MattBDev
02886b0387
Updated the WorldEdit license using find and replace
2020-08-24 21:31:47 -04:00
MattBDev
ce078aad70
Updated many exception classes
2020-08-24 21:29:34 -04:00
MattBDev
75a18b9d5b
Update BukkitImplLoader
2020-08-24 21:20:18 -04:00
MattBDev
fd8cf1ebba
Merge branch '1.16' of https://github.com/IntellectualSites/FastAsyncWorldEdit into 1.16
2020-08-24 21:17:53 -04:00
N0tMyFaultOG
c0dee5caee
Fixes #579
2020-08-24 21:39:41 +02:00
MattBDev
fd336feb46
Upstream merge of TranslationManager and ResourceLoader
2020-08-24 12:38:30 -04:00
N0tMyFaultOG
6cb8352686
1.16.2
...
- My IJ is broke but this should work. Dunno if I got all nms changes, but we will see.
2020-08-23 17:18:29 +02:00
NotMyFault
1e070b3a71
Merge pull request #518 from aurorasmiles/fixEntities
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start reimplementing entities
2020-08-21 18:27:25 +02:00
NotMyFault
75cbae8261
Merge pull request #568 from HazelTheWitch/fix-spline-sweep
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Fixed NullPointerException in Spline and Sweep brush
2020-08-21 18:25:09 +02:00
NotMyFault
c8a9919c63
Merge pull request #569 from IntellectualSites/feature/better-noise
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Feature/better noise
2020-08-21 18:20:30 +02:00
Hazel Trinity
c725dd0b18
Uses setDirection
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SweepBrush.java should be correct
2020-08-19 10:13:41 -07:00
aurorasmiles
947871281f
Fix styling issues
2020-08-19 11:08:59 +02:00
MattBDev
49f1658f0b
Merge remote-tracking branch 'origin/1.16' into 1.16
2020-08-18 15:50:00 -04:00
MattBDev
79b5612311
Upstream merge of the region package and things that may have broken with it.
2020-08-18 15:48:31 -04:00
MattBDev
de34047365
Upstream merge of the registry package
2020-08-18 13:46:14 -04:00
MattBDev
72a4bb3552
Upstream merge of the scripting package
2020-08-18 13:43:18 -04:00
Hazel Trinity
73d70527f3
Signed angles
2020-08-16 16:05:09 -07:00
Hazel Trinity
5a482f4d38
Fixed argument exception
...
If someone knows better please tell
2020-08-16 15:40:53 -07:00
Aurora
e74cb33847
comment biome change output back in
2020-08-16 17:05:09 +02:00
Aurora
3aa041aa7e
Merge remote-tracking branch 'upstream/1.16' into fixEntities
2020-08-16 17:01:45 +02:00
Hazel Trinity
054e60729b
Slightly better angle calculation
2020-08-16 02:15:05 -07:00
Hazel Trinity
5c32cc17a2
Used Reparameterized Interpolation
2020-08-16 01:11:12 -07:00
Hazel Trinity
e5f092c3ef
Updated ClipboardSpline paste
2020-08-16 01:10:51 -07:00
Hazel Trinity
cd0dac813c
Incorrectly rounding results.
