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Check if array is empty in disabled effect (closes #50)
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@ -53,9 +53,14 @@ public class PlexUtils implements PlexBase
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public static void disabledEffectMultiple(Player[] players, Location location)
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{
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if (players.length < 1) {
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return;
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}
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Particle.CLOUD.builder().location(location).receivers(players).extra(0).offset(0.5, 0.5, 0.5).count(5).spawn();
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Particle.FLAME.builder().location(location).receivers(players).extra(0).offset(0.5, 0.5, 0.5).count(3).spawn();
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Particle.SOUL_FIRE_FLAME.builder().location(location).receivers(players).offset(0.5, 0.5, 0.5).extra(0).count(2).spawn();
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Particle.SOUL_FIRE_FLAME.builder().location(location).receivers(players).offset(0.5, 0.5, 0.5).extra(0).count(2)
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.spawn();
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// note that the sound is played to everyone who is close enough to hear it
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players[0].getWorld().playSound(location, org.bukkit.Sound.BLOCK_FIRE_EXTINGUISH, 0.5f, 0.5f);
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}
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