mirror of
https://github.com/SimplexDevelopment/FeelingLucky.git
synced 2025-07-03 18:46:43 +00:00
Updates
This commit is contained in:
29
src/main/java/io/github/simplex/luck/FeelingLucky.java
Normal file
29
src/main/java/io/github/simplex/luck/FeelingLucky.java
Normal file
@ -0,0 +1,29 @@
|
||||
package io.github.simplex.luck;
|
||||
|
||||
import io.github.simplex.luck.player.PlayerConfig;
|
||||
import io.github.simplex.luck.player.PlayerHandler;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public final class FeelingLucky extends JavaPlugin {
|
||||
public PlayerHandler handler;
|
||||
private static final List<PlayerConfig> configList = new ArrayList<>();
|
||||
|
||||
@Override
|
||||
public void onEnable() {
|
||||
handler = new PlayerHandler(this);
|
||||
configList.forEach(PlayerConfig::load);
|
||||
this.getServer().getPluginManager().registerEvents(handler, this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDisable() {
|
||||
configList.forEach(PlayerConfig::save);
|
||||
}
|
||||
|
||||
public static List<PlayerConfig> getConfigList() {
|
||||
return configList;
|
||||
}
|
||||
}
|
21
src/main/java/io/github/simplex/luck/SneakyWorker.java
Normal file
21
src/main/java/io/github/simplex/luck/SneakyWorker.java
Normal file
@ -0,0 +1,21 @@
|
||||
package io.github.simplex.luck;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
|
||||
public class SneakyWorker {
|
||||
public static void sneakyTry(SneakyTry sneakyTry) {
|
||||
try {
|
||||
sneakyTry.tryThis();
|
||||
} catch (Exception ex) {
|
||||
String sb = "An error of type: "
|
||||
+ ex.getClass().getSimpleName()
|
||||
+ " has occurred. A cause will be printed. \n\n"
|
||||
+ ex.getCause();
|
||||
Bukkit.getLogger().severe(sb);
|
||||
}
|
||||
}
|
||||
|
||||
public interface SneakyTry {
|
||||
void tryThis() throws Exception;
|
||||
}
|
||||
}
|
@ -0,0 +1,175 @@
|
||||
package io.github.simplex.luck.listener;
|
||||
|
||||
import io.github.simplex.luck.FeelingLucky;
|
||||
import io.github.simplex.luck.player.Luck;
|
||||
import io.github.simplex.luck.player.PlayerHandler;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Witch;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerItemConsumeEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class PlayerListener implements Listener {
|
||||
private final FeelingLucky plugin;
|
||||
|
||||
public PlayerListener(FeelingLucky plugin) {
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void takeDamage(EntityDamageEvent event) {
|
||||
Entity entity = event.getEntity();
|
||||
if (!(entity instanceof Player)) {
|
||||
return;
|
||||
}
|
||||
Player player = (Player) event.getEntity();
|
||||
Luck luck = PlayerHandler.getLuckContainer(player);
|
||||
if (ListBox.acceptedCauses.contains(event.getCause())) {
|
||||
if (luck.notDefault()) {
|
||||
double percentage = luck.getPercentage();
|
||||
if (luck.quickRNG(percentage)) {
|
||||
event.setCancelled(true);
|
||||
player.damage(event.getDamage() / 2);
|
||||
player.sendMessage(Component.empty().content("You got lucky and took less damage."));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (ListBox.sideCauses.contains(event.getCause())) {
|
||||
if (luck.notDefault()) {
|
||||
double percentage = luck.getPercentage();
|
||||
if (luck.quickRNG(percentage)) {
|
||||
event.setCancelled(true);
|
||||
player.getActivePotionEffects().removeIf(p -> ListBox.potionEffects.contains(p.getType()));
|
||||
player.setFireTicks(0);
|
||||
player.sendMessage(Component.empty().content("You got lucky and your afflictions were cured."));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void restoreHunger(PlayerItemConsumeEvent event) {
|
||||
ItemStack item = event.getItem();
|
||||
Luck luck = PlayerHandler.getLuckContainer(event.getPlayer());
|
||||
if (luck.notDefault()) {
|
||||
double percentage = luck.getPercentage();
|
||||
