Commit Graph

1356 Commits

Author SHA1 Message Date
sk89q
2bc86ea525 Added missing TYPE_DOUBLE in NBTConstants.getClassFromType(). 2012-08-24 12:28:29 -07:00
sk89q
885b48c15e Updated Bukkit dependency to 1.3.1-R2.0, added backwards support for NBT access. 2012-08-24 06:43:24 -07:00
TomyLobo
186fbb98a2 Changed all references to BaseItem.getDamage to getData. 2012-08-24 13:39:52 +02:00
TomyLobo
07e270289e Removed @Deprecated from getBlockType/Data. 2012-08-24 13:39:43 +02:00
sk89q
48af65cac3 Updated foundation classes a bit and added raw access for NBT. This release marks experimental support for custom blocks, and nearly all future Minecraft blocks, and is also the beginning of the gradual transition to the new foundation classes as a replacement of the current BaseBlock, etc. classes. 2012-08-23 16:52:37 -07:00
sk89q
a2aae2c4da Added new foundation blocks (package not final) that will be used in place of LocalWorld, BaseBlock, etc. in the future. LocalWorld, BaseBlock, etc. will be changed to inherit these new classes, and eventually a full transition will be made. 2012-08-22 15:54:39 -07:00
TomyLobo
0bc9369cc8 Made /butcher print the radius it uses and added an "all" parameter. 2012-08-16 15:30:16 +02:00
TomyLobo
cacf2cabe2 Moved the spawn egg entry in ItemType further up. 2012-08-15 19:16:24 +02:00
snaxson
00e6a3aa65 Fix loading schematic files with block data values >127
Minecraft 1.3 introduces several blocks with data values
over 127, such as sandstone stairs (128).  Since byte
is signed, implicit conversion to short results in
negative block data values that cause later IndexOutOfBounds
exceptions.  This change explicitly masks off the extended
sign bits so the result is positive.
2012-08-15 13:25:24 +02:00
TomyLobo
5e4c809f66 Added ender chest to flip/rotate. 2012-08-14 01:32:35 +02:00
TomyLobo
bcf4204ffc Added tripwire hook to flip/rotate. 2012-08-14 01:30:45 +02:00
TomyLobo
df3062a68f Added cocoa plant to cycle/flip/rotate. 2012-08-14 01:20:50 +02:00
TomyLobo
3497d9e557 Added 1.3 stairs and wooden steps to cycle/flip/rotate. 2012-08-14 01:20:50 +02:00
TomyLobo
b07a084b8a Added cocoa plant to centralTopLimit. 2012-08-14 01:18:31 +02:00
TomyLobo
e8ea4e4ef1 Added 1.3 blocks to getBlockBagItem. 2012-08-14 00:35:24 +02:00
TomyLobo
082871f46d Added 1.3 blocks to isContainerBlock. 2012-08-13 23:59:37 +02:00
TomyLobo
c2d7ab5bff Added 1.3 blocks to isRedstoneBlock. 2012-08-13 23:57:53 +02:00
TomyLobo
0b0b39b025 Added 1.3 blocks to isRedstoneSource. 2012-08-13 23:57:12 +02:00
TomyLobo
7c4cf0494f Added 1.3 blocks to isNaturalTerrainBlock. 2012-08-13 23:56:20 +02:00
TomyLobo
22ed05576c Added 1.3 blocks to emitsLight. 2012-08-13 23:55:10 +02:00
TomyLobo
38a1d8fcc1 Added 1.3 blocks to isTranslucent. 2012-08-13 23:53:42 +02:00
TomyLobo
ad4213e1e3 Added leaves, piston extension, mobspawner, wooden/cobble stairs, chest and cactus to isTranslucent. 2012-08-13 23:52:47 +02:00
TomyLobo
ec4dbac165 Added 1.3 blocks to getAttachment. 2012-08-13 23:41:25 +02:00
TomyLobo
42a64f72a1 Added 1.3 blocks to shouldPlaceLast. 2012-08-13 23:28:36 +02:00
TomyLobo
d88691d450 Added 1.3 blocks to canPassThrough. 2012-08-13 23:26:28 +02:00
TomyLobo
69cf59565b Added 1.3 blocks to usesData. 2012-08-13 23:23:50 +02:00
TomyLobo
094909c7e1 Fixed for SpoutAPI changes. 2012-08-13 19:40:13 +02:00
TomyLobo
0e897778b0 Removed lily pad from canPassThrough. 2012-08-12 16:00:14 +02:00
TomyLobo
edcccfce5f Made findFreePosition and setOnGround respect half-blocks and such. 2012-08-12 16:00:14 +02:00
TomyLobo
aaa01eb608 meh 2012-08-12 16:00:13 +02:00
TomyLobo
b2e442e53d Added BlockType.centralTopLimit.
