aumgn
1359a7fada
Implement contract/expand(Vector...) for Cylinder & Ellipsoid
2012-03-15 08:31:30 +01:00
aumgn
0346228310
Add positive() to Vector and Vector2D
2012-03-15 08:29:27 +01:00
TomyLobo
85cdd49593
In WorldGuard, teleport/spawn location yaw/pitch should now work.
2012-03-12 16:40:02 +01:00
TomyLobo
b8e9f6bb77
Updated to new SpoutAPI version.
2012-03-12 10:23:02 +01:00
TomyLobo
255b04e13d
Added a Location class and conversion utilities.
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This is required for the latest WorldGuard version
2012-03-12 10:23:02 +01:00
TomyLobo
bc94f8f973
Removed an unused import.
2012-03-11 14:27:04 +01:00
zml2008
4328be282c
Register command permissions, integrate with the Bukkit help API
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Help API support requires a fix in Bukkit to work fully
Allow annotation-free registering of commands with other plugins
2012-03-09 23:16:50 -08:00
Wizjany
956b3dd02f
Added Iron Golems and Ocelots to MobType.
2012-03-09 19:06:38 -05:00
SpectralEdge
94619e3fe4
Added default radius setting for butcher and added permissions for killing pets, npcs, and non hostile animals.
2012-03-06 16:07:18 -08:00
Meaglin
8aabfb0c67
Implemented new Anvil saving format, fixed old chunk saving format.
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- Added 'Chunk' Interface.
- Moved old 'Chunk' to 'OldChunk' and replaced dynamic world height reference with '128.
- Added 'AnvilChunk' implementing the new anvil chunk format.
- Added temp fixes to FileMcRegionChunkStore.java, TrueZipMcRegionChunkStore.java and ZippedMcRegionChunkStore.java too allow them to read .mca files.
- Added the new 'IntArrayTag' since the new heightmap tag wasn't recognized.
- Moved 'getChildTag' to 'NBTUtils'.
2012-03-06 22:41:49 +01:00
zml2008
3e60761326
Reduce excess casting
2012-03-03 16:47:22 -08:00
zml2008
40aa6aca60
Use the correct Map<String, Tag> when writing enchantments
2012-03-03 16:47:22 -08:00
TomyLobo
4e91f4e988
No longer using deprecated stuff.
2012-03-02 19:57:32 +01:00
md-5
f265a93913
Bukkit puts out EXACTLY the same message, therefore we don't have to.
2012-03-02 20:57:59 +11:00
zml2008
c58276354e
Fix duplicate WEPIF message
2012-03-01 21:32:33 -08:00
zml2008
373e4b90c9
Clean up some stray 128 values and update the defaults
2012-03-01 20:47:19 -08:00
zml2008
87e40141c6
Remove a bit of trailing whitespace
2012-03-01 20:33:04 -08:00
zml2008
742b6b61fa
Check for null in ItemStacks
2012-03-01 20:33:03 -08:00
zml2008
a62cf3a059
Updated for new 1.2 blocks
2012-03-01 20:33:03 -08:00
Meaglin
4afd2944db
Fix Dispensers, Furnaces and remove redundant casts.
2012-03-01 20:33:03 -08:00
Meaglin
31e645d500
Fix restoring enchantments from snapshots/schematics.
2012-03-01 20:33:02 -08:00
sk89q
da75d0cef4
Made tree planter tool try 10 times to make the tree before giving up.
2012-03-01 20:15:39 -08:00
desht
29c1559f70
Feel free to shoot this down, but it looks like the replace() call in StringUtil.lookup() should really be replaceAll(). "[ _]" looks like a regular expression to me, and one that makes sense.
2012-02-21 10:25:14 +00:00
TomyLobo
247e8b163d
Removed the com.sk89q.bukkit.migration package and LegacyPermissionsProviderWrapper.
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This restores compatibility with the latest Bukkit builds.
2012-02-20 14:33:09 +01:00
TomyLobo
20315f10ef
Fixed some warnings.
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Bad zml, baaaaaad.
