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Markdown
418 lines
12 KiB
Markdown
---
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id: config
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title: Configuration
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---
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# Config
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This page will show you how to modify the configuration file. The configuration file is located at: ```/plugins/Plex/config.yml```.
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## Default configuration
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Below is the default `config.yml` file when Plex is loaded for the first time.
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```yaml title=/plugins/Plex/config.yml
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# Plex Configuration File
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# For documentation, please visit: https://plex.us.org
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server:
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name: "Plexus"
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motd: "%servername% - Minecraft %mcversion%"
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colorize_motd: true
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sample:
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- "&cForums: https://forum.plex.us.org"
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# What timezone should various messages appear in (e.g. ban message end date)
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timezone: Etc/UTC
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# Ban message is customized in the messages.yml file. The URL to appeal at is below.
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banning:
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ban_url: "https://forum.plex.us.org"
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punishments:
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mute-timer: 300
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freeze-timer: 300
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chat:
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# Should the server use Plex's chat system? It is recommended to keep this on if you are using ranks.
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# If you are using permissions, you should turn this off and use Vault to handle prefixes with a different chat plugin
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enabled: true
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# The maximum amount of characters a player can have for their tag
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# This does not include color tags such as <red> or <rainbow>
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max-tag-length: 64
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# Color tag for name color
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name-color: '<white>'
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# You can define colors for each group which will appear in the tab list
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colors:
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admin: '<aqua>'
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senior: '<light_purple>'
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executive: '<blue>'
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masterbuilder: '<dark_aqua>'
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# Login Messages
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loginmessages:
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# Should the player be required to put their name in the login message?
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name: true
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data:
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central:
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storage: sqlite # Use mariadb, or sqlite here
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user: ""
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password: ""
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hostname: 127.0.0.1
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port: 27017
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db: "plex"
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side: # This is Redis, leave password blank if auth is false
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enabled: false
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auth: true
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hostname: 127.0.0.1
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port: 6379
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password: ""
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# Mob limiter / Entity wiping config
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# All entities listed here will NOT be wiped upon wiping entities
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# By default this includes all mobs, as the mobpurge command can be used to purge mobs.
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entitywipe_list:
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- "ITEM_FRAME"
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- "AXOLOTL"
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- "BAT"
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- "BEE"
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- "BLAZE"
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- "CAT"
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- "CAVE_SPIDER"
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- "CHICKEN"
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- "COD"
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- "COW"
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- "CREEPER"
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- "DOLPHIN"
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- "DONKEY"
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- "DROWNED"
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- "ELDER_GUARDIAN"
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- "ENDER_DRAGON"
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- "ENDERMAN"
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- "ENDERMITE"
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- "EVOKER"
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- "FOX"
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- "GHAST"
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- "GIANT"
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- "GLOW_SQUID"
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- "GOAT"
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- "GUARDIAN"
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- "HOGLIN"
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- "HORSE"
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- "HUSK"
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- "ILLUSIONER"
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- "IRON_GOLEM"
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- "LLAMA"
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- "MAGMA_CUBE"
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- "MULE"
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- "MUSHROOM_COW"
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- "OCELOT"
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- "PANDA"
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- "PARROT"
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- "PHANTOM"
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- "PIG"
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- "PIGLIN"
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- "PIGLIN_BRUTE"
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- "PILLAGER"
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- "POLAR_BEAR"
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- "RABBIT"
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- "RAVAGER"
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- "SALMON"
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- "SHEEP"
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- "SHULKER"
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- "SILVERFISH"
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- "SKELETON"
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- "SKELETON_HORSE"
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- "SLIME"
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- "SNOWMAN"
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- "SPIDER"
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- "SQUID"
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- "STRAY"
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- "STRIDER"
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- "TRADER_LLAMA"
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- "TROPICAL_FISH"
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- "TURTLE"
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- "VEX"
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- "VILLAGER"
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- "VINDICATOR"
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- "WANDERING_TRADER"
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- "WITCH"
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- "WITHER"
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- "WITHER_SKELETON"
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- "WOLF"
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- "ZOGLIN"
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- "ZOMBIE"
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- "ZOMBIE_HORSE"
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- "ZOMBIE_VILLAGER"
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- "ZOMBIFIED_PIGLIN"
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- "PUFFERFISH"
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# Automatically wipe the specified entities
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autowipe:
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# Should we automatically wipe entities?