Returns the y offset a player falls to when falling onto the top of a block at xp+0.5/zp+0.5.
2012-08-12 15:56:47 +02:00
Ammar Askar
d40ef103ba Update for 1.3 blocks 2012-08-12 14:41:50 +02:00
TomyLobo
499e73751d Fixed some warnings. 2012-08-11 04:35:01 +02:00
zml2008
880db5954e Update WorldEditCUIMessage for Message being an interface 2012-08-08 14:12:06 -07:00
zml2008
853bc53e21 /me is an idiot and forgot that WECUI packets don't have the string length in them (string length == packet length) 2012-08-07 14:14:40 -07:00
zml2008
fe445a7ec9 Remove chat-based WECUI protocol. Everybody running a modern (1.2.5 or newer) WECUI should be fine.
This has a bonus of allowing us to stay far far away from that smelly PlayerChatEvent guy who's always late (or early, or both).
2012-08-04 20:24:17 -07:00
TomyLobo
5183726c39 Fixed some warnings. 2012-08-03 14:09:13 +02:00
zml2008
d0684c7582 Add initial implementation of WECUI handling via Packet250 for Spout
Update for latest Spout changes
2012-08-02 19:26:19 -07:00
Zhuowei Zhang
b81fec1776 Various Spout fixes:
switched to VanillaMaterials from MaterialRegistry
use the Minecraft ID instead of the Spout ID
use the block coordinates from a Point to fix blocks' coordinates being off by 1
added a very rudimentary implementation of the tree generator; only standard small trees are generated
fixed some variables' names
2012-07-29 21:51:54 -07:00
zml2008
30f9fb16ac Updated for SpoutAPI changes 2012-07-29 00:03:34 -07:00
TomyLobo
bb5f3477c2 //chunk no longer switches from //sel extend to //sel cuboid. 2012-07-28 14:50:01 +02:00
TomyLobo
afb9052cc9 ExtendingCuboidRegionSelector's ctor now requires a LocalWorld. 2012-07-28 14:49:30 +02:00
TomyLobo
29393a808b Updated for SpoutAPI changes. 2012-07-28 14:48:38 +02:00
TomyLobo
6c413289be Added [g]closest(x,y,z,index,count,stride) to the expression parser.
This function reads <count> x/y/z triplets from [g]megabuf, starting at <index> and advancing <stride> elements each time.
It then finds the element closest to the given coordinates.
2012-07-13 17:29:21 +02:00
TomyLobo
613f3884d4 Reorganized megabuf a bit. 2012-07-13 12:24:14 +02:00
TomyLobo
fd4e94220f Fixed a NullPointerException in ifs without an else.
The NPE occured if the condition was not optimizable to a constant.
2012-07-13 12:20:33 +02:00
zml2008
9f2f2fc6c9 Move block ids over even if there isn't an AddBlocks tag in schematics 2012-07-12 16:31:35 -07:00
sk89q
b6fd8af242 Disable fast mode usage for snapshot restore. 2012-07-10 00:23:32 -07:00
sk89q
97380f28de Fixed snapshots not properly loading .mcr files, made snapshots use fast mode. 2012-07-09 23:56:30 -07:00
zml2008
0d279e7706 Added initial support for AddBlocks (4096 ids) in schematics 2012-07-08 04:05:24 -07:00
zml2008
127b0ec6f4 Corrected name of SpoutAPI plugin description file 2012-07-08 04:05:24 -07:00
zml2008
ca6ee43f9d Update for ChatStyle changes in SpoutAPI 2012-07-08 04:05:24 -07:00
sk89q
dc17c8d064 Increased polygonal region point limit to 50. 2012-06-30 17:21:26 -07:00
zml2008
fd1b15c5da Updated for SpoutAPI changes 2012-06-30 16:54:31 -07:00
TomyLobo
7bc66b8247 Removed unused imports. 2012-06-22 02:10:15 +02:00
TomyLobo
b2aeb2e1f1 Added upside-down stairs to //cycle. 2012-06-15 00:11:28 +02:00
zml2008
3104b73682 Fix WECUI not working for players when rejoining the server. Closes #196. 2012-06-14 10:49:38 -07:00
TomyLobo
16a90d1b70 Updated for SpoutAPI changes. 2012-06-11 03:30:04 +02:00
TomyLobo
5a9bddd252 Added flip and rotate code for upside-down stairs and steps. 2012-06-07 12:55:58 +02:00
TomyLobo
d32bb79549 Updated for latest SpoutAPI. 2012-06-07 12:18:57 +02:00
TomyLobo
06ed8ecf97 Made Vector implement Comparable<Vector> instead of Comparable<BlockVector>. Oops 2012-06-07 12:18:22 +02:00
TomyLobo
e69ad4d08f Made Vector Comparable. 2012-06-06 15:54:44 +02:00
zml2008
b32668057f Updated SpoutPlayerBlockBag for Vanilla breakage 2012-06-03 22:12:33 -07:00
TomyLobo
50b7ef02c7 Updated for latest SpoutAPI/Vanilla version. 2012-05-28 03:20:10 +02:00
TomyLobo