2012-02-20 14:33:09 +01:00
zml2008
22b4d0adfb
Updated for SpoutAPI entity changes
2012-02-15 20:59:13 -08:00
zml2008
0b548b2bac
Have BukkitWorld.simulateBlockMine use Bukkit's dropNaturally
2012-02-11 15:46:33 -08:00
zml2008
9f1cc0674d
Fixed EditSession.makeCylinder's mimimum height check
2012-02-11 15:27:46 -08:00
zml2008
0525112293
Fixed /scriptname.js and no-double-slash settings not working
2012-02-11 14:02:03 -08:00
zml2008
1772d02d80
Made BlockBag use WorldVectors for add(Single)SourcePosition
2012-02-07 17:25:55 -08:00
zml2008
1f921779fa
Fixed the replaceBlocks that takes a Pattern too. Closes #1083 .
2012-02-07 17:14:14 -08:00
TomyLobo
ea4ee34810
Fixed north face not being set with non-singleblockpatterns.
2012-02-07 00:37:52 +01:00
sk89q
09f3364d9f
Moved the block data check to LocalWorld, adding preliminary support for custom blocks.
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All unknown blocks are now assumed to carry data, and so this will also future proof WorldEdit (for the immediate future). However, be aware that full custom block support requires carrying TileEntity data (and perhaps other data) and that is not yet supported.
2012-02-05 17:47:09 -08:00
zml2008
4bb5b56da8
Correctly check for null values in EditSession.replaceBlocks()
2012-02-05 16:26:19 -08:00
zml2008
2f2d3f8045
Lookup by id if the string passed to Block/ItemType.lookup() is an integer
2012-02-04 21:04:20 -08:00
zml2008
0bea058328
Fixed //replace. Closes #1069
2012-02-04 15:23:08 -08:00
zml2008
da6ccd1f98
Update for SpoutAPI exception changes
2012-02-02 17:31:06 -08:00
TomyLobo
aaac36b1cc
Factored lookup code from BlockType and ItemType into a method in StringUtil.
2012-01-31 17:01:06 +01:00
TomyLobo
d2c64e9304
BaseBlock changes
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- Changed up EditSession.replaceBlocks to make BaseBlock.inIterable unnecessary.
- Returned BaseBlock.inIterable to its old state and deprecated it.
- Renamed the old BaseBlock.equals to equalsFuzzy, changed the parameter type and took the casts and type checks out.
- Made a new BaseBlock.equals that is consistent with the rules java prescribes.
2012-01-31 16:57:40 +01:00
zml2008
ffa2824c4d
Properly escape cuipattern
2012-01-29 16:22:04 -08:00
zml2008
49678720c6
Only dump with comments if using YAMLFormat.EXTENDED
2012-01-26 18:16:05 -08:00
zml2008
71fc98ba1c
Fix handling of empty strings passed to Block/ItemType
2012-01-24 19:27:17 -08:00
zml2008
29fd98879d
Improved formatting and performance of YAMLProcessor when no comments are present
2012-01-24 15:21:44 -08:00
TomyLobo
a7c75285d9
Fixed for new SpoutAPI version.
2012-01-24 03:49:59 +01:00
zml2008
483edd76bd
Removed redundant PermissionsResolver.load() call
2012-01-22 21:28:19 -08:00
zml2008
3d0c045cd4
Added bPermissions support
2012-01-22 21:26:53 -08:00
zml2008
9830d9d326
Revert "Using trove collections for most internal stuff, using array access in BlockType and ItemType"
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This reverts commit 410ac65c6a
.
This has been causing compatibility issues with Spout. I haven't been ble to reproduce, but until somebody figures out why, this gets to go
2012-01-22 19:04:56 -08:00
TomyLobo
ca817e4e11
Optimized BaseBlock.inIterable a bit.
2012-01-23 03:26:52 +01:00
TomyLobo
06e9a3b175
Removed Polygonal2DRegionIterator.
2012-01-23 02:00:24 +01:00
Ferreira Christopher
eee02565ca
Fix NPE in CylinderRegion
2012-01-22 12:02:11 +01:00