Commit Graph

1373 Commits

Author SHA1 Message Date
TomyLobo
02de320980 Introduced AbstractMask as a superclass to all implementors of the Mask interface. 2013-10-30 08:48:40 +01:00
TomyLobo
6e3d8395df Fixed UnderOverlayMask. 2013-10-30 08:48:13 +01:00
TomyLobo
ae6e59e8d0 Removed references to the deprecated BlockTypeMask class from UnderOverlayMask. 2013-10-30 08:48:12 +01:00
TomyLobo
f27d7e585d Moved ArbitraryShape and WorldEditExpressionEnvironment to a new "shape" package. 2013-10-26 12:33:24 +02:00
TomyLobo
dcd1c7cee8 Made /up and /ceil benefit from fly mode.
This avoids littering the world with floating glass blocks when possible.
2013-10-25 18:22:11 +02:00
TomyLobo
90e1788781 Refactored up-with-glass code into a helper function. 2013-10-24 22:07:31 +02:00
TomyLobo
a1fa32153c Code quality improvements. 2013-10-24 22:07:30 +02:00
TomyLobo
661484f858 Code quality improvements. 2013-10-23 18:54:45 +02:00
TomyLobo
7dca4d15ef Made hay blocks rotate like logs.
They're textured like them, too, so it fits.
Also, they no longer violate the "flip twice equals rotate twice" conditions.
2013-10-20 16:31:50 +02:00
TomyLobo
696a2819a7 Fixed head rotation. 2013-10-20 16:31:50 +02:00
TomyLobo
6c4d2e2d8e Fixed lever rotation. 2013-10-20 16:31:49 +02:00
TomyLobo
c750cc6871 Fixed bed rotation. 2013-10-20 16:31:48 +02:00
TomyLobo
9220831ea4 Fixed door rotation and disabled door y flipping.
Mojang radically changd the way doors work, so y flipping on a per-block
basis is now impossible.
2013-10-20 16:31:48 +02:00
TomyLobo
06ef568bdd Code formatting. 2013-10-20 16:31:47 +02:00
TomyLobo
73bf2bd215 Fixed not flipping the center plane blocks.
Added regression test so we'll never have to deal with it again.
2013-10-20 16:31:46 +02:00
TomyLobo
54dca39b07 Removed the .java file from the resources folder. 2013-10-20 16:31:46 +02:00
TomyLobo
9e708b70a9 Fixed some warnings. 2013-10-20 16:30:22 +02:00
TomyLobo
2fdc76a3f9 Added centralTopLimit property for hoppers. 2013-10-20 00:24:55 +02:00
TomyLobo
43f9e517e7 BlockType adjustments
- Flagged all snow layers except single layers (data values 0 and 8) as "cannot be passed through".
- Fixed centralTopLimit for trap doors and fence gates and cake blocks with data values 6..15.
2013-10-17 11:03:56 +02:00
TomyLobo
1ec17b5a44 Made /ascend and /descend use centralTopLimit. 2013-10-17 11:03:55 +02:00
TomyLobo
921c354db7 Made everything that uses canPassThrough use data values. 2013-10-17 11:03:55 +02:00
TomyLobo
b612de3429 Added Block and id/data overloads to canPassThrough, centralTopLimit and isNaturalTerrainBlock. 2013-10-17 11:03:54 +02:00
TomyLobo
d2f51b27b5 Gave the function containing the code for the //gmask command a better name. 2013-10-17 11:03:27 +02:00
TomyLobo
aebaa921fd Fixed some general silliness. 2013-10-17 11:03:26 +02:00
wizjany
cb8df85cc7 Allow colors for stained clay and carpet data values. 2013-10-02 21:55:51 -04:00
davboecki
bd98e98698 Update Forge implementation and added build script.