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enabled: true
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# How often, in seconds, to automatically wipe entities. Default is 5 minutes.
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interval: 300
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# Entities to automatically wipe
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entities:
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- "DROPPED_ITEM"
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# What blocks should be blocked?
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blocked_blocks:
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- "SPAWNER"
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- "STRUCTURE_BLOCK"
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- "JIGSAW"
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# What entities should be blocked?
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blocked_entities:
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- "WITHER"
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- "ENDER_DRAGON"
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- "MINECART_TNT"
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# Limit entities per chunk
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entity_limit:
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# Is the mob limit enabled?
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mob_limit_enabled: true
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# The maximum number of mobs allowed in a chunk
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max_mobs_per_chunk: 50
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# The available ceiling for the maximum number of mobs
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mob_limit_ceiling: 500
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# See https://docs.plex.us.org/docs/customization/config#worlds for documentation
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# These gamerules apply to all worlds on the server
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global_gamerules:
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- "doWeatherCycle;true"
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- "doDaylightCycle;true"
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- "doMobSpawning;false"
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- "keepInventory;true"
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- "doFireTick;false"
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- "doMobLoot;false"
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- "mobGriefing;false"
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- "doTileDrops;false"
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- "commandBlockOutput;false"
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- "naturalRegeneration;true"
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- "announceAdvancements;false"
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- "showDeathMessages;false"
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- "sendCommandFeedback;false"
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worlds:
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flatlands:
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name: "Flatlands"
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modification:
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permission: "plex.world.flatlands.modify"
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message: "<red>You do not have permission to modify this world."
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gameRules:
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# The gamerules here override the global gamerules
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- "doWeatherCycle;false"
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- "doDaylightCycle;false"
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parameters:
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grass_block: 1
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dirt: 32
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stone: 16
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bedrock: 1
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adminworld:
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name: "Admin World"
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entry:
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permission: "plex.world.adminworld.enter"
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message: "<red>You do not have permission to enter this world."
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modification:
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permission: "plex.world.adminworld.modify"
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message: "<red>You do not have permission to modify this world."
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gameRules:
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- "doWeatherCycle;false"
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- "doDaylightCycle;false"
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parameters:
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grass_block: 1
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dirt: 32
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stone: 16
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bedrock: 1
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masterbuilderworld:
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name: "MasterBuilder World"
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entry:
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permission: "plex.world.masterbuilderworld.enter"
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message: "<red>You do not have permission to enter this world."
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modification:
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permission: "plex.world.masterbuilderworld.modify"
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message: "<red>You do not have permission to modify this world."
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gameRules:
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- "doWeatherCycle;false"
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- "doDaylightCycle;false"
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parameters:
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grass_block: 1
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dirt: 32
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stone: 16
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bedrock: 1
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# If you are running a custom fork of Plex, you may wish to check for updates from a different repository.
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update_repo: "plexusorg/Plex"
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# What branch should Plex fetch updates from?
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update_branch: "master"
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# Additional logging for debugging
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debug: false
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```
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## Server
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### server.name
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The name of your server goes here and is used throughout Plex.
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### server.motd
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The text here will appear on the server list.
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### server.colorize_motd
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This determines if the message of the day should randomly be colorized. You can disable this option and manually colorize your MOTD.
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### server.sample
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This lets you specify a custom message under the player count in the server list.
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## server.timezone
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This lets you customize which timezone various messages appear in (e.g. ban message end date)
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## Titles
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### titles.masterbuilders
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A list of players who will show up as a masterbuilder.
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### titles.owners
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A list of players who will show up as an owner.
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## Banning
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### banning.ban_url
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The URL to be used when a player sees the ban message. The full ban message can be changed in `messages.yml`.
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## Chat
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### chat.enabled
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**Default:** `true`
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Determines if the chat system should be enabled. It's useful to turn this off if you're using permissions and want to use prefixes from another plugin instead.
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### chat.max_tag_length
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**Default:** `64`
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The maximum length a tag may be in game.
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### chat.name-color
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**Default:** `<white>`
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The default color a tag should be if a player doesn't specify any colors.
