Commit Graph

1024 Commits

Author SHA1 Message Date
Albert Pham
142f5c8e5c Changed WorldEdit to use the new dispatcher. 2013-06-18 14:51:42 -07:00
wizjany
5895b492da Horrible 0-day fix. Super important to upgrade.
Actually just a typo.
2013-06-03 16:54:14 -04:00
wizjany
fb96ced3bf Add coordinate argument to //chunk command. 2013-06-03 15:55:17 -04:00
Albert Pham
10c43a9c9f Made McRegionReader.getChunkInputStream() throw a DataException instead of returning a null when an ungenerated chunk is encountered. 2013-06-02 12:14:56 -07:00
wizjany
ca06489e11 Don't spam chat when a different type of vector is given to the Selector. 2013-05-16 02:02:09 -04:00
wizjany
94dbfa3b85 Be less lazy handling MobSpawnerBlock tags. (Although once again, no one should actually being using this class.) 2013-05-12 13:23:31 -04:00
wizjany
fad30ff23b Update for CraftBukkit 1.5.2 package. 2013-04-30 20:54:59 -04:00
wizjany
f213bb73e8 Added pistons (retracted only) to cycler tool. 2013-04-18 16:56:09 -04:00
wizjany
102a149dbb Fix setbiome issue and tweak a few block names. 2013-04-09 17:17:15 -04:00
wizjany
e7ae3b4ddf Fix setting blocks that used multiple TileEntities on one block id.
Since forge added support for this feature, we need to double-pass
on setting block data values to preserve both TileEntity type and
block orientations.
Users using MCPC may need to remove their old MCPC nmsblock class
before the new one is used correctly. (Although it was only added
in a dev build)
2013-03-30 15:50:21 -04:00
wizjany
2846119f08 Make //setbiome respect global mask, if set to a biome mask 2013-03-28 19:53:42 -04:00
wizjany
51515473bc Allow remove command to be used from console 2013-03-26 00:56:42 -04:00
wizjany
0e8508847e Added hoppers to block data info 2013-03-25 10:24:18 -04:00
wizjany
58a7a2ed4f Prepare for MC 1.5.1 (specifically, Bukkit renames). 2013-03-20 17:40:22 -04:00
wizjany
422cba101d Fix NPE in mob spawner blocks on non-bukkit implementations 2013-03-17 22:11:29 -04:00
wizjany
1af61f827b Fix block setting while not in fast mode 2013-03-17 21:38:13 -04:00
wizjany
83d5e2fd22 Fix block rotations 2013-03-17 11:11:41 -04:00
wizjany
6c35d20306 Use correct method and mask to set blocks. 2013-03-16 17:15:00 -04:00
wizjany
0d52d22bd8 Fix for minecart naming 2013-03-16 12:23:22 -04:00
wizjany
3eb821ffed Added names for new items 2013-03-16 02:18:07 -04:00
wizjany
c042f7829a Fixed equalsFuzzy returning true when it shouldn't 2013-03-15 22:25:57 -04:00
wizjany
e1fac30e62 Updated changelog for 5.5.2 2013-03-15 15:38:02 -04:00
wizjany
db9808cfd1 Update nmsblock classes for 1.5 2013-03-15 15:10:23 -04:00
Wizjany
94ef1591e8 Update for MC 1.5 2013-03-14 21:03:14 -04:00
kgamecarter
ca1cecbdf4 Fix //flip using incorrect block directions. 2013-03-14 19:29:28 -04:00
Albert Pham
184d02d2e3 Updated BukkitWorld NMS fields to be static.
This prevents attempts at loading the proper NMS compatibility classes from occurring more than once.
2013-03-12 18:05:14 -07:00
Albert Pham
33d0d7cd6c Fixed WORLDEDIT-2717, max-blocks-changed . maximum overriden by default
min(default_limit, max_limit) meant that the max limit was really default_limit when the default was less than the max
2013-03-12 14:07:25 -07:00
wizjany
8efb995667 Use actual data for skull blocks 2013-03-09 19:33:31 -05:00
Wizjany
6c6f965ac7 Revert "Made //undo and //redo disregard global masks."
This does nothing and neither did the original code. Disregard previous notice.
This reverts commit cfb19eba9b.
2013-03-03 23:44:53 -05:00
Albert Pham
da6103c33e Fixed WORLDEDIT-2707, regex in WorldEdit.getBlockPattern()
Regex in WorldEdit.getBlockPattern() was overly complex.