2020-08-15 23:39:30 -07:00
Hazel Trinity
e51f6e562d
Sweep brush semi-fix
2020-08-15 14:20:47 -07:00
N0tMyFaultOG
5f2d60deb3
Remove dead translations, Crowdin ftw
2020-08-15 19:51:15 +02:00
Hazel Trinity
da9c4ad543
Handle null case in equality checking BlockVector3+DFSNode
2020-08-15 09:28:39 -07:00
Hannes Greule
da9d85e427
Point out API usage of RandomCollection
2020-08-15 18:05:26 +02:00
Hannes Greule
6fb202443b
Clean up RandomCollection architecture
2020-08-15 13:18:14 +02:00
Hannes Greule
bb05bd24d9
Implement more noise patterns
2020-08-15 13:17:44 +02:00
Hazel Trinity
b7e9547cd5
Fixed NullPointerException in Spline and Sweep brush
2020-08-14 19:04:11 -07:00
MattBDev
4041b2aa1d
Updated Math package with upstream and formatted code
2020-08-14 20:49:59 -04:00
MattBDev
69e547688b
Updated WNA package with upstream
2020-08-14 20:25:21 -04:00
MattBDev
0a07599abf
Update build files and NOTICE.txt
2020-08-14 15:29:15 -04:00
N0tMyFaultOG
bbff5c60b2
Fix metrics
2020-08-14 15:04:06 -04:00
Hannes Greule
dcdb42eadb
Fix NPE on AbstractRegion#equals
2020-08-06 23:53:24 +02:00
wea_ondara
b582d3f70d
fix compile error
2020-08-03 17:43:36 +02:00
wea_ondara
1097ac7889
remove entity properly
2020-08-03 17:35:53 +02:00
wea_ondara
9b95343601
keep original constructor to not break plugin that use the api
2020-08-03 17:34:06 +02:00
wea_ondara
629a237fb5
set forge uuid values
2020-08-03 17:27:08 +02:00
NotMyFault
3b7f7237b8
Improve debugpaste declaration
2020-08-01 23:30:48 +02:00
N0tMyFaultOG
7704ec5cd4
Fix paste service interacting with EH's paste service
...
We need to differ here between our own and EH or we break pastes from WorldGuard or any other EH software.
2020-08-01 13:52:54 +02:00
N0tMyFaultOG
b01e1be21b
Add more information to the debugpaste
2020-07-31 20:16:01 +02:00
wea_ondara
bf09d6922c
fix //move -e
2020-07-30 14:19:04 +02:00
wea_ondara
3c70cdc9fd
more cleanup
2020-07-29 22:47:47 +02:00
wea_ondara
ae95ad8fe7
cleanup
2020-07-29 22:45:55 +02:00
wea_ondara
ae23794b43
fix //cut -e
2020-07-29 22:43:52 +02:00
wea_ondara
26110d336b
cleanup
2020-07-27 23:54:41 +02:00
wea_ondara
24fbd21ff1
added missing entity functions; all or nothing; and nothing did not work
2020-07-27 23:51:26 +02:00
wea_ondara
84d2c8f2ce
fix redo exception; fix positioning of entities in redo
2020-07-26 19:52:03 +02:00
wea_ondara
51cdd66c62
fix imports
2020-07-26 19:08:35 +02:00
wea_ondara
f24ad69f8f
fix entity paste location offsets
2020-07-26 19:05:32 +02:00
Aurora
b411ea9af4
Merge branch '1.16' of https://github.com/IntellectualSites/FastAsyncWorldEdit into fixEntities
2020-07-26 19:03:46 +02:00
wea_ondara
a38c82304a
fix rotation of entities in clipboard
2020-07-26 18:26:21 +02:00
wea_ondara
950f343339
fix entity undo; amend constants
2020-07-26 15:54:02 +02:00
wea_ondara
50971ee311
fix entity undo
2020-07-26 15:52:51 +02:00
MattBDev
99745b8e59
Fix piston breaking
2020-07-15 13:05:55 -04:00
MattBDev
db3718e092
Merge remote-tracking branch 'origin/1.16' into 1.16
2020-07-14 19:18:06 -04:00
Hannes Greule
eb74c7307c
Fix blob brush doing weird things due to mutable vectors
2020-07-14 21:32:16 +02:00
MattBDev
3bc692ff11
Part 1 of upstream merge and format
2020-07-13 22:50:59 -04:00
MattBDev
204de7eab5
Add new annotations from upstream
2020-07-13 15:02:35 -04:00
MattBDev
1e80c0429a
Merge remote-tracking branch 'origin/1.16' into 1.16
2020-07-13 13:09:55 -04:00
N0tMyFaultOG
da96365504
Updating a few links
2020-07-13 13:13:43 +02:00
Hannes Greule
11e762f07a
Add basic angle mask suggestions
...