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## System
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### system
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**Options:** `ranks` or `permissions`
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This determines how Plex's command system works. If `ranks` is selected, Plex will use a ranking system and give all players operator status. If `permissions` is selected, no players are given operator. Instead, every command will have a permission attached to it which can be assigned in any permission system. It is **highly** recommended to use permissions if you are running Plex behind a proxy such as BungeeCord or Velocity. These proxies **rely** on permissions to give proper commands to players. On some misconfigured instances, if a player is opped, they may inherit *all* available permissions from the proxy.
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## Data
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### data.central.storage
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**Options:** `sqlite`, `mariadb`, `mongodb`
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Select which database software you would like to use. `sqlite` is the default. Note that if you change which data storage you use, no data will be transferred.
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### data.central.user
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This is the username for whichever database software you use. Note that `sqlite` does not require a username.
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### data.central.password
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This is the password for whichever database software you use. Note that `sqlite` does not require a password.
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### data.central.hostname
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This is the hostname for whichever database software you use. Note that `sqlite` does not require a hostname.
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### data.central.port
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This is the port for whichever database software you use. Note that `sqlite` does not require a port.
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### data.central.db
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This is the name for whichever database software you use. Note that `sqlite` does not require a name.
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### data.side.enabled
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**Options:** `true` / `false`
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This will enable Plex's Redis functionality.
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### data.side.auth
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**Options:** `true` / `false`
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This is whether authentication mode for Redis is turned on or not.
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:::info
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It is highly recommended to have Redis authentication turned on.
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:::
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### data.side.hostnane
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This is the hostname for Redis. This is required for Redis to work.
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### data.side.port
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This is the port that Redis is listening on. This is requird for Redis to work.
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### data.side.password
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This is the password for your Redis instance. Note that this can be left blank if authentication is turned off.
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## Entity wiping
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### entitywipe_list
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All items in the list will not be wiped. By default, this includes all mobs as these can be purged with the `mobpurge` command.
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## Autowiping
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### autowipe.enabled
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**Options:** `true` / `false`
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Should autowiping be enabled?
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### autowipe.interval
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**Default:** 300
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How often, in seconds, to automatically wipe entities. Default is 5 minutes.
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### autowipe.entities
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A list of entities to automatically wipe.
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## Blocking
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### blocked_blocks
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A list of blocks that should be blocked.
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### blocked_entities
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A list of entities that should be blocked.
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## Global gamerules
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### global_gamerules
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These gamerules apply to all worlds on the server. Gamerules in the generated worlds will override the global gamerules.
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## Worlds
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An infinite amount of worlds can be generated from the configuration file. A few are automatically generated by default. The format for generating new worlds is as follows:
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```yaml title=/plugins/Plex/config.yml
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<world name>:
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name: "Human readable world name"
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entry:
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# The permission required to enter the world, optional
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permission: "plex.world.worldname.enter"
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# Minimum rank requirement, optional
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requiredLevels:
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- "Rank.ADMIN"
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# The message to be shown if a player does not have permission, optional
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message: "<red>You do not have permission to enter this world."
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modification:
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# The permission required to modify the world, optional
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permission: "plex.world.worldname.modify"
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# Minimum rank requirement, optional
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requiredLevels:
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- "Rank.ADMIN"
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# The message to be shown if a player does not have permission, optional
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message: "<red>You do not have permission to modify this world."
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gameRules:
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- "doWeatherCycle;false"
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- "doDaylightCycle;false"
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parameters:
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grass_block: 1
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dirt: 32
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stone: 16
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bedrock: 1
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```
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Note that in the `parameters` section, this is how the world should actually be generated. The order is from top to bottom. In the example above, a world will generate with one grass layer, 32 layers of dirt, 16 layers of stone, and one layer of bedrock.
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For a list of Ranks and Titles, you can refer to the Javadocs: [Ranks](https://docs.plex.us.org/javadoc/server/dev/plex/rank/enums/Rank.html), [Title](https://docs.plex.us.org/javadoc/server/dev/plex/rank/enums/Title.html).
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The gamerule section is what gamerules are set for the world by default. The syntax is the official gamerule name, a semicolon, and either `true` or `false`.
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## Updates
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update_repo
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The repo to use for update checking.
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update_branch
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The branch to use for update checking.
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## Debugging
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**Options:** `true` / `false`
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The `debug` option is standalone and enables additional logging. This may be useful for diagnosing issues as more information will be displayed in the console. It is recommended to keep this option turned off.
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