30515a65f5 Fixed 2 warnings. 2012-05-27 20:30:17 +02:00
zml2008
379189f224 Update for SpoutAPI scheduler and lighting changes 2012-05-26 11:34:26 -07:00
zml2008
b22921ffa6 Give a better error when a schematic being loaded doesn't exist
Only require the schemaitc format to be provided once more schematic formats are added
2012-05-26 11:06:31 -07:00
zml2008
7b0570f714 Correctly nullcheck biome types in //setbiome
Biome changing is no longer supported in SpoutAPI, will reimplement when I have time
2012-05-26 10:55:14 -07:00
Socolin
5cab7900f6 Add missing break when writing IntArrayTag. 2012-05-22 10:29:27 +03:00
TomyLobo
f910fe4e66 Added //generate -c, which offsets the input coordinates from the selection center. 2012-05-17 12:17:41 +02:00
zml2008
3c00535d2e Update for latest SpoutAPI 2012-05-10 18:28:26 -07:00
zml2008
15977e85a5 Add a -f flag to //schem l to make it ignore format checks 2012-04-28 10:30:21 -07:00
zml2008
92523a2564 Set the expiration time to the current time plus the expriation grace by default 2012-04-28 10:30:20 -07:00
zml2008
0cb0358bd2 Make testPermission correctly check WEPIF/whatevermethodthecommandsmanagerisusing for permissions in the command 2012-04-28 10:30:20 -07:00
zml2008
b938aa0be3 Add isInitialized method to PermissionsResolverManager for an easy way to check if the PermissionsResolverManager has been initialized 2012-04-28 10:30:20 -07:00
aumgn
cd64ca459d Add config entries for polygonal region points limit 2012-04-23 11:39:09 +02:00
aumgn
d2a72579ae Fix typos in CuboidRegion minimum/maximumY methods 2012-04-22 08:29:49 +02:00
aumgn
ebbbc9f1a8 Clean up CylinderRegion center management & fix a minor issue with vertical contract 2012-04-22 08:29:45 +02:00
aumgn
d43e233a42 Slightly improve FlatRegion iteration 2012-04-16 08:48:24 +02:00
aumgn
a7b49ff793 Add minimum/maximumY to FlatRegion and fix a typo in Polygonal2DRegion 2012-04-16 08:45:53 +02:00
aumgn
6915244ab9 Add missing imports 2012-04-16 07:28:36 +02:00
zml2008
345cb5a690 Re-add painting spawning code (Still broken in Bukkit, need to look into
the issue more), have entity spawns use World.spawn instead of World.spawnCreature.
2012-04-15 18:33:28 -07:00
zml2008
af784c0ee2 Poke the Spout telporter so the correct packets are sent. Somebody should put together a better solution to this. 2012-04-15 18:33:28 -07:00
zml2008
7dafb50999 Added some permissions and improved //schem list output 2012-04-15 18:33:28 -07:00
zml2008
ff0f9073db Improved command help format a bit 2012-04-15 18:33:28 -07:00
TomyLobo
419e4a681d Fixed a warning. 2012-04-15 19:35:11 +02:00
aumgn
8c36047cbb Fix warnings 2012-04-10 13:12:24 +02:00
aumgn
e86dc2c90b Biome clean up & fixes
Change BiomeType to an interface.
Do not longer use invalid biomes of Bukkit Biome enum.
Add a common unknown biome type.
2012-04-10 13:09:47 +02:00
Jim Nordbø
2ed92dafad Added WECUI handshake option 2012-04-07 13:29:00 -07:00
zml2008
d81090c5d9 Updated for SpoutAPI changes 2012-04-07 10:34:22 -07:00
zml2008
43a54a7ee0 Show schematics where the format could not be detected.
Add permissions for //schem list and formats (worldedit.schematic.(list|formats)
and added .schematic. permissions for load and save.
Made //schem <list|formats> accessible via console and cleaned up a bit.
2012-04-07 10:34:21 -07:00
sk89q
6e24d981f6 Fixed WorldEdit.getBlock() not supporting custom blocks when they are returned by ServerInterface.resolveItem(). 2012-04-05 00:01:46 -07:00
aumgn
9a90702b2f Fix CombinedMask created with /(g)mask commands 2012-03-31 09:04:54 -07:00
aumgn
30ed049918 Implement InvertedMask & UnderOverlayMask as decorators 2012-03-31 09:04:54 -07:00
aumgn
eb14efd2df Add a dynamic region mask 2012-03-31 09:04:54 -07:00
aumgn
84c1492b3f Fix #region mask 2012-03-31 09:04:54 -07:00
aumgn
842c469285 Make regions Cloneable 2012-03-31 09:04:54 -07:00
zml2008
c580d6efc4 Aparrantly this isn't shaded into Bukkit 2012-03-30 09:17:43 -07:00
zml2008
15714dc78c Updated for SpoutAPI inventory changes 2012-03-30 09:17:21 -07:00
zml2008
c76f119fa4 Added basic entity handling with copy and paste.