Mask suggestions are a bit broken in general so this doesn't change much
2020-07-13 11:15:01 +02:00
Hannes Greule
7198c03cd3
Reimplement angle mask parsing
2020-07-13 02:25:30 +02:00
Hannes Greule
8e33ff9549
Make mask parsing actually working
2020-07-13 02:18:05 +02:00
Octavia Togami
4c299bc0b8
Replace setPosition with trySetPosition ( #1403 )
...
Allows cancellation information to be fed back into the ascend/descend
algorithms.
(cherry picked from commit 71e104bcb187a5313e88dda5df79059c8ffbc1fe)
2020-07-10 13:22:48 -04:00
NotMyFault
c82fec931a
Update discord link at debugpaste
2020-07-09 23:43:48 +02:00
dordsor21
33b2b634ac
Allow specific P2 queue hooks to be disabled
2020-07-09 22:14:24 +01:00
MattBDev
6d6de61560
Updated missing biomes, entities, and categories.
2020-07-06 23:54:55 -04:00
Matthew Miller
39439fb405
fix: require extent for mask parsing ( #1373 )
...
(cherry picked from commit 1ced57c301bc1c98667a260fd8b6aa128675f0d2)
2020-07-06 23:47:33 -04:00
Octavia Togami
c0bfe06e4b
Set ES6 compat flag for Rhino
...
(cherry picked from commit 849a515d4a5c02c083e5ab343db40d7eb05b2f51)
2020-07-06 23:45:28 -04:00
Hannes Greule
6fb10c3879
Make surface brush not replacing the whole world
2020-07-06 02:30:08 +02:00
Hannes Greule
ed6f3e7b4a
Implement simplex mask ( fixes #437 )
2020-07-05 11:19:48 +02:00
dordsor21
704e76eb6d
Fixes #519
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Use regex for finding colour codes
Merge styles rather than replacing and undoing our work sometimes.
2020-07-04 14:15:49 +01:00
Hannes Greule
11373c865a
Fix BlockCategoryMasks not working
2020-07-03 21:57:30 +02:00
Hannes Greule
9da4bbef5f
Fix scatter/splatter brush
2020-07-03 20:43:34 +02:00
aurorasmiles
05ef46994e
Update IChunkExtent.java
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fix Indentation
2020-07-03 20:03:34 +02:00
Aurora
bc45a112ee
Merge branch '1.16' of https://github.com/IntellectualSites/FastAsyncWorldEdit into fixEntities
2020-07-03 19:54:08 +02:00
Aurora
94b1233d98
implement entities in paste -e
2020-07-03 19:52:55 +02:00
dordsor21
77204df3f0
prevent players being teleported down a single block after some edits
2020-07-03 16:56:20 +01:00
dordsor21
e2ab87cc07
lazy //deform AIOOB fix.
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Fixes #495
2020-07-03 16:45:28 +01:00
dordsor21
f7d375c76c
Lazy heightmap range fix
2020-07-03 16:29:27 +01:00
dordsor21
9e25c736a0
Add new blocks to BlockTypes
2020-07-03 14:12:43 +01:00
dordsor21
2812841481
Add -p flag to //drain to allow kelp and watergrass to be removed.
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properly fixed #464
2020-07-03 14:01:16 +01:00
dordsor21
ea7897934f
Implement ability to use -w flag on //drain
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fixes #464
2020-07-03 13:49:17 +01:00
dordsor21
fae528ab64
add a couple more changes++
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Fixes #508
2020-07-03 13:18:09 +01:00
dordsor21
f1d4104480
Bunch of changes to help masks
2020-07-02 22:09:12 +01:00
dordsor21
18c9da372c
GetBlocks should default to air not reserved
2020-07-02 18:16:15 +01:00
dordsor21
d3afc9c65d
Update to p2 5.12.2 and implement clear pipeline
2020-07-02 14:34:05 +01:00
MattBDev
ac314fcedb
Gradle update
2020-07-01 20:06:59 -04:00
Aurora
34298f7dee
Add back the getEntity Stuff since it seems to work fine
2020-07-01 19:28:38 +02:00
MattBDev
0fb564be0c
Merge branch '1.16' of https://github.com/IntellectualSites/FastAsyncWorldEdit into 1.16
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Conflicts:
worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/wrapper/AsyncWorld.java
worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/wrapper/state/AsyncDataContainer.java
2020-07-01 12:48:12 -04:00
Aurora
9fc2387f11
Revert "start reimplementing entities"
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This reverts commit aac02ceea1
.
