This commit is contained in:
Paldiu
2022-03-20 13:09:24 -05:00
parent dcd7f7401c
commit 831913c668
14 changed files with 232 additions and 159 deletions

View File

@ -0,0 +1,29 @@
package io.github.simplex.luck;
import io.github.simplex.luck.player.PlayerConfig;
import io.github.simplex.luck.player.PlayerHandler;
import org.bukkit.plugin.java.JavaPlugin;
import java.util.ArrayList;
import java.util.List;
public final class FeelingLucky extends JavaPlugin {
public PlayerHandler handler;
private static final List<PlayerConfig> configList = new ArrayList<>();
@Override
public void onEnable() {
handler = new PlayerHandler(this);
configList.forEach(PlayerConfig::load);
this.getServer().getPluginManager().registerEvents(handler, this);
}
@Override
public void onDisable() {
configList.forEach(PlayerConfig::save);
}
public static List<PlayerConfig> getConfigList() {
return configList;
}
}

View File

@ -0,0 +1,21 @@
package io.github.simplex.luck;
import org.bukkit.Bukkit;
public class SneakyWorker {
public static void sneakyTry(SneakyTry sneakyTry) {
try {
sneakyTry.tryThis();
} catch (Exception ex) {
String sb = "An error of type: "
+ ex.getClass().getSimpleName()
+ " has occurred. A cause will be printed. \n\n"
+ ex.getCause();
Bukkit.getLogger().severe(sb);
}
}
public interface SneakyTry {
void tryThis() throws Exception;
}
}

View File

@ -0,0 +1,175 @@
package io.github.simplex.luck.listener;
import io.github.simplex.luck.FeelingLucky;
import io.github.simplex.luck.player.Luck;
import io.github.simplex.luck.player.PlayerHandler;
import net.kyori.adventure.text.Component;
import org.bukkit.Material;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Witch;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerItemConsumeEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.PotionEffectType;
import java.util.ArrayList;
import java.util.List;
public class PlayerListener implements Listener {
private final FeelingLucky plugin;
public PlayerListener(FeelingLucky plugin) {
this.plugin = plugin;
}
@EventHandler
public void takeDamage(EntityDamageEvent event) {
Entity entity = event.getEntity();
if (!(entity instanceof Player)) {
return;
}
Player player = (Player) event.getEntity();
Luck luck = PlayerHandler.getLuckContainer(player);
if (ListBox.acceptedCauses.contains(event.getCause())) {
if (luck.notDefault()) {
double percentage = luck.getPercentage();
if (luck.quickRNG(percentage)) {
event.setCancelled(true);
player.damage(event.getDamage() / 2);
player.sendMessage(Component.empty().content("You got lucky and took less damage."));
}
}
}
if (ListBox.sideCauses.contains(event.getCause())) {
if (luck.notDefault()) {
double percentage = luck.getPercentage();
if (luck.quickRNG(percentage)) {
event.setCancelled(true);
player.getActivePotionEffects().removeIf(p -> ListBox.potionEffects.contains(p.getType()));
player.setFireTicks(0);
player.sendMessage(Component.empty().content("You got lucky and your afflictions were cured."));
}
}
}
}
@EventHandler
public void restoreHunger(PlayerItemConsumeEvent event) {
ItemStack item = event.getItem();
Luck luck = PlayerHandler.getLuckContainer(event.getPlayer());
if (luck.notDefault()) {
double percentage = luck.getPercentage();
ListBox.foods.forEach(food -> {
if (item.isSimilar(food)) {
if (luck.quickRNG(percentage)) {
event.getPlayer().setExhaustion(event.getPlayer().getExhaustion() + 2);
}
}
});
}
}
@EventHandler
public void rabbitFoot(PlayerInteractEvent event) {
Action action = event.getAction();
ItemStack foot = new ItemStack(Material.RABBIT_FOOT);
Player player = event.getPlayer();
Luck luck = PlayerHandler.getLuckContainer(player);
if (action.isRightClick() && player.getInventory().getItemInMainHand().isSimilar(foot)) {
double rng = luck.RNG().nextDouble(2.0, 5.0);
player.getInventory().remove(player.getInventory().getItemInMainHand());
luck.addTo(rng);
player.sendMessage(Component.empty().content("Your luck has been increased by " + rng + " points."));
}
}
@EventHandler
public void witchesBrew(EntityDamageByEntityEvent event) {
Entity eTEMP = event.getDamager();
Entity pTEMP = event.getEntity();
DamageCause cause = event.getCause();
if (!(pTEMP instanceof Player player)) {
return;
}
if (!(eTEMP instanceof Witch)) {
return;
}
Luck luck = PlayerHandler.getLuckContainer(player);
if (cause.equals(DamageCause.MAGIC) || cause.equals(DamageCause.POISON)) {
if (luck.quickRNG(33.0)) {
luck.takeFrom(5.0);
plugin.handler.updatePlayer(player, luck);
}
}
}
private static class ListBox {
public static final List<DamageCause> acceptedCauses = new ArrayList<>() {{
add(DamageCause.ENTITY_ATTACK);
add(DamageCause.ENTITY_SWEEP_ATTACK);
add(DamageCause.PROJECTILE);
add(DamageCause.ENTITY_EXPLOSION);
add(DamageCause.FLY_INTO_WALL);
add(DamageCause.LIGHTNING);
add(DamageCause.MAGIC);
}};
public static final List<DamageCause> sideCauses = new ArrayList<>() {{
add(DamageCause.POISON);
add(DamageCause.WITHER);
add(DamageCause.FIRE_TICK);
}};
public static final List<PotionEffectType> potionEffects = new ArrayList<>() {{
add(PotionEffectType.POISON);
add(PotionEffectType.WITHER);
add(PotionEffectType.BLINDNESS);
add(PotionEffectType.SLOW);
add(PotionEffectType.SLOW_DIGGING);
add(PotionEffectType.BAD_OMEN);
add(PotionEffectType.CONFUSION);
add(PotionEffectType.WEAKNESS);
}};
public static final List<ItemStack> foods = new ArrayList<>() {{
add(new ItemStack(Material.COOKED_BEEF));
add(new ItemStack(Material.COOKED_CHICKEN));
add(new ItemStack(Material.COOKED_PORKCHOP));
add(new ItemStack(Material.COOKED_COD));
add(new ItemStack(Material.COOKED_MUTTON));
add(new ItemStack(Material.COOKED_RABBIT));
add(new ItemStack(Material.COOKED_SALMON));
add(new ItemStack(Material.BEETROOT_SOUP));
add(new ItemStack(Material.POTATO));
add(new ItemStack(Material.BAKED_POTATO));
add(new ItemStack(Material.CARROT));
add(new ItemStack(Material.GOLDEN_CARROT));
add(new ItemStack(Material.APPLE));
add(new ItemStack(Material.GOLDEN_APPLE));
add(new ItemStack(Material.ENCHANTED_GOLDEN_APPLE));
add(new ItemStack(Material.BEEF));
add(new ItemStack(Material.PORKCHOP));
add(new ItemStack(Material.CHICKEN));
add(new ItemStack(Material.COD));
add(new ItemStack(Material.SALMON));
add(new ItemStack(Material.MUTTON));
add(new ItemStack(Material.RABBIT));
add(new ItemStack(Material.MUSHROOM_STEW));
add(new ItemStack(Material.BREAD));
add(new ItemStack(Material.CAKE));
add(new ItemStack(Material.COOKIE));
}};
}
}

