mirror of
https://github.com/SimplexDevelopment/FeelingLucky.git
synced 2024-11-24 19:05:02 +00:00
Minor Functionality Changes
- Modified SpecialRabbitsFoot - Improved functionality of some code interactions
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@ -5,6 +5,7 @@ import io.github.simplex.luck.player.PlayerConfig;
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import io.github.simplex.luck.player.PlayerHandler;
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import io.github.simplex.luck.util.LuckCMD;
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import io.github.simplex.luck.util.SneakyWorker;
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import io.github.simplex.luck.util.SpecialFootItem;
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import io.github.simplex.metrics.Metrics;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.jetbrains.annotations.NotNull;
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@ -19,6 +20,7 @@ import java.util.UUID;
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public final class FeelingLucky extends JavaPlugin {
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private final Map<UUID, PlayerConfig> configMap = new HashMap<>();
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private final File playerDirectory = new File(getDataFolder(), "players");
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private final SpecialFootItem specialFootItem = new SpecialFootItem();
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private PlayerHandler handler;
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private Config config;
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@ -97,4 +99,8 @@ public final class FeelingLucky extends JavaPlugin {
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public Config getConfig() {
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return config;
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}
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public SpecialFootItem getFoot() {
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return specialFootItem;
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}
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}
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@ -31,7 +31,7 @@ public final class PlayerListener extends AbstractListener {
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public void rabbitFoot(PlayerInteractEvent event) {
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Action action = event.getAction();
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ItemStack foot = new ItemStack(Material.RABBIT_FOOT);
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SpecialFootItem special = new SpecialFootItem();
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SpecialFootItem special = plugin.getFoot();
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Player player = event.getPlayer();
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Luck luck = getHandler().getLuckContainer(player);
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@ -41,10 +41,10 @@ public final class PlayerListener extends AbstractListener {
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return;
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}
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if (action.isRightClick() && player.getInventory().getItemInMainHand().isSimilar(foot)) {
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if (action.isRightClick() && player.getInventory().getItemInMainHand().getType().equals(foot.getType())) {
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if (foot.getItemMeta().equals(special.meta()) || foot.equals(special.get())) {
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luck.setMultiplier(luck.multiplier() + 1);
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player.sendMessage(MiniComponent.info("Your luck multiplier has increased by 1!"));
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luck.setMultiplier(luck.multiplier() + 0.1);
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player.sendMessage(MiniComponent.info("Your luck multiplier has increased by 0.1!"));
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}
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double rng = Luck.RNG().nextDouble(2.0, 5.0);
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player.getInventory().remove(player.getInventory().getItemInMainHand());
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@ -78,24 +78,4 @@ public final class PlayerListener extends AbstractListener {
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}
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}
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}
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@Override
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public boolean equals(Object obj) {
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if (obj == this) return true;
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if (obj == null || obj.getClass() != this.getClass()) return false;
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var that = (PlayerListener) obj;
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return Objects.equals(this.plugin, that.plugin);
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}
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@Override
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public int hashCode() {
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return Objects.hash(plugin);
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}
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@Override
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public String toString() {
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return "PlayerListener[" +
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"plugin=" + plugin + ']';
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}
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}
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@ -15,12 +15,14 @@ import java.util.Arrays;
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import java.util.List;
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public class VillagerInventory extends AbstractListener {
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private final SpecialFootItem foot = new SpecialFootItem();
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private final MerchantRecipe recipe = new MerchantRecipe(foot.get(), 0, 2, true);
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private final MerchantRecipe recipe;
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public VillagerInventory(FeelingLucky plugin) {
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super(plugin);
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SpecialFootItem foot = plugin.getFoot();
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this.recipe = new MerchantRecipe(foot.get(), 0, 2, true);
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recipe.setIngredients(Arrays.asList(
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ItemBuilder.of(Material.EMERALD).build(),
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ItemBuilder.of(Material.RABBIT_HIDE).build()
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@ -12,7 +12,7 @@ public class SpecialFootItem {
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stack = ItemBuilder.of(Material.RABBIT_FOOT)
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.setName("Enhanced Rabbit Foot")
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.setAmount(1).setLore("A strange energy radiates from within.",
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"This item will increase your luck multiplier by one.")
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"This item will increase your luck multiplier by 0.1.")
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.build();
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}
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