wizjany
2cc6a367c6
Move floatAt logic to AbstractPlayer, add isAllowedToFly and setFlying.
2019-07-23 22:16:26 -04:00
wizjany
8545417b3a
Fix error in /up when used out of bounds.
...
Also reduce calls to Entity#getLocation() all over since it's
more expensive than it needs to be (adapts world/vector every time).
2019-07-23 22:16:26 -04:00
Kenzie Togami
8975347703
Fix Forge regen, by retaining the world reference. Also close the world.
2019-07-17 18:02:45 -07:00
wizjany
f0c0eedde7
Fix handling CUI on Forge server.
...
Probably.
2019-07-05 17:08:18 -04:00
Matthew Miller
aa8d34c913
feature(fabric): added fabric support ( #491 )
...
* Initial work towards Fabric compat. This does not compile yet
* Further updates - should compile but Gradle is being weird.
* Remove useless buildscript extras
* Added mixins to buildscript classpath to fix Loom crash
* Make it compile
* Got it building and added interaction
* Fixed review comments
* Use ServerPlayerEntity for FakePlayer
* Use method references for nicer names
* Fixed remaining comments and added networking for CUI
* Output as dist.jar
* Added mixins for left click air
* Use regex for cleanliness
2019-06-27 22:25:02 +10:00
wizjany
2347fdff62
[Forge] Use IClearable to clear containers.
2019-06-24 22:44:45 -04:00
Kenzie Togami
7879be157e
[Forge] Update to newer 1.14.2 forge, mappings
2019-06-22 12:42:20 -07:00
wizjany
d763ab374c
Re-add delchunks command ( #481 )
...
The new command now writes a json file to WorldEdit's working directory with instructions on which chunks to delete, which is read by the plugin/mod at startup and calls the ChunkDeleter.
The chunk deleter parses the json and iterates the instructions, backing up .mca files as it goes and overwriting the offset headers with 0 wherever a chunk needs to be deleted.
This allows Minecraft to reclaim the space used for that chunk, as well as forcing it to be generated from scratch next time the area is loaded.
2019-06-22 14:20:14 -04:00
wizjany
078d6f6440
Update to Forge 1.14.
2019-06-15 20:47:48 -04:00
Kenzie Togami
27c7d488a2
Add perf. improvments for Forge
2019-06-15 17:33:17 +10:00
Kenzie Togami
8c17aab9c5
Clean-up some misc. parts of the code
2019-06-15 17:33:17 +10:00
Matthew Miller
2571efb5c3
Few fixes for worldedit changes
2019-06-15 17:33:17 +10:00
Kenzie Togami
a3a175ab8c
Initial attempt at binding state IDs
2019-06-15 17:33:17 +10:00
wizjany
e69ba31d6b
Bring FakePlayer cache to Forge.
2019-06-14 18:09:21 -04:00
wizjany
213cadf093
Import cleanup, ensure gradle uses https for deps, bump deps.
2019-06-13 09:17:00 -04:00
wizjany
c361da11f1
Various fixes and improvements for Forge WE 1.13.
2019-06-09 20:45:24 -04:00
wizjany
1e7c074217
Few misc command fixes.
2019-06-01 09:35:27 -04:00
wizjany
6ad274677f
Don't require command for CUI init.
2019-05-29 23:15:06 -04:00
Kenzie Togami
3b2b7f2c68
Initial attempt at restoring regen functionality ( #475 )
2019-05-26 20:00:45 -04:00
wizjany
feed5173ec
Add Forge DataFixer.
...
Unsure how useful this will be, but eh.
2019-05-20 16:39:58 -04:00
Kenzie Togami
067a570df0
Implement basic Forge suggestions
2019-05-05 23:06:20 -07:00
Matthew Miller
62353a46db
Added a pagination box and use it in Biome List and Chunk List
2019-04-27 21:57:45 +10:00
Kenzie Togami
7ff537138a
Merge master again
2019-04-26 01:25:42 -07:00
Matthew Miller
302cd8f348
Update note in ForgePlatform on data version.
