Commit Graph
7 Commits
Author SHA1 Message Date
Jesse Boyd 1b2fec8e09 Add readme 2018-08-12 23:43:12 +10:00
Jesse Boyd 783efb73b9 splash.txt 2018-08-12 23:42:55 +10:00
Jesse Boyd d4bcc1914a Merge remote-tracking branch 'refs/remotes/sk89q/master' 2018-08-12 18:47:08 +10:00
Jesse Boydandwizjany dd00bb13c6 Restrict command & structure block placement
You can't place these blocks without Op & Creative;
WorldEdit should also disable placement of them by default.
2017-06-08 10:01:23 -04:00
Jesse Boydandwizjany 4a8bba7a54 Some command fixes
Fix EditSession being created for commands that don't need it
Fix error from schematic list (when there are files in sub directories)
Fix dispatcher redundantly checking a huge number of permissions
2017-06-08 10:01:23 -04:00
Jesse Boyd 58094c72c3 * 2017-01-10 16:12:13 +11:00
Jesse Boyd ad7fdd19fb Vector and BlockVector should use the same hashCode
For example, the getChunks method returns a Set<Vector2D> which is
actually comprised of BlockVector2D, so using set.contains(some vector)
will always return false.

There's unlikely to be multiple entities on the same block, or above
y=256, so using the int coords is better.
2017-01-10 16:03:10 +11:00