2020-07-01 14:54:11 +02:00
Aurora
b96d45e4e6
merge 1.16
2020-07-01 14:46:25 +02:00
dordsor21
efc1a888d8
update links, versions, etc
2020-07-01 13:17:19 +01:00
Hannes Greule
0bb6bc3563
Start reimplementation of simplex pattern ( #520 )
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* Start reimplementation of simplex pattern
* Fix suggestions
* Allow nested weighted patterns
* Add documentation and improve error handling
* Remove unnecessary code and obsolete TODOs
2020-07-01 13:01:39 +01:00
dordsor21
3b19738ea0
Merge branch '1.15' into 1.16
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# Conflicts:
# worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/adapter/mc1_16_1/BukkitGetBlocks_1_16_1.java
# worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/wrapper/AsyncWorld.java
# worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/wrapper/state/AsyncDataContainer.java
2020-07-01 12:47:04 +01:00
dordsor21
3f3c49c0a8
Looks like working block setting and removal
2020-07-01 12:41:20 +01:00
dordsor21
f84958957c
Fix various lighting issues
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fixes #496
possibly fixes #497
2020-06-30 13:44:26 +01:00
Octavia Togami
d232dc28e3
Cherry-pick WNA, minor changes. 1.16 VERY WIP
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First noticed incident of operations ruining ChunkSections. Do not build and use this unless you're testing.
Rushed some of the changes, gotta sleep. Would be nice to get a review of this one from @mattbdev and @dordsor21
2020-06-29 22:08:16 -04:00
Matthew Miller
4604aa5920
Additional work towards 1.16 compatibility
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- Very basic implementation of the SideEffects system. Will definitely need fine tuning for it to be functional, but is not considered a priority in my opinion.
- Minor changes to the World interface and World implementations related to the SideEffects system. Shouldn't be the cause of any new bugs but be on the lookout.
- Included debug in BukkitImplLoader.java to assist contributors in understanding what needs to be implemented for the adapter to load properly.
Still very WIP but we're a few steps closer. So far, this is coming along better than I anticipated. Hopefully we can keep the momentum.
2020-06-29 22:08:16 -04:00
Octavia Togami
b59b95c282
Cherry-pick WNA, minor changes. 1.16 VERY WIP
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First noticed incident of operations ruining ChunkSections. Do not build and use this unless you're testing.
Rushed some of the changes, gotta sleep. Would be nice to get a review of this one from @mattbdev and @dordsor21
2020-06-29 22:05:41 -04:00
MattBDev
2517aca66f
Removed some unnecessary code.
2020-06-28 17:31:13 -04:00
Matthew Miller
82adab77b4
Additional work towards 1.16 compatibility
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- Very basic implementation of the SideEffects system. Will definitely need fine tuning for it to be functional, but is not considered a priority in my opinion.
- Minor changes to the World interface and World implementations related to the SideEffects system. Shouldn't be the cause of any new bugs but be on the lookout.
- Included debug in BukkitImplLoader.java to assist contributors in understanding what needs to be implemented for the adapter to load properly.
Still very WIP but we're a few steps closer. So far, this is coming along better than I anticipated. Hopefully we can keep the momentum.
2020-06-26 22:14:19 -04:00
MattBDev
b7debce4d4
1.16.1 Prep work
2020-06-25 20:29:09 -04:00
Aurora
aac02ceea1
start reimplementing entities
2020-06-25 22:13:34 +02:00
NotMyFault
3d40336045
Fixes #500 , Fixes #513
2020-06-19 09:12:58 +02:00
MattBDev
437d5a2a43
Minor image brush changes
2020-06-17 22:34:55 -04:00
IronApollo
33c3cb2f33
Revert portion of "Minor cleanup" to fix history bugs
2020-06-13 14:54:07 -04:00
IronApollo
238c56a3c6
Revert "Revert matt's changes"
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This reverts commit bfcc6184ad
.