Paintings do not currently respawn properly, entity pastes cannot be undone yet, and schematics do not yet store entities
@celticminstrel needs to fix painting spawning
2012-03-29 21:18:14 -07:00
zml2008
03f7d4ecfb Added getChunkCubes() to Region to get 16^3 chunks a region overlaps with 2012-03-29 21:14:45 -07:00
zml2008
3bfb12c051 Cleaned up ContainerBlock inventory reading from NBT
Changed ListTag's List parameter to List<? extends Tag>
2012-03-29 21:14:45 -07:00
zml2008
33752eb058 Added a command to list schematics and the abilitiy to autodetect schematic format 2012-03-28 13:04:09 -07:00
zml2008
7812dd6a09 Added support for multiple schematic formats 2012-03-28 11:05:52 -07:00
zml2008
1bd8764090 Corrected flag checks for biome commands 2012-03-28 11:04:59 -07:00
zml2008
5e8f50699d Added allFlags setting to Command to prevent it from restricting allowed flags 2012-03-28 11:04:34 -07:00
zml2008
73dbbbac9a Make sure all WorldEdit files are in the plugins/WorldEdit folder 2012-03-28 11:03:59 -07:00
zml2008
a4895cbd5d Added initial support for plugin channels with WECUI 2012-03-28 11:01:44 -07:00
aumgn
bbda908093 Remove error-prone redundancy in Polygonal2D min/max management 2012-03-26 07:44:04 +02:00
zml2008
f3ab90f72b Updated for SpoutVanilla changes 2012-03-25 18:04:44 -07:00
zml2008
90fb512a45 Added planks and sandstone to the usesData list 2012-03-25 18:02:49 -07:00
zml2008
54eed713ab Update for recent SpoutAPI changes 2012-03-23 21:37:59 -07:00
zml2008
97c370549f Handle Bukkit versions without Chest#getBlockInventory() 2012-03-23 21:07:05 -07:00
TomyLobo
4208ba33d6 Updated for latest SpoutAPI and fixed some warnings. 2012-03-21 11:06:32 +01:00
TomyLobo
a74a0a40e2 We don't really need deprecated private methods :) 2012-03-21 10:58:14 +01:00
zml2008
34c366d852 Added a command to set biomes. Currently requires a relog for the changes to be visible clientside and is not preserved between chunk regenerations 2012-03-20 23:40:35 -07:00
zml2008
0702a0f0ac Improved Spout biome handling and add LocalWorld method for setting biome 2012-03-20 22:45:48 -07:00
aumgn
a8eeacccd4 Add biome support
Add a BiomeTypes interface
Add methods in ServerInterface to retrieve the implemented BiomeTypes
Add a getBiome method to LocalWorld and subclasses
Add /biomeinfo & /biomelist commands
Add a BiomeTypeMask
Closes #181
2012-03-20 18:09:48 -07:00
zml2008
0bd3b346fc Added support for features added to Spout (now depends on Vanilla) 2012-03-20 17:53:48 -07:00
zml2008
86011a0d0d Fixed handling of double chests and cleaned WorldEditListener up a bit 2012-03-20 17:53:15 -07:00
zml2008
79f2d68e60 Handle empty damage values in WorldEdit.getBlock(). Fixes #921 2012-03-20 17:30:57 -07:00
TomyLobo
cfb19eba9b Made //undo and //redo disregard global masks. 2012-03-20 18:21:38 +01:00
Wizjany
4e081b8028 Forgot to git add this file, thanks Moo0 2012-03-18 09:20:08 -04:00
Wizjany
f11e2ba6d6 Added Falling sand/gravel entities to /remove command 2012-03-18 00:00:04 -04:00
zml2008
b6d1146427 Added support for new tree types to TreeGenerator and make adding more tree types later easier 2012-03-17 15:28:49 -07:00
zml2008
7f7178957a Whitespace fixes, reactivated command adjustments 2012-03-17 15:21:23 -07:00
zml2008
d2968b1976 Updated SpoutRawCommandExecutor for changes in SpoutAPI and register command permissions with the Spout commands system 2012-03-17 15:14:58 -07:00
zml2008
ba1d2c751b Fixed FloatingTreeRemover (/tool deltree) to work correctly with jungle trees 2012-03-17 15:09:37 -07:00
Nidan
2fbaa5a29f fixing search for bPermissions
Closes #182
2012-03-17 14:54:11 -07:00
TomyLobo
d3162f6695 Fixed for latest SpoutAPI. 2012-03-17 10:00:13 +01:00
aumgn
499f3ccda7 Add a -f (friendly) flag to butcher 2012-03-17 09:46:24 +01:00
aumgn
a23e9b857f Add FlatRegion interface and an associated iterator 2012-03-17 09:26:05 +01:00
Jadedwolf
b2eb2741eb Temporary solution to fix Golems being butchered. This includes Iron and snow golems. 2012-03-17 09:25:57 +01:00