View File

@ -0,0 +1,120 @@
package io.github.simplex.luck.player;
import io.github.simplex.api.LuckContainer;
import org.bukkit.Bukkit;
import org.bukkit.attribute.Attribute;
import org.bukkit.entity.Player;
import java.util.SplittableRandom;
public class Luck implements LuckContainer {
private final Player player;
private final double multiplier;
private final double BASE_VALUE;
private final PlayerLuckChangeEvent event;
public Luck(Player player) {
this(player, 1.0);
}
public Luck(Player player, double multiplier) {
this.player = player;
this.multiplier = multiplier;
BASE_VALUE = player.getAttribute(Attribute.GENERIC_LUCK).getDefaultValue();
event = new PlayerLuckChangeEvent(player);
}
@Override
public Attribute asAttribute() {
return Attribute.GENERIC_LUCK;
}
@Override
public double getNumber() {
return associatedPlayer().getAttribute(asAttribute()).getValue();
}
@Override
public boolean isMatch(double number) {
return getNumber() == number;
}
@Override
public boolean isClose(double number, int range) {
return ((getNumber() - range <= number) && (number <= getNumber() + range));
}
@Override
public double multiplier() {
return multiplier;
}
@Override
public Player associatedPlayer() {
return player;
}
public SplittableRandom RNG() {
return new SplittableRandom();
}
public boolean quickRNG(double percentage) {
double rng;
if (percentage > 99.0) {
rng = RNG().nextDouble(100.0, 199.0);
} else {
rng = RNG().nextDouble(0.0, 99.0);
}
if (multiplier() > 0.0) {
return ((percentage * multiplier()) >= rng);
}
return (percentage >= rng);
}
@Override
public double baseValue() {
return BASE_VALUE;
}
public double defaultValue() {
return player.getAttribute(Attribute.GENERIC_LUCK).getDefaultValue();
}
public void setValue(double value) {
player.getAttribute(Attribute.GENERIC_LUCK).setBaseValue(value);
Bukkit.getPluginManager().callEvent(event);
}
public void addTo(double value) {
setValue(baseValue() + value);
Bukkit.getPluginManager().callEvent(event);
}
public void takeFrom(double value) {
setValue(baseValue() - value);
Bukkit.getPluginManager().callEvent(event);
}
public double getPercentage() {
return baseValue() - defaultValue();
}
public boolean notDefault() {
return baseValue() != defaultValue();
}
public boolean lessThan(double value) {
return baseValue() < value;
}
public boolean greaterThan (double value) {
return baseValue() > value;
}
@Override
public String toString() {
return "" + baseValue();
}
}