ListBox.foods.forEach(food -> {
|
||||
if (item.isSimilar(food)) {
|
||||
if (luck.quickRNG(percentage)) {
|
||||
event.getPlayer().setExhaustion(event.getPlayer().getExhaustion() + 2);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void rabbitFoot(PlayerInteractEvent event) {
|
||||
Action action = event.getAction();
|
||||
ItemStack foot = new ItemStack(Material.RABBIT_FOOT);
|
||||
Player player = event.getPlayer();
|
||||
Luck luck = PlayerHandler.getLuckContainer(player);
|
||||
if (action.isRightClick() && player.getInventory().getItemInMainHand().isSimilar(foot)) {
|
||||
double rng = luck.RNG().nextDouble(2.0, 5.0);
|
||||
player.getInventory().remove(player.getInventory().getItemInMainHand());
|
||||
luck.addTo(rng);
|
||||
|
||||
player.sendMessage(Component.empty().content("Your luck has been increased by " + rng + " points."));
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void witchesBrew(EntityDamageByEntityEvent event) {
|
||||
Entity eTEMP = event.getDamager();
|
||||
Entity pTEMP = event.getEntity();
|
||||
DamageCause cause = event.getCause();
|
||||
|
||||
if (!(pTEMP instanceof Player player)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!(eTEMP instanceof Witch)) {
|
||||
return;
|
||||
}
|
||||
|
||||
Luck luck = PlayerHandler.getLuckContainer(player);
|
||||
if (cause.equals(DamageCause.MAGIC) || cause.equals(DamageCause.POISON)) {
|
||||
if (luck.quickRNG(33.0)) {
|
||||
luck.takeFrom(5.0);
|
||||
plugin.handler.updatePlayer(player, luck);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static class ListBox {
|
||||
public static final List<DamageCause> acceptedCauses = new ArrayList<>() {{
|
||||
add(DamageCause.ENTITY_ATTACK);
|
||||
add(DamageCause.ENTITY_SWEEP_ATTACK);
|
||||
add(DamageCause.PROJECTILE);
|
||||
add(DamageCause.ENTITY_EXPLOSION);
|
||||
add(DamageCause.FLY_INTO_WALL);
|
||||
add(DamageCause.LIGHTNING);
|
||||
add(DamageCause.MAGIC);
|
||||
}};
|
||||
|
||||
public static final List<DamageCause> sideCauses = new ArrayList<>() {{
|
||||
add(DamageCause.POISON);
|
||||
add(DamageCause.WITHER);
|
||||
add(DamageCause.FIRE_TICK);
|
||||
}};
|
||||
|
||||
public static final List<PotionEffectType> potionEffects = new ArrayList<>() {{
|
||||
add(PotionEffectType.POISON);
|
||||
add(PotionEffectType.WITHER);
|
||||
add(PotionEffectType.BLINDNESS);
|
||||
add(PotionEffectType.SLOW);
|
||||
add(PotionEffectType.SLOW_DIGGING);
|
||||
add(PotionEffectType.BAD_OMEN);
|
||||
add(PotionEffectType.CONFUSION);
|
||||
add(PotionEffectType.WEAKNESS);
|
||||
}};
|
||||
|
||||
public static final List<ItemStack> foods = new ArrayList<>() {{
|
||||
add(new ItemStack(Material.COOKED_BEEF));
|
||||
add(new ItemStack(Material.COOKED_CHICKEN));
|
||||
add(new ItemStack(Material.COOKED_PORKCHOP));
|
||||
add(new ItemStack(Material.COOKED_COD));
|
||||
add(new ItemStack(Material.COOKED_MUTTON));
|
||||
add(new ItemStack(Material.COOKED_RABBIT));
|
||||
add(new ItemStack(Material.COOKED_SALMON));
|
||||
add(new ItemStack(Material.BEETROOT_SOUP));
|
||||
add(new ItemStack(Material.POTATO));
|
||||
add(new ItemStack(Material.BAKED_POTATO));
|
||||
add(new ItemStack(Material.CARROT));
|
||||
add(new ItemStack(Material.GOLDEN_CARROT));
|
||||
add(new ItemStack(Material.APPLE));
|
||||
add(new ItemStack(Material.GOLDEN_APPLE));
|
||||
add(new ItemStack(Material.ENCHANTED_GOLDEN_APPLE));
|
||||
add(new ItemStack(Material.BEEF));
|
||||
add(new ItemStack(Material.PORKCHOP));
|
||||
add(new ItemStack(Material.CHICKEN));
|
||||
add(new ItemStack(Material.COD));
|
||||
add(new ItemStack(Material.SALMON));
|
||||
add(new ItemStack(Material.MUTTON));
|
||||
add(new ItemStack(Material.RABBIT));
|
||||
add(new ItemStack(Material.MUSHROOM_STEW));
|
||||
add(new ItemStack(Material.BREAD));
|
||||
add(new ItemStack(Material.CAKE));
|
||||
add(new ItemStack(Material.COOKIE));
|
||||
}};
|
||||
}
|
||||
}
|
