Plex-FAWE/worldedit-core/src/main/java/com/sk89q/worldedit/BlockVector.java

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/*
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* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
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* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
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* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
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* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
package com.sk89q.worldedit;
/**
* Extension of {@code Vector} that that compares with other instances
* using integer components.
*/
public class BlockVector extends Vector {
public static final BlockVector ZERO = new BlockVector(0, 0, 0);
public static final BlockVector UNIT_X = new BlockVector(1, 0, 0);
public static final BlockVector UNIT_Y = new BlockVector(0, 1, 0);
public static final BlockVector UNIT_Z = new BlockVector(0, 0, 1);
public static final BlockVector ONE = new BlockVector(1, 1, 1);
/**
* Construct an instance as a copy of another instance.
*
* @param position the other position
*/
public BlockVector(Vector position) {
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super(position);
}
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/**
* Construct a new instance.
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*
* @param x the X coordinate
* @param y the Y coordinate
* @param z the Z coordinate
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*/
public BlockVector(int x, int y, int z) {
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super(x, y, z);
}
/**
* Construct a new instance.
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*
* @param x the X coordinate
* @param y the Y coordinate
* @param z the Z coordinate
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*/
public BlockVector(float x, float y, float z) {
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super(x, y, z);
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}
/**
* Construct a new instance.
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*
* @param x the X coordinate
* @param y the Y coordinate
* @param z the Z coordinate
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*/
public BlockVector(double x, double y, double z) {
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super(x, y, z);
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}
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@Override
public int hashCode() {
return ((int) x ^ ((int) z << 12)) ^ ((int) y << 24);
}
@Override
public boolean equals(Object obj) {
if (!(obj instanceof Vector)) {
return false;
}
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Vector other = (Vector) obj;
return (int) other.getX() == (int) this.x && (int) other.getY() == (int) this.y
&& (int) other.getZ() == (int) this.z;
}
@Override
public BlockVector toBlockVector() {
return this;
}
}