3a3efb8117
Updated a class, minor command tweaks, and formatting
2019-07-25 14:58:59 -04:00
ff5860113d
It started on work with commands then I got carried away.
2019-07-25 14:44:10 -04:00
478c330c1e
Merge branch 'commanding' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into commanding
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# Conflicts:
# worldedit-core/src/main/java/com/boydti/fawe/command/CFICommands.java
# worldedit-core/src/main/java/com/boydti/fawe/object/extent/NullExtent.java
2019-07-22 22:26:00 -04:00
c05d425f64
couple more compilation issues
2019-07-23 06:58:18 +10:00
46f5b12b36
Convert tabs to whitespace.
2019-07-22 16:42:40 -04:00
4d8cf04be1
fix some more compilation issues
2019-07-22 19:05:14 +10:00
f500b5e056
CommandContext + Confirmation
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Use InjectedValueAccess instead
Fix command confirmation
2019-07-19 06:03:27 +10:00
0a924915c8
shift extent queue methods
2019-07-19 02:07:31 +10:00
22a7ad7503
optimized biome streaming to schematics
2019-07-18 22:36:50 +10:00
4ed3fe724e
Merge branch 'breaking-114' into commanding
2019-07-18 20:22:44 +10:00
6e13b44f84
resolve issues with 2e67425d8131a2b1eb7ff752335bccf371801b8b
2019-07-18 20:12:23 +10:00
1bc35eb59a
add missing method to baseblock
2019-07-18 17:00:33 +10:00
be8213d8ee
resolve conflicts
2019-07-18 16:56:57 +10:00
dd38cbe750
.
2019-07-18 04:30:02 +10:00
ff94a1e5ed
8108d0a9
2019-07-18 04:24:21 +10:00
905fbf5a0b
8108d0a9
2019-07-18 02:31:13 +10:00
eff203c3b8
Merge branch 'breaking' into breaking-114
2019-07-17 21:31:06 +10:00
8108d0a936
Major command changes that don't work yet.
2019-07-16 23:44:34 -04:00
48356275af
fix loading legacy biomes
2019-07-17 06:36:48 +10:00
cf09ca7f37
delete FaweQueue
2019-07-12 01:32:14 +10:00
f4947885b2
fix import
2019-07-11 08:46:02 +10:00
cf0c735cf3
Merge branch 'breaking' into breaking-114
2019-07-11 08:08:55 +10:00
cafd4bfece
use Locale.ROOT for uppercase as well
2019-07-10 22:26:31 +10:00
a98a91e066
Use Locale.ROOT
2019-07-10 21:03:00 +10:00
b32d46b08a
Use Locale.ROOT
2019-07-10 21:01:56 +10:00
50e649acb8
update items
2019-07-10 20:58:27 +10:00
20b7b121b1
1.14 blocks
2019-07-10 06:49:51 +10:00
4a40c7d99c
Renaming and cleanup and a new method.
2019-07-09 15:50:13 -04:00
f99d6e7478
wip on 1.14
2019-07-09 17:18:51 +10:00
a2b3aabbbf
Typo fixes and command clarifications/cleanup.
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Also re-disable the gradle daemon. It doesn't always play nice with
ForgeGradle and hogs ram.
2019-07-04 19:28:42 -04:00
0feebac44b
Make AbstractProperty abstract
2019-06-28 19:00:31 -04:00
58c6b6278f
a69b239848
2019-06-29 04:20:48 +10:00
55dad5a972
7f3c4c4828
2019-06-29 01:39:58 +10:00
fecb380d44
aea5b68ced
2019-06-28 22:43:32 +10:00
1932c96d4f
Fixed removed import during upstream cleanup.
2019-06-25 13:14:59 -04:00
a69b239848
Upstream
2019-06-25 13:07:47 -04:00
a1c15e1c39
Many upstream changes. Should be non-breaking
2019-06-25 09:00:44 -04:00
79910c57d7
Add 1.14 blocks, items, entities, and tags. ( #490 )
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Should remain backwards compatible with 1.13. Removed blocks/items will
be forwarded to the "replacement" block/item. (e.g. BlockTypes.SIGN will
find OAK_SIGN on 1.14.)
2019-06-24 23:15:07 -04:00
d763ab374c
Re-add delchunks command ( #481 )
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The new command now writes a json file to WorldEdit's working directory with instructions on which chunks to delete, which is read by the plugin/mod at startup and calls the ChunkDeleter.
The chunk deleter parses the json and iterates the instructions, backing up .mca files as it goes and overwriting the offset headers with 0 wherever a chunk needs to be deleted.
This allows Minecraft to reclaim the space used for that chunk, as well as forcing it to be generated from scratch next time the area is loaded.
2019-06-22 14:20:14 -04:00
0313320816
As Jesse would say... *
2019-06-20 20:05:18 -04:00
27c7d488a2
Add perf. improvments for Forge
2019-06-15 17:33:17 +10:00
8c17aab9c5
Clean-up some misc. parts of the code
2019-06-15 17:33:17 +10:00
dc21b4df58
This does something idk.
2019-06-15 17:33:17 +10:00
2571efb5c3
Few fixes for worldedit changes
2019-06-15 17:33:17 +10:00
a3a175ab8c
Initial attempt at binding state IDs
2019-06-15 17:33:17 +10:00
6f7927bc5a
Skip poi folders for snapshot restores.
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New to 1.14, Mojang stores .mca files which don't contain chunks in the
poi folder.
Note: we explicitly filter *out* the poi folder, instead of filtering
*to* the regions folder, since old versions of minecraft had regions
directly in the world folder (instead of a regions subfolder).
2019-06-12 21:51:22 -04:00
1f14d4652e
Upstream changes, prefix changes, formatting changes, variable name changes
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I think that draining waterlogged items also works now?
2019-06-12 17:13:53 -04:00
ec001b8d3b
Revert "Upstream, generics, formatting"
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This reverts commit cd88e513a8
.
2019-06-12 15:45:41 +02:00
cd88e513a8
Upstream, generics, formatting
2019-06-11 20:31:56 -04:00
f2f9c26602
Expanded the scope of item brushes (/br apply item, /br paint item).
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They now additionally take a direction in which the simulated item usage
should be facing.
Also allow the item parser to parse "hand" and "offhand" as items, to
allow platforms with NBT item support return items with NBT (since
parsing is a slightly more complex task).
2019-06-09 20:44:30 -04:00