mirror of
https://github.com/SimplexDevelopment/FeelingLucky.git
synced 2025-07-04 19:16:41 +00:00
[Beta] Snapshot v20220425
Changelog: - Added RandomEffect, which gives a user a random positive potion effect on respawn or teleport. - Implemented a class loading system with reflections to dynamically load all listeners. - Adjusted rarity values in the config.yml - Added a positiveEffects list to ListBox for RandomEffect event - Adjusted the behavior of the BlockDrops event.
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@ -4,10 +4,13 @@ import io.github.simplex.luck.listener.*;
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import io.github.simplex.luck.player.PlayerConfig;
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import io.github.simplex.luck.player.PlayerHandler;
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import io.github.simplex.luck.util.LuckCMD;
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import io.github.simplex.luck.util.SneakyWorker;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.jetbrains.annotations.NotNull;
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import java.io.File;
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import java.io.IOException;
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import java.lang.reflect.InvocationTargetException;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.Map;
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@ -64,18 +67,16 @@ public final class FeelingLucky extends JavaPlugin {
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}
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private void registerListeners() {
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new BlockDrops(this);
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new BonemealFullCrop(this);
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new CheatDeath(this);
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new EnchantmentBoost(this);
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new ExpBoost(this);
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new IllOmen(this);
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new ItemDrops(this);
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new PlayerListener(this);
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new RestoreHunger(this);
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new TakeDamage(this);
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new UnbreakableTool(this);
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new VillagerInventory(this);
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try {
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Class<?>[] listeners = SneakyWorker.getClasses("io.github.simplex.luck.listener");
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Arrays.stream(listeners).forEach(l -> {
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if (AbstractListener.class.isAssignableFrom(l)) {
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SneakyWorker.sneakyTry(() -> l.getDeclaredConstructor(FeelingLucky.class).newInstance(this));
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}
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});
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} catch (IOException | ClassNotFoundException ex) {
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getLogger().severe(ex.getMessage());
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}
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}
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public PlayerHandler getHandler() {
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