2013-02-25 00:14:17 -08:00
Wizjany
1be3320bcf Fix 4096 block id support in restore and schematic. (for real this time) 2013-02-24 14:57:34 -05:00
Wizjany
31de2a3a09 Update PropertiesConfiguration. Catch potential NPE. 2013-02-24 01:53:14 -05:00
Albert Pham
e17a35bb15 Chunk's Add section stores the first block in the lowest nibble 2013-02-23 22:39:59 -08:00
Albert Pham
02abf41b83 Fixed AddBlocks (again) and simplified expression.
Herpy derpy, >> 2 is not divide by 2, and I am not sure what I was thinking with the double shift.
2013-02-23 22:19:51 -08:00
Wizjany
02b85a0034 Change cycler tool behavior with logs.
- Now works with jungle logs.
- Cycling forward (r-click) cycles through bark types (oak, spruce..)
- Cycling backward (l-click) cycles through orientations (upright, both
  sides, and the "all six sides" texture)
2013-02-21 21:57:54 -05:00
Wizjany
ef62a60fff Add new(ish) tags to MobSpawnerBlock (not supported by bukkit api atm) 2013-01-31 15:23:08 -05:00
Wizjany
eb489bd21d Add wooden buttons to BlockData 2013-01-31 12:46:32 -05:00
Wizjany
87daba207a The idea was not to spam.
Really, I don't care what's wrong with you, class file.
2013-01-27 03:03:50 -05:00
Wizjany
9bb7968358 Make forest and pumpkin gens respect toggleplace. Make pumpkin gen have random faces. 2013-01-27 03:03:05 -05:00
Wizjany
5b0af07c3c Don't spam if we can't find a Nms Block 2013-01-20 02:10:05 -05:00
Wizjany
19d7beaf39 Added NmsBlocks for MCPC+ running MC 1.4.7.
Also fixed an issue with creative mode inventory usage not updating when
gamemode changed.
2013-01-20 01:44:29 -05:00
Wizjany
6abd48ab08 Add a config setting to allow creative mode players to override inventory setting. 2013-01-19 19:06:55 -05:00
Wizjany
89bdd8d9ba Tie up lose ends with NmsBlock class loading. 2013-01-19 18:33:23 -05:00
Wizjany
d64a16da48 Remove /search as an alias of //searchitem 2013-01-19 17:00:48 -05:00
OdiumxXx
0f77cb357b Fixed ContainerBlocks spilling items when edited.
Fixed ContainerBlocks spilling items when edited, which caused an Item Duplication Exploit.

http://youtrack.sk89q.com/issue/WORLDEDIT-2381 - [Now Resolved]
2013-01-19 09:41:04 -05:00
Wizjany
e5d34a9d2c Merge korikisulda's butcher brush.
Additionally made it work with //butcher flags (added as an argument)
as well as respecting the max butcher radius if the player has the permission.
2013-01-19 09:35:47 -05:00
Wizjany
d78bbc4f68 Merge Moo0's data flag for distr.
Also added data flag to //count.
  //count -d 35 will now only search for white wool.
  //count 35:5 will only search for green wool.
  //count 35 will work as normal.
  //count 35:-1 will also work.
2013-01-19 09:31:00 -05:00
DerFlash
c2154b0f86 Catch Exception when using converted maps with 128 blocks height 2013-01-18 21:18:08 -05:00
Wizjany
4320e1a201 Restore usage of pre-Anvil chunks for snapshots. 2013-01-18 21:16:45 -05:00
Wizjany
ad349aecb1 Support different NMS block classes depending on version.
- The .class files in the contrib folder of the zip go in
  plugins/WorldEdit/nmsblocks
- This allows us to swap new class files in without releasing
a completely new version each time
- Whatever version the last release is for has an inbuilt fallback
- If the plugin and server are mismatched and you have nothing in
  nmsblocks you're screwed
2013-01-18 03:17:52 -05:00
Wizjany
83c71f30a8 Skulls should use underscores for player names, not spaces 2013-01-15 22:59:53 -05:00
Jim Bilbrey
2b29d1a253 update //flip axis to modern directions
tested and working with:
-no args when looking horizontally and vertically
-n/s/e/w
-f/b/l/r/u/d
2013-01-14 12:48:59 -05:00
Wizjany
57327fd37f Add support for skull blocks. 2013-01-13 04:37:36 -05:00
Ammar Askar
4b50e0e453 Pass LocalPlayers to the EditSession getters for easy external access 2013-01-12 01:00:06 -05:00
Wizjany
e75b0ab34c Use CraftBukkit version 1.4.6 2013-01-12 00:47:10 -05:00
Wizjany
090052df5a Fail silently if correct NMS version is not found.
This will fix errors when trying to set blocks when using the wrong
minecraft version. However, if users want support for schematics or
copy/pasting blocks with advanced data (eg things not yet supported by
Bukkit like mob spawner potentials or blocks from mods), they will
have to use the WorldEdit version corresponding to their Minecraft
version.