aumgn
d82111a4fc Fix a NPE with brush using a global mask and no brush mask 2012-03-15 16:59:02 +01:00
TomyLobo
fcd792191a Fixed for latest SpoutAPI. 2012-03-15 10:34:30 +01:00
TomyLobo
4ad330a958 Fixed //shift not updating polygonal regions properly. 2012-03-15 09:05:47 +01:00
aumgn
857f721bb5 Add support for expand with reverse dir for Cylinder & Ellipsoid 2012-03-15 08:51:37 +01:00
aumgn
760f77e681 Make inset/outset use varargs contract/expand, so they can be used with cylinders and ellipses. 2012-03-15 08:31:40 +01:00
aumgn
8506bb437e Deprecate expand/contract(Vector) in favor of varargs versions
This keeps things simpler by not dealing with redundant implementations
for single change and multiple changes.
This also let regions handle related changes in a more efficient way
(for example recalculates region components only when needed).
2012-03-15 08:31:39 +01:00
aumgn
1359a7fada Implement contract/expand(Vector...) for Cylinder & Ellipsoid 2012-03-15 08:31:30 +01:00
aumgn
0346228310 Add positive() to Vector and Vector2D 2012-03-15 08:29:27 +01:00
TomyLobo
85cdd49593 In WorldGuard, teleport/spawn location yaw/pitch should now work. 2012-03-12 16:40:02 +01:00
TomyLobo
b8e9f6bb77 Updated to new SpoutAPI version. 2012-03-12 10:23:02 +01:00
TomyLobo
255b04e13d Added a Location class and conversion utilities.
This is required for the latest WorldGuard version
2012-03-12 10:23:02 +01:00
TomyLobo
bc94f8f973 Removed an unused import. 2012-03-11 14:27:04 +01:00
zml2008
4328be282c Register command permissions, integrate with the Bukkit help API
Help API support requires a fix in Bukkit to work fully
Allow annotation-free registering of commands with other plugins
2012-03-09 23:16:50 -08:00
Wizjany
956b3dd02f Added Iron Golems and Ocelots to MobType. 2012-03-09 19:06:38 -05:00
SpectralEdge
94619e3fe4 Added default radius setting for butcher and added permissions for killing pets, npcs, and non hostile animals. 2012-03-06 16:07:18 -08:00
Meaglin
8aabfb0c67 Implemented new Anvil saving format, fixed old chunk saving format.
- Added 'Chunk' Interface.
 - Moved old 'Chunk' to 'OldChunk' and replaced dynamic world height reference with '128.
 - Added 'AnvilChunk' implementing the new anvil chunk format.
 - Added temp fixes to FileMcRegionChunkStore.java, TrueZipMcRegionChunkStore.java and ZippedMcRegionChunkStore.java too allow them to read .mca files.
 - Added the new 'IntArrayTag' since the new heightmap tag wasn't recognized.
 - Moved 'getChildTag' to 'NBTUtils'.
2012-03-06 22:41:49 +01:00
zml2008
3e60761326 Reduce excess casting 2012-03-03 16:47:22 -08:00
zml2008
40aa6aca60 Use the correct Map<String, Tag> when writing enchantments 2012-03-03 16:47:22 -08:00
TomyLobo
4e91f4e988 No longer using deprecated stuff. 2012-03-02 19:57:32 +01:00
md-5
f265a93913 Bukkit puts out EXACTLY the same message, therefore we don't have to. 2012-03-02 20:57:59 +11:00
zml2008
c58276354e Fix duplicate WEPIF message 2012-03-01 21:32:33 -08:00
zml2008
373e4b90c9 Clean up some stray 128 values and update the defaults 2012-03-01 20:47:19 -08:00
zml2008
87e40141c6 Remove a bit of trailing whitespace 2012-03-01 20:33:04 -08:00
zml2008
742b6b61fa Check for null in ItemStacks 2012-03-01 20:33:03 -08:00
zml2008
a62cf3a059 Updated for new 1.2 blocks 2012-03-01 20:33:03 -08:00
Meaglin
4afd2944db Fix Dispensers, Furnaces and remove redundant casts. 2012-03-01 20:33:03 -08:00
Meaglin
31e645d500 Fix restoring enchantments from snapshots/schematics. 2012-03-01 20:33:02 -08:00
sk89q
da75d0cef4 Made tree planter tool try 10 times to make the tree before giving up. 2012-03-01 20:15:39 -08:00
desht
29c1559f70 Feel free to shoot this down, but it looks like the replace() call in StringUtil.lookup() should really be replaceAll(). "[ _]" looks like a regular expression to me, and one that makes sense. 2012-02-21 10:25:14 +00:00
TomyLobo
247e8b163d Removed the com.sk89q.bukkit.migration package and LegacyPermissionsProviderWrapper.
