QOL CHANGES

This commit is contained in:
Paldiu 2022-03-22 14:57:44 -05:00
parent 831913c668
commit 31bbf6622a
7 changed files with 180 additions and 46 deletions

View File

@ -3,7 +3,9 @@ package io.github.simplex.api;
import org.bukkit.attribute.Attribute;
import org.bukkit.entity.Player;
public interface LuckContainer {
import java.io.Serializable;
public interface LuckContainer extends Serializable {
Attribute asAttribute();
double getNumber();

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@ -0,0 +1,68 @@
package io.github.simplex.lib;
import io.github.simplex.luck.player.Luck;
import org.bukkit.NamespacedKey;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.jetbrains.annotations.Contract;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
public final class PotionEffectBuilder {
@Contract("-> new")
public static Worker newEffect() {
return new Worker();
}
@Contract("-> new")
public static PotionEffectType randomType() {
List<NamespacedKey> namesList = new ArrayList<>();
PotionEffectType[] types = PotionEffectType.values();
Arrays.stream(types).forEach(type -> namesList.add(type.getKey()));
int size = namesList.size();
int next = Luck.RNG().nextInt(size - 1);
NamespacedKey name = namesList.get(next);
return PotionEffectType.getByKey(name);
}
public static class Worker {
public PotionEffect potionEffect;
public Worker() {
potionEffect = new PotionEffect(PotionEffectType.ABSORPTION, 0, 0);
}
public Worker duration(int duration) {
potionEffect = potionEffect.withDuration(duration);
return this;
}
public Worker amplifier(int amplifier) {
potionEffect = potionEffect.withAmplifier(amplifier);
return this;
}
public Worker particles(boolean show) {
potionEffect = potionEffect.withParticles(show);
return this;
}
public Worker ambience(boolean ambient) {
potionEffect = potionEffect.withAmbient(ambient);
return this;
}
public Worker type(PotionEffectType type) {
potionEffect = potionEffect.withType(type);
return this;
}
public PotionEffect create() {
return potionEffect;
}
}
}

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@ -2,28 +2,43 @@ package io.github.simplex.luck;
import io.github.simplex.luck.player.PlayerConfig;
import io.github.simplex.luck.player.PlayerHandler;
import org.bukkit.Bukkit;
import org.bukkit.plugin.java.JavaPlugin;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
public final class FeelingLucky extends JavaPlugin {
public PlayerHandler handler;
private static final List<PlayerConfig> configList = new ArrayList<>();
@Override
public void onEnable() {
handler = new PlayerHandler(this);
configList.forEach(PlayerConfig::load);
this.getServer().getPluginManager().registerEvents(handler, this);
}
@Override
public void onDisable() {
configList.forEach(PlayerConfig::save);
}
public PlayerHandler handler;
public static List<PlayerConfig> getConfigList() {
return configList;
}
@Override
public void onEnable() {
Bukkit.getLogger().info("Initializing the PlayerHandler...");
handler = new PlayerHandler(this);
Bukkit.getLogger().info("Initialization complete! Attempting to register the handler...");
this.getServer().getPluginManager().registerEvents(handler, this);
Bukkit.getLogger().info("Registration complete! Attempting to load all player configuration files...");
if (getDataFolder().listFiles() != null) {
Arrays.stream(getDataFolder().listFiles()).forEach(file -> {
configList.add(PlayerConfig.loadFrom(file));
});
configList.forEach(PlayerConfig::load);
getLogger().info("Successfully loaded all configurations!");
} else {
getLogger().info("There are no player configurations to load.");
}
Bukkit.getLogger().info("Successfully initialized!");
}
@Override
public void onDisable() {
Bukkit.getLogger().info("Saving all player configurations...");
configList.forEach(PlayerConfig::save);
}
}

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@ -1,5 +1,6 @@
package io.github.simplex.luck.listener;
import io.github.simplex.lib.PotionEffectBuilder;
import io.github.simplex.luck.FeelingLucky;
import io.github.simplex.luck.player.Luck;
import io.github.simplex.luck.player.PlayerHandler;
@ -22,12 +23,7 @@ import org.bukkit.potion.PotionEffectType;
import java.util.ArrayList;
import java.util.List;
public class PlayerListener implements Listener {
private final FeelingLucky plugin;
public PlayerListener(FeelingLucky plugin) {
this.plugin = plugin;
}
public record PlayerListener(FeelingLucky plugin) implements Listener {
@EventHandler
public void takeDamage(EntityDamageEvent event) {
@ -40,6 +36,17 @@ public class PlayerListener implements Listener {
if (ListBox.acceptedCauses.contains(event.getCause())) {
if (luck.notDefault()) {
double percentage = luck.getPercentage();
if (percentage < 0 || PlayerHandler.isMarked(player)) {
percentage = Math.abs(percentage);
if (luck.quickRNG(percentage)) {
event.setCancelled(true);
player.damage(event.getDamage() * 2);
player.sendMessage(Component.empty().content("You were unlucky and took double damage."));
}
return;
}
if (luck.quickRNG(percentage)) {
event.setCancelled(true);
player.damage(event.getDamage() / 2);
@ -51,6 +58,24 @@ public class PlayerListener implements Listener {
if (ListBox.sideCauses.contains(event.getCause())) {
if (luck.notDefault()) {
double percentage = luck.getPercentage();
/*
* If a player's luck stat is a negative number, or they are "marked",
* this will trigger instead of the regular luck spin.
*/
if (percentage < 0 || PlayerHandler.isMarked(player)) {
percentage = Math.abs(percentage);
if (luck.quickRNG(percentage)) {
event.setCancelled(true);
player.addPotionEffect(PotionEffectBuilder.newEffect()
.type(ListBox.potionEffects.get(Luck.RNG().nextInt(ListBox.potionEffects.size() - 1)))
.amplifier(Luck.RNG().nextInt(1, 5))
.duration(Luck.RNG().nextInt(1, 120))
.create());
}
return;
}
if (luck.quickRNG(percentage)) {
event.setCancelled(true);
player.getActivePotionEffects().removeIf(p -> ListBox.potionEffects.contains(p.getType()));
@ -84,7 +109,7 @@ public class PlayerListener implements Listener {
Player player = event.getPlayer();
Luck luck = PlayerHandler.getLuckContainer(player);
if (action.isRightClick() && player.getInventory().getItemInMainHand().isSimilar(foot)) {
double rng = luck.RNG().nextDouble(2.0, 5.0);
double rng = Luck.RNG().nextDouble(2.0, 5.0);
player.getInventory().remove(player.getInventory().getItemInMainHand());
luck.addTo(rng);

