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https://github.com/plexusorg/Plex.git
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Implemented the ability to toggle pvp (#97)
* Implemented the ability to toggle pvp * Changed listener to PrePlayerAttackEntityEvent * ... Updated the formatting so I don't get screamed at ! * _
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@ -32,6 +32,7 @@ public class ToggleCMD extends PlexCommand
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sender.sendMessage(PlexUtils.mmDeserialize("<gray> - Fluidspread" + status("fluidspread")));
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sender.sendMessage(PlexUtils.mmDeserialize("<gray> - Drops" + status("drops")));
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sender.sendMessage(PlexUtils.mmDeserialize("<gray> - Redstone" + status("redstone")));
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sender.sendMessage(PlexUtils.mmDeserialize("<gray> - PVP" + status("pvp")));
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sender.sendMessage(PlexUtils.mmDeserialize("<gray> - Chat" + status("chat")));
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return null;
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}
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@ -53,6 +54,10 @@ public class ToggleCMD extends PlexCommand
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{
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return toggle("redstone");
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}
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case "pvp" ->
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{
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return toggle("pvp");
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}
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case "chat" ->
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{
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PlexUtils.broadcast(PlexUtils.messageComponent("chatToggled", sender.getName(), plugin.toggles.getBoolean("chat") ? "off" : "on"));
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@ -4,23 +4,26 @@ import dev.plex.Plex;
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import dev.plex.listener.PlexListener;
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import dev.plex.util.PlexUtils;
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import io.papermc.paper.event.player.AsyncChatEvent;
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import io.papermc.paper.event.player.PrePlayerAttackEntityEvent;
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import org.bukkit.Bukkit;
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import org.bukkit.command.Command;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.ThrownPotion;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.block.BlockExplodeEvent;
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import org.bukkit.event.block.BlockFromToEvent;
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import org.bukkit.event.block.BlockRedstoneEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.entity.ExplosionPrimeEvent;
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import org.bukkit.event.entity.*;
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import org.bukkit.event.player.PlayerDropItemEvent;
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import org.bukkit.event.player.PlayerCommandPreprocessEvent;
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import org.bukkit.projectiles.ProjectileSource;
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import java.util.List;
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public class TogglesListener extends PlexListener
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{
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List<String> commands = plugin.commands.getStringList("block_on_mute");
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@EventHandler
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public void onExplosionPrime(ExplosionPrimeEvent event)
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{
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@ -32,7 +35,8 @@ public class TogglesListener extends PlexListener
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}
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@EventHandler
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public void onBlockExplode(BlockExplodeEvent event) {
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public void onBlockExplode(BlockExplodeEvent event)
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{
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if (!plugin.toggles.getBoolean("explosions"))
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{
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event.getBlock().breakNaturally();
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@ -97,10 +101,12 @@ public class TogglesListener extends PlexListener
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for (String command : commands)
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{
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Command cmd = Bukkit.getCommandMap().getCommand(command);
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if (cmd == null) {
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if (cmd == null)
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{
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return;
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}
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if (cmd.getAliases().contains(message.toLowerCase())) {
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if (cmd.getAliases().contains(message.toLowerCase()))
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{
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event.getPlayer().sendMessage(PlexUtils.messageComponent("chatIsOff"));
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event.setCancelled(true);
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return;
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@ -110,6 +116,56 @@ public class TogglesListener extends PlexListener
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}
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@EventHandler
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public void onPlayerAttack(PrePlayerAttackEntityEvent event)
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{
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if (!plugin.toggles.getBoolean("pvp"))
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{
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if (event.getAttacked() instanceof Player)
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{
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event.setCancelled(true);
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event.getPlayer().sendMessage(PlexUtils.messageComponent("pvpDisabled"));
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}
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}
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}
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@EventHandler
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public void onPotionSplash(PotionSplashEvent event)
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{
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if (!plugin.toggles.getBoolean("pvp"))
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{
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ProjectileSource shooter = event.getEntity().getShooter();
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if (shooter instanceof Player)
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{
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ThrownPotion potion = event.getPotion();
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if (potion.getEffects().stream().anyMatch(effect -> effect.getType().getName().startsWith("HARM") ||
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effect.getType().getName().startsWith("POISON")) &&
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event.getAffectedEntities().stream().anyMatch(entity -> entity instanceof Player))
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{
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event.setCancelled(true);
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((Player) shooter).sendMessage(PlexUtils.messageComponent("pvpDisabled"));
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}
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}
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}
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}
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@EventHandler
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public void onProjectileHit(ProjectileHitEvent event)
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{
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if (!plugin.toggles.getBoolean("pvp"))
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{
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ProjectileSource shooter = event.getEntity().getShooter();
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if (shooter instanceof Player && event.getHitEntity() instanceof Player)
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{
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event.setCancelled(true);
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((Player) shooter).sendMessage(PlexUtils.messageComponent("pvpDisabled"));
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}
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}
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}
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/* I have no idea if this is the best way to do this
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There is a very weird bug where if you try to create a loop using two repeaters and a lever, after disabling
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and re-enabling redstone, you are unable to recreate the loop with a lever. Using a redstone torch works fine.