2020-06-13 14:41:36 -04:00
N0tMyFaultOG
bfcc6184ad
Revert matt's changes
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Let's not break Fawe, thanks
2020-06-13 18:48:57 +02:00
MattBDev
8105088d60
Minor cleanup
2020-06-12 21:45:49 -04:00
MattBDev
1eacb91267
Make extent public (unsafe)
2020-06-12 21:45:49 -04:00
MattBDev
8a5899459f
Use Integer.compare() instead of if statements.
2020-06-12 21:45:49 -04:00
MattBDev
9ce4a415cb
Fix errors while using the broken commands
2020-06-12 21:45:49 -04:00
MattBDev
35c2a74c52
Implement more masks
2020-06-12 21:45:49 -04:00
Matthew Miller
33adba4a6f
Use a long to refer to the volume of a region to prevent overflow ( #1350 )
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* Use a long to refer to the volume of a region, and rename the method to getVolume
* Fixed issues noted in review
* Forgot to floor
* Fixed review notes
* Can use a long here rather than BigDecimal
* Improve javadocs
* style
(cherry picked from commit 328030fd6281e58a4ea1d0cdd0a2e274da90afbe)
2020-06-12 21:45:49 -04:00
Octavia Togami
a23b182de5
Fix vector gen, always enable BlockMap tests
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The BlockMap tests got much faster, so there's no need to hide them
behind a flag.
(cherry picked from commit 1e2496af552891e3b43c5703bda8dc4129bbcc5d)
2020-06-12 21:45:49 -04:00
Octavia Togami
8d6db82764
Add licenses for test files
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(cherry picked from commit 300aad3530400124d88c0416afa6c5ddb715d717)
2020-06-12 21:45:49 -04:00
Octavia Togami
518f52ea6e
Test more of the math/collections, fix VectorPList
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Fixes #1291
(cherry picked from commit e0346ff53b8629a368cdbf62cbd347caecfae5fd)
2020-06-12 21:45:49 -04:00
MattBDev
63b81b801b
Implement remove on set/iter views of BlockMap
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Fixes #1354 .
(cherry picked from commit 637da62e34e676015aa7fbad490cf6f033e55b89)
2020-06-12 21:45:48 -04:00
MattBDev
9f6e0ebd5c
Minor changes to NMS logic
2020-06-12 21:45:48 -04:00
MattBDev
3caf53987f
Minor upstream changes
2020-06-12 21:45:48 -04:00
Aurora
5602b33b78
Fix a few links
2020-05-30 09:17:21 +02:00
dordsor21
bdc14c10c7
Fix relight and removelight ( #475 )
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* Start work on lighting engine (does not build)
* Implement getLighting
* Setting, flushing light etc works. Getting light should be working..?
* Better queue/chunk handling
* Use correct location for lighting update
* Correct set location, remove debug
* cleanup a little
* Fix fixlight
* Apply to all versions for the numpties
* Remove lighting extent if not using
* Actually bitmask blocks when setting in chunks
* Initialise Maps and Dequeues with inital size
* format
* Documentation maybe
2020-05-27 11:45:08 +01:00
dordsor21
1ff5e7761b
Comment out not working and add TODO
2020-05-27 11:39:23 +01:00
Aurora
255c20f4ad
Fix recursivePickaxe
2020-05-27 11:39:23 +01:00
Aurora
2de45458d4
Compare using BlockType, not Block for AreaPickaxe, fixes #436
2020-05-25 14:36:58 +01:00
Aurora
e23c76511d
correclty implement findFreePosition and setOnGround to fix navigation wand teleport issues
2020-05-24 20:01:28 +01:00
NotMyFault
8fa493cf9f
Update IncendoPaster.java
2020-05-21 18:30:59 +02:00
NotMyFault
35c4de3484
Fixes #427
2020-05-20 11:41:36 +02:00
dordsor21
b1b591f288
PlotSquared-Core again
2020-05-20 09:49:38 +01:00
dordsor21
9085365165
Override P2's /plot set
2020-05-20 09:44:59 +01:00
N0tMyFaultOG
ebf3cd0837
Remove duplicated translation strings
2020-05-19 14:38:53 +01:00
Orlaando
fb06c3bf39
Update SuperPickaxeCommands.java
2020-05-19 13:29:37 +01:00
NotMyFault
10ec476239
Set debug to false by default
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No need to enable it unless you are actually debugging something
2020-05-18 21:50:03 +02:00
NotMyFault
5fabd15caf
Fix superpickaxe //
2020-05-18 19:39:53 +02:00
dordsor21
5be11c541b
Put the synchronisation higher up the food chain
2020-05-14 22:32:32 +01:00
dordsor21
bdc129cf7b
Update to latest p2 v5
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(implement FAWE biome setting)
2020-05-14 16:20:17 +01:00
IronApollo
34d40cb856
Merge branch '1.15' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into 1.15
2020-05-13 17:45:17 -04:00
IronApollo
376bbe1bdb
Edit change count to default to 0 instead of -1
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Why was it ever defaulted to -1?