120
src/main/java/io/github/simplex/luck/player/Luck.java
Normal file
120
src/main/java/io/github/simplex/luck/player/Luck.java
Normal file
@ -0,0 +1,120 @@
|
||||
package io.github.simplex.luck.player;
|
||||
|
||||
import io.github.simplex.api.LuckContainer;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.attribute.Attribute;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.SplittableRandom;
|
||||
|
||||
public class Luck implements LuckContainer {
|
||||
private final Player player;
|
||||
private final double multiplier;
|
||||
private final double BASE_VALUE;
|
||||
private final PlayerLuckChangeEvent event;
|
||||
|
||||
public Luck(Player player) {
|
||||
this(player, 1.0);
|
||||
}
|
||||
|
||||
public Luck(Player player, double multiplier) {
|
||||
this.player = player;
|
||||
this.multiplier = multiplier;
|
||||
BASE_VALUE = player.getAttribute(Attribute.GENERIC_LUCK).getDefaultValue();
|
||||
event = new PlayerLuckChangeEvent(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Attribute asAttribute() {
|
||||
return Attribute.GENERIC_LUCK;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double getNumber() {
|
||||
return associatedPlayer().getAttribute(asAttribute()).getValue();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isMatch(double number) {
|
||||
return getNumber() == number;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isClose(double number, int range) {
|
||||
return ((getNumber() - range <= number) && (number <= getNumber() + range));
|
||||
}
|
||||
|
||||
@Override
|
||||
public double multiplier() {
|
||||
return multiplier;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Player associatedPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
public SplittableRandom RNG() {
|
||||
return new SplittableRandom();
|
||||
}
|
||||
|
||||
public boolean quickRNG(double percentage) {
|
||||
double rng;
|
||||
if (percentage > 99.0) {
|
||||
rng = RNG().nextDouble(100.0, 199.0);
|
||||
} else {
|
||||
rng = RNG().nextDouble(0.0, 99.0);
|
||||
}
|
||||
|
||||
if (multiplier() > 0.0) {
|
||||
return ((percentage * multiplier()) >= rng);
|
||||
}
|
||||
|
||||
return (percentage >= rng);
|
||||
}
|
||||
|
||||
@Override
|
||||
public double baseValue() {
|
||||
return BASE_VALUE;
|
||||
}
|
||||
|
||||
public double defaultValue() {
|
||||
return player.getAttribute(Attribute.GENERIC_LUCK).getDefaultValue();
|
||||
}
|
||||
|
||||
public void setValue(double value) {
|
||||
player.getAttribute(Attribute.GENERIC_LUCK).setBaseValue(value);
|
||||
Bukkit.getPluginManager().callEvent(event);
|
||||
}
|
||||
|
||||
public void addTo(double value) {
|
||||
setValue(baseValue() + value);
|
||||
Bukkit.getPluginManager().callEvent(event);
|
||||
}
|
||||
|
||||
public void takeFrom(double value) {
|
||||
setValue(baseValue() - value);
|
||||
Bukkit.getPluginManager().callEvent(event);
|
||||
}
|
||||
|
||||
public double getPercentage() {
|
||||
return baseValue() - defaultValue();
|
||||
}
|
||||
|
||||
public boolean notDefault() {
|
||||
return baseValue() != defaultValue();
|
||||
}
|
||||
|
||||
public boolean lessThan(double value) {
|
||||
return baseValue() < value;
|
||||
}
|
||||
|
||||
public boolean greaterThan (double value) {
|
||||
return baseValue() > value;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "" + baseValue();
|
||||
}
|
||||
}
|
@ -0,0 +1,51 @@
|
||||
package io.github.simplex.luck.player;
|
||||
|
||||
import io.github.simplex.luck.FeelingLucky;
|
||||
import io.github.simplex.luck.SneakyWorker;
|
||||
import org.bukkit.attribute.Attribute;
|
||||
import org.bukkit.configuration.file.YamlConfiguration;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.InputStream;
|
||||
import java.io.InputStreamReader;
|
||||
|
||||
public class PlayerConfig extends YamlConfiguration {
|
||||
private final File configFile;
|
||||
private volatile YamlConfiguration config;