2013-01-11 22:39:13 -05:00
Wizjany
c634ad6d08 Add toString to Location 2013-01-02 19:43:32 -05:00
Wizjany
76a77f04e7 Log a few more things. Added BiomeCommands to doc printer. 2013-01-02 02:11:42 -05:00
Wizjany
e09a0c64ad Add amount of missing blocks to message when using inventory. 2012-12-29 14:56:10 -05:00
Wizjany
79802bd4b9 Fix command logging.
No seriously, was the previous code even supposed to work?
2012-12-27 11:47:07 -05:00
Wizjany
6c189c4ff9 Added butcher flag for ambient mobs. 2012-12-25 18:42:43 -05:00
Wizjany
e728445383 Prevent //snow from placing snow on some blocks that it shouldn't. 2012-12-25 18:42:20 -05:00
Wizjany
a54c7437fc Add config option to allow symbolic links for files. 2012-12-25 18:42:20 -05:00
Wizjany
a7b4913f6c Added -d and -n flags for //schem list, allowing sorting by date by oldest or newest, respectively. By default the command should now sort by file name alphabetically. 2012-12-25 17:37:12 -05:00
Wizjany
2aab0369b5 Added ALL and ITEM_FRAME to /remove'able entities 2012-12-25 16:44:54 -05:00
Wizjany
f9791d25ce Derp. 2012-12-24 02:08:38 -05:00
Wizjany
3f9404560e Remove old navigation perms for jumpto and thru 2012-12-24 01:42:55 -05:00
Wizjany
e4771416aa Added new items for 1.4.6
Fix permission for other help command (why are there two?)
- Made registerhelp read from yaml (not that the setting does anything)
Added an option to override data value limits.
- This should fix some mods which use data values above 16
- May cause issues if set to true and people mess with vanilla data values
2012-12-24 01:18:18 -05:00
Wizjany
24662d6365 Add permissions node for help command 2012-12-24 01:13:40 -05:00
Wizjany
fcaafe009c Fixes NPE when attempting to list schematics in an invalid directory. 2012-12-15 13:49:44 -05:00
Wizjany
3f1a2bfc39 Fix off by one error when calculating Poly2D region dimensions. 2012-12-05 18:32:16 -05:00
Jim Bilbrey
ab693a7521 update "forward" to match modern yaw 2012-12-02 01:19:38 +01:00
Jim Bilbrey
5e1836a0f8 update cardinal directions to match Minecraft 2012-12-02 01:19:37 +01:00
Wizjany
afd8ebe66f Made golden apples and heads unstackable. 2012-11-24 10:30:15 -05:00
Wizjany
56d534bf0d Use right config value for butcher radius. Add max radius for butcher. 2012-11-23 20:18:17 -05:00
Wizjany
aadfc30fbb Fix issues with 94619e3f. Closes WORLDEDIT-2221. 2012-11-22 13:32:51 -05:00
ragd
b2ff0fb2a2 Added support for rotating wooden logs 2012-11-16 19:03:05 +01:00
adamjones57
36fa04b739 Schematic, not Schemtic.
Typo fix.
2012-11-16 01:40:19 -08:00
aumgn
da400ffdeb Remove deprecated Region#contract/expand(Vector) methods
Those methods hid varargs versions which are not deprecated
2012-11-12 10:36:44 +01:00
aumgn
574f162019 Clean up warnings 2012-11-11 14:38:51 +01:00
manearrior
b352f7321f Added //size -c and //distr -c command options. Describes clipboard. 2012-11-09 19:12:04 +01:00
Wizjany
14aa9a524d Revert "Do not allow tool bindings to the hand"
This reverts commit a6f7055c7b.
This should be reimplemented with a configuration option or a warning
instead of completely blocking it.
2012-11-08 23:48:46 -05:00
Dark Arc
a6f7055c7b Do not allow tool bindings to the hand 2012-11-09 00:45:21 +01:00
sk89q
d198961e12 Updated for 5.4.5. 2012-11-03 12:58:04 -07:00
Ammar Askar
04c00034cf Implement EditSessionFactory 2012-10-31 20:48:36 +05:00
sk89q
ae75061492 Updated item information database. 2012-10-28 20:50:36 -07:00
sk89q
ff0dd68a86 Updated block information database. 2012-10-28 20:49:26 -07:00
sk89q
74c456079a Updated item IDs for 1.4.x. 2012-10-28 12:51:39 -07:00
sk89q
417c9a2137 Moved Spout plugin to separate Maven profile.