This restores compatibility with the latest Bukkit builds.
2012-02-20 14:33:09 +01:00
TomyLobo
20315f10ef Fixed some warnings.
Bad zml, baaaaaad.
2012-02-20 14:33:09 +01:00
zml2008
22b4d0adfb Updated for SpoutAPI entity changes 2012-02-15 20:59:13 -08:00
zml2008
0b548b2bac Have BukkitWorld.simulateBlockMine use Bukkit's dropNaturally 2012-02-11 15:46:33 -08:00
zml2008
9f1cc0674d Fixed EditSession.makeCylinder's mimimum height check 2012-02-11 15:27:46 -08:00
zml2008
0525112293 Fixed /scriptname.js and no-double-slash settings not working 2012-02-11 14:02:03 -08:00
zml2008
1772d02d80 Made BlockBag use WorldVectors for add(Single)SourcePosition 2012-02-07 17:25:55 -08:00
zml2008
1f921779fa Fixed the replaceBlocks that takes a Pattern too. Closes #1083. 2012-02-07 17:14:14 -08:00
TomyLobo
ea4ee34810 Fixed north face not being set with non-singleblockpatterns. 2012-02-07 00:37:52 +01:00
sk89q
09f3364d9f Moved the block data check to LocalWorld, adding preliminary support for custom blocks.
All unknown blocks are now assumed to carry data, and so this will also future proof WorldEdit (for the immediate future). However, be aware that full custom block support requires carrying TileEntity data (and perhaps other data) and that is not yet supported.
2012-02-05 17:47:09 -08:00
zml2008
4bb5b56da8 Correctly check for null values in EditSession.replaceBlocks() 2012-02-05 16:26:19 -08:00
zml2008
2f2d3f8045 Lookup by id if the string passed to Block/ItemType.lookup() is an integer 2012-02-04 21:04:20 -08:00
zml2008
0bea058328 Fixed //replace. Closes #1069 2012-02-04 15:23:08 -08:00
zml2008
da6ccd1f98 Update for SpoutAPI exception changes 2012-02-02 17:31:06 -08:00
TomyLobo
aaac36b1cc Factored lookup code from BlockType and ItemType into a method in StringUtil. 2012-01-31 17:01:06 +01:00
TomyLobo
d2c64e9304 BaseBlock changes
- Changed up EditSession.replaceBlocks to make BaseBlock.inIterable unnecessary.
- Returned BaseBlock.inIterable to its old state and deprecated it.
- Renamed the old BaseBlock.equals to equalsFuzzy, changed the parameter type and took the casts and type checks out.
- Made a new BaseBlock.equals that is consistent with the rules java prescribes.
2012-01-31 16:57:40 +01:00
zml2008
ffa2824c4d Properly escape cuipattern 2012-01-29 16:22:04 -08:00
zml2008
49678720c6 Only dump with comments if using YAMLFormat.EXTENDED 2012-01-26 18:16:05 -08:00
zml2008
71fc98ba1c Fix handling of empty strings passed to Block/ItemType 2012-01-24 19:27:17 -08:00
zml2008
29fd98879d Improved formatting and performance of YAMLProcessor when no comments are present 2012-01-24 15:21:44 -08:00
TomyLobo
a7c75285d9 Fixed for new SpoutAPI version. 2012-01-24 03:49:59 +01:00
zml2008
483edd76bd Removed redundant PermissionsResolver.load() call 2012-01-22 21:28:19 -08:00
zml2008
3d0c045cd4 Added bPermissions support 2012-01-22 21:26:53 -08:00
zml2008
9830d9d326 Revert "Using trove collections for most internal stuff, using array access in BlockType and ItemType"
This reverts commit 410ac65c6a.
This has been causing compatibility issues with Spout. I haven't been ble to reproduce, but until somebody figures out why, this gets to go
2012-01-22 19:04:56 -08:00
TomyLobo
ca817e4e11 Optimized BaseBlock.inIterable a bit. 2012-01-23 03:26:52 +01:00
TomyLobo
06e9a3b175 Removed Polygonal2DRegionIterator. 2012-01-23 02:00:24 +01:00
Ferreira Christopher
eee02565ca Fix NPE in CylinderRegion 2012-01-22 12:02:11 +01:00
Krzysztof Litka
8a23e4232b Updated to Spout API changes 2012-01-21 21:48:59 +01:00
TomyLobo
8aa65fd7f4 License block changes
Added some missing license blocks
Added "and contributors" to all copyright notices.