2020-05-13 17:45:11 -04:00
dordsor21
2ccda85772
Fix #468
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That's not how it works
2020-05-13 22:36:08 +01:00
MattBDev
1183c7c957
Fixes #466
2020-05-13 10:23:38 -04:00
dordsor21
32c30f45fe
don't read __reserved__
2020-05-12 11:00:54 +01:00
dordsor21
999b063762
Don't write reserved to schematics
2020-05-12 10:58:43 +01:00
NotMyFault
44c5ab164c
Remove whitespace
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Regarding fc537b92e0
2020-05-12 11:11:24 +02:00
MattBDev
0848e68b9f
Merge branch '1.15' of https://github.com/IntellectualSites/FastAsyncWorldEdit into 1.15
2020-05-11 17:46:55 -04:00
MattBDev
7c35477b8c
Remove Empcraft messages
2020-05-11 17:46:41 -04:00
NotMyFault
74f9b37a39
Fix missing space
2020-05-11 18:47:14 +02:00
dordsor21
be58cd42ac
Add option to disable ticking existing blocks when not fastmode
2020-05-11 16:09:31 +01:00
dordsor21
0b30ca9dcc
Merge branch '1.15' of https://github.com/IntellectualSites/FastAsyncWorldEdit into 1.15
2020-05-11 15:36:56 +01:00
dordsor21
36faf107e6
Allow fastmode to be used in a lot more places
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- Option to stop fastmode from bothering to fix existing ticking blocks
2020-05-11 15:36:52 +01:00
NotMyFault
31da111e1e
Fix anvil translation string
2020-05-11 15:07:47 +02:00
dordsor21
8c38ac0fbc
Fix #460
2020-05-11 13:38:06 +01:00
NotMyFault
4f2b0e6f4e
Fix missing space
2020-05-09 21:08:14 +02:00
NotMyFault
73f8f1a0a7
Fix wrong translation key
2020-05-09 20:58:47 +02:00
dordsor21
cb20cef0e6
Fix loading schematic from URLs
2020-05-09 16:45:42 +01:00
dordsor21
42d7419b4b
Fixes #402
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- Similar to previous commit. If the chunksection was empty, then __reserved__ was parsed to the clipboard, and then not correctly identified as air
- Now assume all __reserved__ is air when writing to clipboards
2020-05-09 13:56:41 +01:00
dordsor21
ffa25b1d9a
Fixes #452
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- ChunkSections containing only air are technically null according to NMS Chunks
- Therefore if we're replacing air, we should ignore the result of get.hasSection(layer) by using "full = true" as it returns false if the chunksection is only air
- We also then need to ensure that the masks correctly identify that the block is "air"
2020-05-09 13:39:41 +01:00
dordsor21
c757b01803
By default only allow existing blocks to tick.
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- Revert back to default FAWE behaviour where placed blocks do not tick by default (until a restart, or another edit is done in the same chunksection without changing the block)
2020-05-08 16:16:08 +01:00
dordsor21
56972ee40b
Trim performance ( #451 )
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* Increase performance slightly when trimming.
If the chunk section is all one blocks (common in plotworlds) it'll be a nice little boost.