|
||||
|
||||
@SuppressWarnings("ResultOfMethodCallIgnored")
|
||||
public PlayerConfig(FeelingLucky plugin, Player player) {
|
||||
File dataFolder = new File(plugin.getDataFolder(), "players");
|
||||
if (!dataFolder.exists()) dataFolder.mkdirs();
|
||||
File file = new File(dataFolder, player.getUniqueId() + ".yml");
|
||||
if (!file.exists()) {
|
||||
SneakyWorker.sneakyTry(() -> {
|
||||
file.createNewFile();
|
||||
InputStreamReader reader = new InputStreamReader(plugin.getResource("default_player.yml"));
|
||||
loadConfiguration(reader).save(file);
|
||||
});
|
||||
}
|
||||
configFile = file;
|
||||
config = loadConfiguration(configFile);
|
||||
|
||||
if (config.getString("username").equalsIgnoreCase("replace")) {
|
||||
config.set("username", player.getName());
|
||||
config.set("luck", new Luck(player).defaultValue());
|
||||
config.set("multiplier", "1.0");
|
||||
save();
|
||||
}
|
||||
}
|
||||
|
||||
public void save() {
|
||||
SneakyWorker.sneakyTry(() -> config.save(configFile));
|
||||
}
|
||||
|
||||
public void load() {
|
||||
SneakyWorker.sneakyTry(() -> config = loadConfiguration(configFile));
|
||||
}
|
||||
|
||||
public YamlConfiguration getConfig() {
|
||||
return config;
|
||||
}
|
||||
}
|
@ -0,0 +1,59 @@
|
||||
package io.github.simplex.luck.player;
|
||||
|
||||
import io.github.simplex.luck.FeelingLucky;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerLoginEvent;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
public record PlayerHandler(FeelingLucky plugin) implements Listener {
|
||||
private static final Map<Player, Luck> playerLuckMap = new HashMap<>();
|
||||
private static final List<Player> markedPlayers = new ArrayList<>();
|
||||
|
||||
public static Luck getLuckContainer(Player player) {
|
||||
return playerLuckMap.get(player);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void initializePlayer(PlayerLoginEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
PlayerConfig config = new PlayerConfig(plugin, player);
|
||||
|
||||
String username = config.getString("username");
|
||||
double luckstat = config.getDouble("luck");
|
||||
double multiplier = config.getDouble("multiplier");
|
||||
|
||||
if (!player.getName().equalsIgnoreCase(username)) {
|
||||
config.set("username", player.getName());
|
||||
config.save();
|
||||
config.load();
|
||||
}
|
||||
|
||||
Luck luck = new Luck(player, multiplier);
|
||||
luck.setValue(luckstat);
|
||||
|
||||
FeelingLucky.getConfigList().add(config);
|
||||
playerLuckMap.put(player, luck);
|
||||
}
|
||||
|
||||
public void updatePlayer(Player player, Luck luck) {
|
||||
playerLuckMap.replace(player, luck);
|
||||
}
|
||||
|
||||
public static void markPlayer(Player player) {
|
||||
markedPlayers.add(player);
|
||||
}
|
||||
|
||||
public static void unmarkPlayer(Player player) {
|
||||
markedPlayers.remove(player);
|
||||
}
|
||||
|
||||
public static boolean isMarked(Player player) {
|
||||
return markedPlayers.contains(player);
|
||||
}
|
||||
}
|
@ -0,0 +1,28 @@
|
||||
package io.github.simplex.luck.player;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.event.player.PlayerEvent;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public class PlayerLuckChangeEvent extends PlayerEvent {
|
||||
public final HandlerList handlerList = new HandlerList();
|
||||
|
||||
public PlayerLuckChangeEvent(@NotNull Player who) {
|
||||
super(who);
|
||||
Luck luck = PlayerHandler.getLuckContainer(who);
|
||||
if (luck.lessThan(0.0) && !PlayerHandler.isMarked(who)) {
|
||||
PlayerHandler.markPlayer(who);
|
||||
return;
|
||||
}
|
||||
|
||||
if (luck.greaterThan(0.0) && PlayerHandler.isMarked(who)) {
|
||||
PlayerHandler.unmarkPlayer(who);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull HandlerList getHandlers() {
|
||||
return handlerList;
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user