Added $Id$ to files that were still missing it.
Changed "All rights reserved" to GPLv3 on Injector.java.
2012-01-20 08:24:32 +01:00
sk89q
5746831818 Revert "Removed support for Permissions2/3." Reason: http://pastebin.com/jTZEJVxJ
This reverts commit efb7b3509a.
2012-01-19 21:33:12 -08:00
zml2008
6134d2b868 Updated for slightly cleaner event handler syntax 2012-01-19 15:22:42 -08:00
zml2008
6d8be92e45 Update for spoutapi event changes 2012-01-18 08:55:25 -08:00
TomyLobo
4e4a5a02c9 Updated the remaining Listeners to the new event system. 2012-01-18 17:50:07 +01:00
zml2008
edc955c5b6 Updated for Bukkit's new events system 2012-01-18 08:06:20 -08:00
zml2008
ad9d85e50f This should either fix errors people have been having with Trove, or consistently break Spout
Probably the first
2012-01-17 19:50:57 -08:00
TomyLobo
947c37f85e Fixed a warning about an unused import. 2012-01-18 03:33:49 +01:00
zml2008
410ac65c6a Using trove collections for most internal stuff, using array access in BlockType and ItemType 2012-01-16 19:27:18 -08:00
zml2008
31bd786fdf Fix some piston operations where pistons have their state toggled mid-operation 2012-01-16 16:49:54 -08:00
zml2008
efb7b3509a Removed support for Permissions2/3 2012-01-16 10:26:45 -08:00
zml2008
3942410ba8 Implemented comment support for root-level keys based on @ZerothAngel's AnnotatedYAMLConfiguration 2012-01-14 22:16:14 -08:00
zml2008
28d29d3927 Added the spawn egg from 1.1 2012-01-14 18:03:54 -08:00
zml2008
e719508698 Implemented inventory handling for SpoutAPI 2012-01-14 17:32:07 -08:00
zml2008
b4a170b265 Updated for SpoutAPI changes, again. 2012-01-14 16:56:36 -08:00
zml2008
a6bba00f77 A few documentation improvements. 2012-01-10 22:30:07 -08:00
zml2008
17cdbcac12 Improved formatting of YAMLProcessor output 2012-01-10 15:10:17 -08:00
zml2008
7922c437bf Allow copying item stacks with damage of > Byte.MAX_VALUE. Closes #972 2012-01-08 21:31:57 -08:00
zml2008
68c821d8a6 Updated for new SpoutAPI command methods 2012-01-08 21:11:13 -08:00
zml2008
c0d13e9b7d Updated for package changes in SpoutAPI 2012-01-08 17:05:35 -08:00
zml2008
9c3634d93d Updated for SpoutAPI Material changes 2012-01-08 11:49:01 -08:00
TomyLobo
4890c1ef9c Optimized Vector[2D].containedWithin and Vector.equals slightly. 2012-01-08 16:30:43 +01:00
TomyLobo
99b0345ca6 Fixed a javadoc in Vector.java. 2012-01-08 16:30:43 +01:00
zml2008
750e525806 Added permissions support for SpoutPlayer 2012-01-07 22:15:32 -08:00
TomyLobo
e1428602af Fixed Vector.cross and optimized the Vector tests slightly. 2012-01-08 03:21:35 +01:00
TomyLobo
e810113ea0 Fixed some warnings and removed Bukkit/SpoutWorld.toLocation(pt) (replaced it by a call to the according Bukkit/SpoutUtil method) 2012-01-06 18:17:04 +01:00
TomyLobo
f4ba28268a Possibly fixed conflicts with other plugins since dynamic command registration was added. 2012-01-06 17:40:15 +01:00
zml2008
3510999d25 Fixed some spout compatibility issues. 2012-01-05 21:15:59 -08:00
zml2008
37da1fec40 Added initial SpoutAPI compatibility 2012-01-05 20:58:00 -08:00
TomyLobo
12dbcf6bbc Added Vector2D.isCollinearWith(Vector2D other).
Also added a test for it.
2012-01-05 22:13:21 +01:00
TomyLobo
450feb6630 Added Vector.isCollinearWith(Vector other).
Also added a test for it.
2012-01-05 21:27:17 +01:00
TomyLobo
ef3aeda0dc Added vararg expand and contract overload to Region and AbstractRegion. 2012-01-05 21:06:40 +01:00
TomyLobo
e4d3f70594 Vector changes.
- Clarified some javadocs
- Optimized toBlockPoint and made it return a BlockVector instead of a Vector.