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@ -4,9 +4,12 @@ import io.github.simplex.api.LuckContainer;
import org.bukkit.Bukkit;
import org.bukkit.attribute.Attribute;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.Contract;
import org.jetbrains.annotations.NotNull;
import java.util.SplittableRandom;
@SuppressWarnings("all")
public class Luck implements LuckContainer {
private final Player player;
private final double multiplier;
@ -24,6 +27,12 @@ public class Luck implements LuckContainer {
event = new PlayerLuckChangeEvent(player);
}
@Contract(pure = true,
value = "-> new")
public static @NotNull SplittableRandom RNG() {
return new SplittableRandom();
}
@Override
public Attribute asAttribute() {
return Attribute.GENERIC_LUCK;
@ -54,10 +63,6 @@ public class Luck implements LuckContainer {
return player;
}
public SplittableRandom RNG() {
return new SplittableRandom();
}
public boolean quickRNG(double percentage) {
double rng;
if (percentage > 99.0) {
@ -109,7 +114,7 @@ public class Luck implements LuckContainer {
return baseValue() < value;
}
public boolean greaterThan (double value) {
public boolean greaterThan(double value) {
return baseValue() > value;
}

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@ -2,13 +2,12 @@ package io.github.simplex.luck.player;
import io.github.simplex.luck.FeelingLucky;
import io.github.simplex.luck.SneakyWorker;
import org.bukkit.attribute.Attribute;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.Contract;
import java.io.File;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.*;
import java.nio.charset.StandardCharsets;
public class PlayerConfig extends YamlConfiguration {
private final File configFile;
@ -16,14 +15,24 @@ public class PlayerConfig extends YamlConfiguration {
@SuppressWarnings("ResultOfMethodCallIgnored")
public PlayerConfig(FeelingLucky plugin, Player player) {
File dataFolder = new File(plugin.getDataFolder(), "players");
File dataFolder = plugin.getDataFolder();
if (!dataFolder.exists()) dataFolder.mkdirs();
File file = new File(dataFolder, player.getUniqueId() + ".yml");
if (!file.exists()) {
String name = "username: " + player.getName();
String luck = "luck: " + PlayerHandler.getLuckContainer(player).defaultValue();
String multiplier = "multiplier: " + 1.0;
SneakyWorker.sneakyTry(() -> {
file.createNewFile();
InputStreamReader reader = new InputStreamReader(plugin.getResource("default_player.yml"));
loadConfiguration(reader).save(file);
BufferedWriter writer = new BufferedWriter(new FileWriter(file, StandardCharsets.UTF_8));
writer.write(name);
writer.newLine();
writer.write(luck);
writer.newLine();
writer.write(multiplier);
writer.close();
});
}
configFile = file;
@ -31,12 +40,22 @@ public class PlayerConfig extends YamlConfiguration {
if (config.getString("username").equalsIgnoreCase("replace")) {
config.set("username", player.getName());
config.set("luck", new Luck(player).defaultValue());
config.set("luck", PlayerHandler.getLuckContainer(player).defaultValue());
config.set("multiplier", "1.0");
save();
}
}
protected PlayerConfig(File file) {
this.configFile = file;
config = loadConfiguration(configFile);
}
@Contract("_ -> new")
public static PlayerConfig loadFrom(File file) {
return new PlayerConfig(file);
}
public void save() {
SneakyWorker.sneakyTry(() -> config.save(configFile));
}

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@ -19,6 +19,18 @@ public record PlayerHandler(FeelingLucky plugin) implements Listener {
return playerLuckMap.get(player);
}
public static void markPlayer(Player player) {
markedPlayers.add(player);
}
public static void unmarkPlayer(Player player) {
markedPlayers.remove(player);
}
public static boolean isMarked(Player player) {
return markedPlayers.contains(player);
}
@EventHandler
public void initializePlayer(PlayerLoginEvent event) {
Player player = event.getPlayer();
@ -44,16 +56,4 @@ public record PlayerHandler(FeelingLucky plugin) implements Listener {
public void updatePlayer(Player player, Luck luck) {
playerLuckMap.replace(player, luck);
}
public static void markPlayer(Player player) {
markedPlayers.add(player);
}
public static void unmarkPlayer(Player player) {
markedPlayers.remove(player);
}
public static boolean isMarked(Player player) {
return markedPlayers.contains(player);
}
}