2019-04-26 16:41:39 +10:00
wizjany
17fba54305
Update SpongeSchematic format to version 2.
...
Allows saving and loading entities and biomes.
2019-04-26 16:41:39 +10:00
Kenzie Togami
853bfab022
Merge master, update to texts
2019-04-25 22:11:46 -07:00
Matthew Miller
c325b789b2
Revert lighting changes and add a 1.14 adapter
2019-04-25 23:15:09 +10:00
Matthew Miller
db4871f022
Merge pull request #462 from EngineHub/feature/expanded-styleset
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feat(text): added modern text formatting to worldedit, and switch a few things over to it
2019-04-25 19:39:26 +10:00
Matthew Miller
4f5f9c8a5d
Add forge support to the text system.
2019-04-25 19:38:32 +10:00
Kenzie Togami
1e7b4fc835
Move shaded libraries to their own artifacts
2019-04-20 23:11:39 -07:00
Matthew Miller
55348346e9
Shade in Kashike's lib
2019-04-19 14:49:29 +10:00
Kenzie Togami
477e78bd17
[Forge] Update to latest forge for keyevent fixes
2019-04-17 00:15:05 -07:00
wizjany
99da55dc94
Fix building above bounds.
2019-04-15 20:44:02 -04:00
Kenzie Togami
267ccf2298
First attempt at integrating Piston as the only command system
2019-04-15 01:21:15 -07:00
wizjany
2a1fdf470f
Implement getMaxY for ForgeWorld.
...
Should play nicer with things like CubicChunks. Note that there is no
way to get the min point in Minecraft itself, so this only supports
going up, not down.
2019-04-14 11:16:49 -04:00
Matthew Miller
4629c1f7e4
Few fixes for the Forge version.
2019-03-26 21:09:41 +10:00
wizjany
678a78a982
Update adapters.
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Don't update unchanged blocks, do change NBT, no need to light.
Also clean up the forge side a bit.
2019-03-15 20:56:49 -04:00
Kenzie Togami
4191f017f1
[Forge] Fix sub-commands by registering even less
2019-03-13 18:54:23 -07:00
wizjany
4f0506ec8b
Fix versions in toml. Use internalversion (with git hash).
2019-03-12 17:30:45 -04:00
Matthew Miller
6e24472af5
Bump to latest forge and cleanup some old files.
2019-03-11 22:45:41 +10:00
wizjany
a59d994d84
Hook up the biome registry.
2019-03-11 00:15:21 -04:00
wizjany
6192ba8dc1
Checkstyle fixes and warnings.
...
Should get 'working' builds now.
2019-03-11 00:02:51 -04:00
Kenzie Togami
bb33897221
Handle all commands like pre-1.13 for now
2019-03-04 19:57:22 -08:00
Kenzie Togami
4878f38250
Fix platform registration, config setup
2019-03-04 19:36:06 -08:00
Kenzie Togami
9ee0f00030
Initial command registration setup. Pretty hacky, subcommands do not work, some arguments missing.
2019-03-04 18:31:20 -08:00
Kenzie Togami
a0f127813d
Pull config dir from FMLPaths
2019-02-21 00:40:00 -08:00
Matthew Miller
aa295d91e8
All but commands and config directory are ported.
2019-02-19 21:49:06 +10:00
Matthew Miller
29b6c84230
Rebase and properly setup the registries
2019-02-19 20:30:52 +10:00
Kenzie Togami
7faafa1635
Update mappings and forge, correct toml keys
2019-02-19 18:16:28 +10:00
Matthew Miller
de9798bf7e
Further work on 1.13.2 WorldEdit for Forge. Forge still is missing too many features to finish this, and I need to work out how to port the command wrapper system over.
2019-02-19 18:16:28 +10:00