* Cache whether blocks are ticking or not. Greatly reduces the time required to create a palette
* collapse 5 lines to 2.
* Also apply to 14 and 15 for the numpties
* Cleanup
Actually ignore the exception - remove my debug print.
Remove double semi-colon
* Apparently 1.14/15 matter too still.
2020-05-07 23:00:13 +01:00
dordsor21
a2b0a5e622
Fix offset mask (< and >)
2020-05-07 19:38:42 +01:00
IronApollo
8b1a0bbc34
Fix #417
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This commit aims to fix existing issues regarding the "0/-1 blocks affected" bug. Introducing the new LinkedFilter class allows us to use multiple filters for single-filter operations, e.g. applying a pattern to blocks while also counting the amount of blocks applied to. SetFilter.java was also removed due to not being used.
2020-05-07 12:29:18 -04:00
dordsor21
afba834b83
Don't commit murder to console or log files
2020-05-06 20:55:30 +01:00
dordsor21
0c539b4e84
Fix replace patterns
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Fixes #445 #440 #372
2020-05-06 15:50:57 +01:00
dordsor21
3abf964620
Better logic for selecting schematic format.
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- You had to specifically use //schem load <schematic>.schematic mcedit to load legacy schematics, now if you're loading .schematic it assumes you're wanting mcedit format
- If you end up attempting to load an mcedit schematic with the sponge reader it now throws an exception.
2020-05-05 16:16:27 +01:00
IronApollo
6dec0ab2ba
Override #equals method in AbstractRegion.java
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This is an attempt to fix CPU spikes which do not reduce and continue mounting until the server reaches ~300%-500% usage. This override should allow prompt equality checks for regions based on the world, the minimum point, the maximum point, and area covered by the region.
Issues found regarding this change should be quickly reported so this can be reverted and replaced with another appropriate solution.
2020-05-03 19:51:48 -04:00
dordsor21
a6f2cd0fb5
add // to mask and range
2020-05-02 18:34:49 +01:00
MattBDev
ef3642d521
Small spring cleaning
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I changed really small bits and pieces of code. If you have questions just comment and I'll answer them.
2020-04-30 16:26:52 -04:00
dordsor21
508d595b8d
Merge branch '1.15' of https://github.com/IntellectualSites/FastAsyncWorldEdit into 1.15
2020-04-29 21:30:28 +01:00
dordsor21
847d22f7d6
This seems to fix #429
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- the undo remove or add block removal adding thing.
2020-04-29 21:30:15 +01:00
IronApollo
aae760c625
Merge branch '1.15' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into 1.15
2020-04-29 14:17:48 -04:00
IronApollo
8247f78e9d
Override hashCode method in AbstractRegion
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This commit fixes the PlotSquared issue where running a PlotSquared command could result in intense lag on the main thread. This was mainly seen with running the /p info command on an extremely large plot.
Since #world can be null, the uniqueness of this hashCode is not the best, but since it's essentially just a collection of BlockVector3's, I don't believe this change will break anything. If it does, please let me know! Feedback on the uniqueness of this is welcomed.
2020-04-29 14:17:05 -04:00
Pierre Grimaud
f9a40599fb
Fix typos
2020-04-29 19:36:34 +02:00
dordsor21
fda7d00747
A more verbose fix to #329 and similar issues.
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- Re-read chunksections the first time they're "loaded" for an operation
- Reset the chunksection if there are block changes when setting blocks via reflection
- These are maybe gonna affect performance a bit? Idk. Seems to be alright for me
- These are maybe gonna make more issues? Yeah maybe, but I couldn't find any
2020-04-29 18:17:21 +01:00
MattBDev
6faa93f3d4
Merge remote-tracking branch 'origin/1.15' into 1.15
2020-04-29 10:58:57 -04:00
MattBDev
d9829614f2
Fixes #408
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The issue seems to be that a some upstream code was removed for likely "performance" reasons. Obviously, wrong since it broke stuff.