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@ -7,6 +7,7 @@ import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.InventoryView;
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import org.bukkit.inventory.ItemFlag;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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@ -24,6 +25,7 @@ public class ToggleMenu extends AbstractMenu
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resetFluidspreadItem(this.inventory());
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resetDropsItem(this.inventory());
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resetRedstoneItem(this.inventory());
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resetPVPItem(this.inventory());
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resetChatItem(this.inventory());
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}
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@ -67,6 +69,17 @@ public class ToggleMenu extends AbstractMenu
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inventory.setItem(3, redstone);
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}
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private void resetPVPItem(Inventory inventory)
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{
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ItemStack pvp = new ItemStack(Material.IRON_SWORD);
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ItemMeta pvpItemMeta = pvp.getItemMeta();
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pvpItemMeta.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
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pvpItemMeta.displayName(PlexUtils.mmDeserialize("<!italic><light_purple>PVP"));
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pvpItemMeta.lore(List.of(PlexUtils.mmDeserialize("<!italic><yellow>PVP is " + (plugin.toggles.getBoolean("pvp") ? "<green>enabled" : "<red>disabled"))));
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pvp.setItemMeta(pvpItemMeta);
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inventory.setItem(4, pvp);
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}
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private void resetChatItem(Inventory inventory)
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{
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ItemStack chat = new ItemStack(Material.OAK_SIGN);
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@ -74,7 +87,7 @@ public class ToggleMenu extends AbstractMenu
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chatItemMeta.displayName(PlexUtils.mmDeserialize("<!italic><light_purple>Toggle chat"));
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chatItemMeta.lore(List.of(PlexUtils.mmDeserialize("<!italic><yellow>Chat is currently " + (plugin.toggles.getBoolean("chat") ? "<green>on" : "<red>off"))));
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chat.setItemMeta(chatItemMeta);
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inventory.setItem(4, chat);
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inventory.setItem(5, chat);
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}
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@Override
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@ -104,6 +117,12 @@ public class ToggleMenu extends AbstractMenu
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resetRedstoneItem(inventory);
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player.sendMessage(PlexUtils.mmDeserialize("<gray>Toggled redstone."));
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}
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if (clicked.getType() == Material.IRON_SWORD)
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{
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plugin.toggles.set("pvp", !plugin.toggles.getBoolean("pvp"));
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resetPVPItem(inventory);
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player.sendMessage(PlexUtils.mmDeserialize("<gray>Toggled PVP"));
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}
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if (clicked.getType() == Material.OAK_SIGN)
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{
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plugin.toggles.set("chat", !plugin.toggles.getBoolean("chat"));
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@ -119,6 +119,7 @@ playerFrozen: "<red>That player is already frozen!"
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playerMuted: "<red>That player is already muted!"
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playerLockedUp: "<red>That player is already locked up!"
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muted: "<red>You are currently muted - STFU!"
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pvpDisabled: "<red>PVP has been disabled!"
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chatIsOff: "<red>Chat is currently toggled off!"
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# 0 - The command sender
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# 1 - The set value of the chat toggle
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@ -14,3 +14,6 @@ redstone: true
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# Is chat enabled?
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chat: true
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# Is PVP enabled?
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pvp: true
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