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49 lines
1.6 KiB
Java
49 lines
1.6 KiB
Java
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.function;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.WorldEditException;
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/**
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* A function that accepts layers of blocks.
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*/
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public interface LayerFunction {
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/**
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* Returns whether the given block should be "passed through" when
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* conducting the ground search.
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*
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* @param position return whether the given block is the ground
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* @return true if the search should stop
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*/
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boolean isGround(Vector position);
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/**
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* Apply the function to the given position.
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*
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* @param position the position
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* @param depth the depth as a number starting from 0
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* @return true whether this method should be called for further layers
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* @throws com.sk89q.worldedit.WorldEditException thrown on an error
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*/
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boolean apply(Vector position, int depth) throws WorldEditException;
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}
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