- Changed some whitespace
2012-01-05 16:08:53 +01:00
TomyLobo
8c68cdf4a8 Fixed Vector[2D].transform2D not using the aboutX/Z arguments properly. 2012-01-05 15:57:54 +01:00
TomyLobo
a7530b7f89 Added Vector.getMidpoint 2012-01-05 15:35:06 +01:00
TomyLobo
555758288b Added BlockVector[2D].toBlockVector[2D] overrrides.
This returns the current object, for an instant speed boost :)
2012-01-05 15:32:53 +01:00
Yetanotherx
8a24fd9741 Add a cylindrical region selector.
- Supports shift
- Supports expand/contract on the y axis
- getArea is slightly inaccurate, but more accuracy would mean more CPU usage.
- Displays as a cuboid in legacy mode.
2012-01-03 23:35:29 +01:00
TomyLobo
0138cd7f1c EllipsoidRegion's constructor now takes radius, not offset radius. 2012-01-03 17:40:36 +01:00
TomyLobo
3a828c9759 Added Region.shift
- Provided a default implementation using expand+contract in AbstractRegion
- Overrid the implementation in the subtypes
2012-01-03 17:40:36 +01:00
TomyLobo
4d708a5003 Extracted an AbstractRegion class with some common functionality of all the region types. 2012-01-03 16:35:19 +01:00
TomyLobo
2cc0087524 Made Polygonal2DRegion(LocalWorld) invoke one of the other constructors. 2012-01-03 16:09:38 +01:00
TomyLobo
082a1995db Moved EllipsoidRegion's iterator into a separate class called RegionIterator. 2012-01-03 14:26:43 +01:00
TomyLobo
eafde8cc49 Added Vector2D.toVector(double y). 2012-01-03 14:26:43 +01:00
TomyLobo
7c71617dbf Renamed Polygonal2DRegion.getMin/MaxY to getMinimum/MaximumY. 2012-01-03 04:44:34 +01:00
Yetanotherx
b96ef7b620 Allow conversion from an old region to ellipsoid when using //sel. 2012-01-02 22:15:04 -05:00
TomyLobo
c099ae5eb5 Added floor, ceil and round to Vector and Vector2D. 2012-01-03 03:54:01 +01:00
TomyLobo
e598f8eaa0 Made the fields of Polygonal2DRegionSelector private. 2012-01-03 03:42:39 +01:00
TomyLobo
b05a72fea1 Made the fields in Polygonal2DRegion private. 2012-01-03 03:20:19 +01:00
TomyLobo
978d499282 Added various methods to Vector2D.
- Several overloads of add, subtract, multiply and divide
- length, lengthSq, distance, distanceSq, normalize, dot, containedWithin, containedWithinBlock and transform2D
- static methods getMinimum and getMaximum
2012-01-03 01:13:10 +01:00
TomyLobo
9ddbcf0395 Improved Vector.getMinimum and Vector.getMaximum. 2012-01-03 01:13:09 +01:00
TomyLobo
6bbf167cb4 Moved Vector.dot further up in the file and added Vector.cross. 2012-01-03 01:06:15 +01:00
TomyLobo
4500f93a1b Fixed Vector.containedWithinBlock(min, max) and Vector2D.equals(Vector2D) 2012-01-03 00:58:00 +01:00
TomyLobo
f11415f451 Added Vector.toVector2D and Vector2D.toVector. 2012-01-03 00:41:25 +01:00
TomyLobo
f2e26b07ec Some region selection fixes
- CuboidSelection no longer deals with IncompleteRegionExceptions
- Fixed Polygonal2DSelection not passing its region to the selector
- Fixed Polygonal2DRegion not cloning the list it receives in its constructor
- Gave PolygonalRegionSelector a new constructor where it takes a list of points
2012-01-01 14:50:26 +01:00
Yetanotherx
3b87953da0 Add cuiVersion to LocalSession and set it via incoming CUI event
Refactor region selectors to handle legacy versions a bit better.
Because chat doesn't allow the section sign to be sent, I have to send non-color codes. Meh.
closes #158
2011-12-31 22:31:05 -08:00
TomyLobo
616f9a2360 Added support for ellipsoid and sphere selections.
//sel ellipsoid, //sel sphere.
2011-12-30 12:02:15 +01:00
TomyLobo
45655e1189 Added a legacy type id system to CUI.
Selection types can send fallback typeids and information now, for older WECUI versions to use.
2011-12-30 12:02:15 +01:00
TomyLobo
0b5c8748b5 Fixed some warnings. 2011-12-30 10:46:12 +01:00
zml2008
4fb44ebc1d Added more flexibility to the Bukkit dynamic command registration system. 2011-12-29 13:59:48 -08:00
zml2008
76f1ea9cf2 Added a gravity brush. 2011-12-28 02:04:27 -08:00