/main/java/dev/plex/services/impl/GameruleService.java
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@ -0,0 +1,92 @@
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package dev.plex.services.impl;
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import dev.plex.Plex;
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import dev.plex.services.AbstractService;
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import dev.plex.util.PlexLog;
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import org.bukkit.Bukkit;
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import org.bukkit.World;
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import java.util.EnumMap;
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import java.util.List;
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import java.util.Map;
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public class GameruleService extends AbstractService {
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private final Map<GameRule, Boolean> rules = new EnumMap<>(GameRule.class);
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public GameruleService() {
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super(false, false);
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}
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public void setGameRule(GameRule gameRule, boolean value) {
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setGameRule(gameRule, value, true);
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}
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public void setGameRule(GameRule gameRule, boolean value, boolean doCommit) {
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rules.put(gameRule, value);
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if (doCommit) {
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commitGameRules();
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}
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}
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@SuppressWarnings("deprecation")
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public void commitGameRules() {
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List<World> worlds = Bukkit.getWorlds();
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for (Map.Entry<GameRule, Boolean> gameRuleEntry : rules.entrySet()) {
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String gameRuleName = gameRuleEntry.getKey().getGameRuleName();
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String gameRuleValue = gameRuleEntry.getValue().toString();
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for (World world : worlds) {
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world.setGameRuleValue(gameRuleName, gameRuleValue);
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if (gameRuleEntry.getKey() == GameRule.DO_DAYLIGHT_CYCLE && !gameRuleEntry.getValue()) {
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long time = world.getTime();
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time -= time % 24000;
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world.setTime(time + 24000 + 6000);
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}
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}
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}
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}
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@Override
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public void run() {
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for (GameRule gameRule : GameRule.values()) {
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rules.put(gameRule, gameRule.getDefaultValue());
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PlexLog.log(gameRule.toString());
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}
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}
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@Override
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public int repeatInSeconds() {
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return 0;
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}
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public enum GameRule {
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DO_FIRE_TICK("doFireTick", true),
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MOB_GRIEFING("mobGriefing", true),
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KEEP_INVENTORY("keepInventory", true),
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DO_MOB_SPAWNING("doMobSpawning", true),
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DO_MOB_LOOT("doMobLoot", true),
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DO_TILE_DROPS("doTileDrops", true),
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COMMAND_BLOCK_OUTPUT("commandBlockOutput", true),
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NATURAL_REGENERATION("naturalRegeneration", true),
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DO_DAYLIGHT_CYCLE("doDaylightCycle", true),
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ANNOUNCE_ADVANCEMENTS("announceAdvancements", true),
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SHOW_DEATH_MESSAGES("showDeathMessages", true),
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SEND_COMMAND_FEEDBACK("sendCommandFeedback", true);
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private final String gameRuleName;
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private final boolean defaultValue;
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GameRule(String gameRuleName, boolean defaultValue) {
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this.gameRuleName = gameRuleName;
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this.defaultValue = defaultValue;
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}
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public String getGameRuleName() {
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return gameRuleName;
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}
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public boolean getDefaultValue() {
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return defaultValue;
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}
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}
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}
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