Including:
* Update to new MCP names
* Adding of an build script (see maven 'forge' profile)
* Adding of an regeneration code
* Simplifying of the command registration
* Added command usage description to avoid empty help pages
* Added missing raw information
* Used a WeakReference as world reference to avoid keeping a world in memory
* Added mcmod.info
* Fixed player orientation
* Fixed printRaw not splitting the message correct
2013-09-29 23:48:11 -04:00
zml
4daef4aff2 Check both superperms and PEX directly to support older versions of PEX with inGroup
Older versions didn't set the group nodes correctly, so they were only
accessible through getEffectivePermissions()
2013-09-25 19:35:27 -07:00
TomyLobo
e2f1abd7e4 Fixed the query functions not comparing data values at all for their return values.
Also made them accept RValue as well and added some test cases for them
and for the overloader bug i fixed last time.
2013-09-25 00:37:54 +02:00
TomyLobo
8badb09399 Added query{,Abs,Rel}(x,y,z,typevar,datavar) to the expression parser. 2013-09-21 19:44:56 +02:00
TomyLobo
eba1114b39 IntelliJ demanded attention. 2013-09-21 19:44:56 +02:00
TomyLobo
57bb5470eb Allowed usage of non-existant variables in all LValue expressions. 2013-09-21 19:44:55 +02:00
TomyLobo
4fa5daf974 Moved megabuf to the Functions class 2013-09-21 19:24:54 +02:00
TomyLobo
aef3b0024a Fixed the overloader 2013-09-21 19:24:53 +02:00
TomyLobo
cabced11a7 Removed some "final" qualifiers from static methods.
Also fixed some other warnings IntelliJ annoyed me with
2013-09-21 10:09:49 -04:00
wizjany
84598e220f Updated Craftbukkit package version for 1.6.4 2013-09-19 21:30:55 -04:00
zml
43b8c2cd9b Update PEX WEPIF resolver to use superperms where possible 2013-08-31 23:00:49 -07:00
TomyLobo
89e9829f28 Removed nonexistant parameter from javadoc. 2013-08-27 11:49:27 -04:00
TomyLobo
8ce14dc982 Made //copy and //cut copy only the blocks contained in the selection. 2013-08-27 08:03:14 +02:00
TomyLobo
77219a8b3e The Sphere selector can now also shrink the region.
The radius is set to ceil(distanceToCenter).
2013-08-24 10:59:23 +02:00
TomyLobo
878c26a8f0 Control flow improvements. 2013-08-24 10:59:22 +02:00
TomyLobo
eacd147694 Optimized EditSession.countBlocks.
Also fixed the questionable semantics for that anonymous class' "contains" method.
2013-08-16 08:18:37 +02:00
TomyLobo
28047894c4 BlockType adjustments
- Flagged heads as "cannot be passed through".
- Adjusted shouldPlaceLast (Added anvils, removed heads).
- Fixed portal frame height and added a few new blocks to centralTopLimit
- Made cobblestone wall 1.5 high.
2013-08-16 08:18:37 +02:00
TomyLobo
2a4e6ac93a Added a separate point maximum for polyhedral selections. 2013-08-16 08:18:36 +02:00
wizjany
eb669ff834 Moved properties.yml to spout profile and directory. 2013-08-12 22:21:28 -04:00
wizjany
bfd13a4140 Updated forge code to 1.6.2.
Note that this is untested (although it compiles) since
I don't currently have a 1.6 forge installation set up.
2013-08-12 21:55:59 -04:00
TomyLobo
60f44be298 Minor polyhedron changes. 2013-08-08 08:28:26 +02:00
wizjany
a669ef95c6 Tabs. 2013-08-06 23:50:02 -04:00
zml
bf2c8ebed4 Only show nested commands in the Bukkit help if the player has permission to use at least one of the children 2013-08-06 20:09:47 -07:00
Wizjany
63f2f96a8c Add convex to the @Command usage info for //sel. 2013-08-06 11:50:42 -04:00
TomyLobo
d4a7f7b48a ConvexPolyhedralRegions now preserve the order of their vertices. 2013-08-06 11:50:41 -04:00