View File

@ -0,0 +1,51 @@
package io.github.simplex.luck.player;
import io.github.simplex.luck.FeelingLucky;
import io.github.simplex.luck.SneakyWorker;
import org.bukkit.attribute.Attribute;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import java.io.File;
import java.io.InputStream;
import java.io.InputStreamReader;
public class PlayerConfig extends YamlConfiguration {
private final File configFile;
private volatile YamlConfiguration config;
@SuppressWarnings("ResultOfMethodCallIgnored")
public PlayerConfig(FeelingLucky plugin, Player player) {
File dataFolder = new File(plugin.getDataFolder(), "players");
if (!dataFolder.exists()) dataFolder.mkdirs();
File file = new File(dataFolder, player.getUniqueId() + ".yml");
if (!file.exists()) {
SneakyWorker.sneakyTry(() -> {
file.createNewFile();
InputStreamReader reader = new InputStreamReader(plugin.getResource("default_player.yml"));
loadConfiguration(reader).save(file);
});
}
configFile = file;
config = loadConfiguration(configFile);
if (config.getString("username").equalsIgnoreCase("replace")) {
config.set("username", player.getName());
config.set("luck", new Luck(player).defaultValue());
config.set("multiplier", "1.0");
save();
}
}
public void save() {
SneakyWorker.sneakyTry(() -> config.save(configFile));
}
public void load() {
SneakyWorker.sneakyTry(() -> config = loadConfiguration(configFile));
}
public YamlConfiguration getConfig() {
return config;
}
}

View File

@ -0,0 +1,59 @@
package io.github.simplex.luck.player;
import io.github.simplex.luck.FeelingLucky;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerLoginEvent;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
public record PlayerHandler(FeelingLucky plugin) implements Listener {
private static final Map<Player, Luck> playerLuckMap = new HashMap<>();
private static final List<Player> markedPlayers = new ArrayList<>();
public static Luck getLuckContainer(Player player) {
return playerLuckMap.get(player);
}
@EventHandler
public void initializePlayer(PlayerLoginEvent event) {
Player player = event.getPlayer();
PlayerConfig config = new PlayerConfig(plugin, player);
String username = config.getString("username");
double luckstat = config.getDouble("luck");
double multiplier = config.getDouble("multiplier");
if (!player.getName().equalsIgnoreCase(username)) {
config.set("username", player.getName());
config.save();
config.load();
}
Luck luck = new Luck(player, multiplier);
luck.setValue(luckstat);
FeelingLucky.getConfigList().add(config);
playerLuckMap.put(player, luck);
}
public void updatePlayer(Player player, Luck luck) {
playerLuckMap.replace(player, luck);
}
public static void markPlayer(Player player) {
markedPlayers.add(player);
}
public static void unmarkPlayer(Player player) {
markedPlayers.remove(player);
}
public static boolean isMarked(Player player) {
return markedPlayers.contains(player);
}
}

View File

@ -0,0 +1,28 @@
package io.github.simplex.luck.player;
import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList;
import org.bukkit.event.player.PlayerEvent;
import org.jetbrains.annotations.NotNull;
public class PlayerLuckChangeEvent extends PlayerEvent {
public final HandlerList handlerList = new HandlerList();
public PlayerLuckChangeEvent(@NotNull Player who) {
super(who);
Luck luck = PlayerHandler.getLuckContainer(who);
if (luck.lessThan(0.0) && !PlayerHandler.isMarked(who)) {
PlayerHandler.markPlayer(who);
return;
}
if (luck.greaterThan(0.0) && PlayerHandler.isMarked(who)) {
PlayerHandler.unmarkPlayer(who);
}
}
@Override
public @NotNull HandlerList getHandlers() {
return handlerList;
}
}