2020-04-28 22:26:16 -04:00
dordsor21
058990f6fe
schem.intellectualsites.com (points to athion.net but cnamed)
2020-04-28 11:25:24 +01:00
Octavia Togami
4307e3a671
Transpile using Babel
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This is pretty slow right now, but works as a proof-of-concept.
2020-04-27 23:18:21 -04:00
Octavia Togami
4f8ac056ab
Correct typo in region selector docs
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(cherry picked from commit 9a11c57846ab2e18faad4572d8f4655b617d9260)
2020-04-27 23:15:07 -04:00
MattBDev
aeb2820d89
Add debug message to addProcessor
2020-04-27 19:17:23 -04:00
MattBDev
b13dea19c5
Add debug messages
2020-04-27 19:04:20 -04:00
MattBDev
491be025cc
Minor changes to urls and todo's
2020-04-27 17:35:04 -04:00
dordsor21
004a60d145
allow parallel threads to be changed.
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- Interesting behaviour with forwardextendcopy stuff (move, stack etc) though.
2020-04-25 11:57:59 +01:00
Octavia Togami
864d160102
Update Piston to fix bugs
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Closes #1292 via Piston fixes.
(cherry picked from commit dc56b602c0367fbd24f954de2b8be4e864add59f)
2020-04-24 16:05:15 -04:00
Octavia Togami
3426e0103b
Make the null-result case visible to the user
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Fixes #1303 .
(cherry picked from commit 83438644dcdc470517f67c0d55ff4889f71cc435)
2020-04-24 15:57:34 -04:00
wizjany
ee3a30d582
Don't suggest default namespaces.
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This just ends adding a lot of `minecraft:` to otherwise short commands.
(cherry picked from commit d2601851835201d11e5805250ecffc703d0b0cd6)
2020-04-24 15:57:07 -04:00
chickeneer
396b03edf7
Add compatibility handlers for beds and banners for MCEdit Schematics ( #561 )
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* Add compatibility handlers for beds and banners
* IntTag#getValue does not return null so do not check that
(cherry picked from commit 53ac21aa8723d71040d580902cfeae551a9cabf6)
2020-04-24 15:56:22 -04:00
MattBDev
77a2f1bc41
Remove unneeded repository
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PlotSquared 4 and PlotSquared 5 are both on the same maven repo
2020-04-24 15:54:40 -04:00
dordsor21
820ae19dc2
Read processors in reverse order.
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- EditSessionBuilder always assigns the history processors before the limit extents, meaning the limit did not get properly flushed to history, but because spigot is notified of the changes after the processes have taken place, the correct edit was displayed to the player and placed into the world.
- This might break other stuff...
2020-04-23 23:46:43 +01:00
dordsor21
69bd0274dd
Fix undo for stack, move
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- Most/anything using ForwardCopyExtent basically
2020-04-23 17:07:34 +01:00
dordsor21
29b82d4e51
Remove a load of soft errors in EditSession.
2020-04-23 17:07:01 +01:00
dordsor21
c714e26f68
Reformat paste in ClipboardCommands because it was ugly
2020-04-23 17:01:17 +01:00
dordsor21
8bde932354
Add p2 v4 compat.
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Anyone that hasn't built FAWE before won't be able to build it again as the v4 repo doesn't exist - it relies on local gradle cache.
2020-04-22 08:10:17 +01:00
NotMyFault
9636f35e45
Fix typo
2020-04-21 16:43:25 +02:00
dordsor21
952aaf8b43
Fix p2 compatibility and replace empcraft.com/maven2
2020-04-21 11:39:42 +01:00
dordsor21
330fc39dde
Further non-standard selection fixes as per #393
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- Fix incorrect usage of initChunk (it's run in the right place now)
- Fix poorly implemented //sel sphere "improvements"
2020-04-19 19:46:41 +01:00
dordsor21
b52fc46f19
Regarding #393
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- Fix CharFilterBlock not being properly created (the chunk X and Z were never set)
- Replace BlockVector3#divide with bitshift because you can't divide down and then bitshift back up with the correct results for negative values
2020-04-19 13:56:02 +01:00
dordsor21
7b9a64e9a6
add a bunch of // aliases for commands
2020-04-19 11:43:30 +01:00