This was done so that WorldEdit doesn't break during compilation out of the blue. To compile WorldEdit with spout, use "mvn -Pspout".
2012-10-28 12:35:24 -07:00
sk89q
caa5fcdcdf Fixed //limit being overridden each time a LocalSession is fetched. 2012-10-22 20:27:43 -07:00
sk89q
5402da6c70 Fixed issue with block IDs being returned negative in snapshots. 2012-10-20 23:38:26 -07:00
sk89q
1fb69b06f7 Added support for 4096 ID blocks (theoretically) in snapshots.
Also cleaned up the mess that was AnvilChunk's code.
2012-10-20 00:54:21 -07:00
zml2008
73dc31b2bb Only get the world's tile entity if the block id has a tile entity 2012-10-19 17:23:51 -07:00
zml2008
29e823d136 Added some more aliases for 1.3 blocks 2012-10-19 17:01:45 -07:00
sk89q
f5be1eb44b Removed BukkitWorld caching. 2012-10-19 15:44:24 -07:00
sk89q
0f49186bf5 Fixed reported bug that block #0 (air) is not considered valid.
Fixed a reported bug that block #0 (air) is not considered valid. Also set skipNmsValidBlockCheck to true if the check fails (as I assume was originally intended).
2012-10-18 23:12:53 -07:00
zml2008
877f14f242 Fixed NMS block set to copy tile entity data even if the original block did not change its id or data 2012-10-18 19:38:56 -07:00
zml2008
2221eae36a Fixed valid block check to not include items 2012-10-18 19:38:15 -07:00
zml2008
a690d5782f Updated for SpoutAPI changes
Make SpoutAPI not horribly slow
2012-10-17 07:50:49 -07:00
zml2008
b4ac721a16 Fix missing imports 2012-09-02 14:47:47 -07:00
zml2008
20a5899d38 Update for the SpoutAPI changes of the past 30 seconds 2012-09-02 14:45:57 -07:00
sk89q
0f8e622678 Changed WorldEdit to refresh session permissions each call to getSession(), rather than one time. Cleaned up imports/etc. courtesy of Eclipse. 2012-09-02 14:07:08 -07:00
aumgn
7fd5d1b61c Add /center commmand 2012-08-29 11:51:57 +02:00
aumgn
c759b9062c Add BlockMask which is able to filter by data 2012-08-29 11:51:45 +02:00
aumgn
21d603ce4e Add RandomMask (not sure if really useful) 2012-08-29 11:51:34 +02:00
aumgn
77bc49e057 Add convenient constructors in *RegionSelector classes 2012-08-27 20:14:05 +02:00
aumgn
1fef255d77 Clean up some io close() calls 2012-08-27 20:10:35 +02:00
aumgn
9637871969 Replace deprecated FallingSand by new FallingBlock 2012-08-27 13:35:10 +02:00
zml2008
853db26e2f Updated for SpoutAPI changes 2012-08-25 17:28:43 -07:00
sk89q
5a1148d954 Added aliases /asc /desc /j for navigation commands. 2012-08-24 20:00:14 -07:00
sk89q
3558d65b79 Added //re and //rep as aliases for //replace. 2012-08-24 19:44:46 -07:00
sk89q
9d5e75b9ec Fixed //gen not having min. arg count of 2. 2012-08-24 19:16:43 -07:00
sk89q
3b59798f37 Fixed chunk loading code not properly handling tile entity data. 2012-08-24 16:50:32 -07:00
sk89q
6a162a4269 Fixed foundation class Block not taking -1 as a valid data value (used for wildcard matching of the data value). 2012-08-24 16:10:18 -07:00
sk89q
cfa1400c26 Changed SchematicFormat to create only BaseBlocks rather than their subclasses, to prevent data loss. 2012-08-24 16:02:38 -07:00
sk89q
6be8c8b55c Fixed incorrect schematic handling code being used when AddBlocks is present. The old code did not properly handle the signed nature of the byte, nor did it properly shift and add the extra 4 bits in AddBlocks. 2012-08-24 13:40:26 -07:00
sk89q
18c793683b Fixed 4096/256 block ID restriction in BukkitWorld. 2012-08-24 13:38:26 -07:00
sk89q
39d451438f Changed EditSession.rawSetBlock() to call setBlock() on World. 2012-08-24 13:38:00 -07:00
sk89q
885b48c15e Updated Bukkit dependency to 1.3.1-R2.0, added backwards support for NBT access. 2012-08-24 06:43:24 -07:00
TomyLobo
186fbb98a2 Changed all references to BaseItem.getDamage to getData. 2012-08-24 13:39:52 +02:00
TomyLobo
07e270289e Removed @Deprecated from getBlockType/Data. 2012-08-24 13:39:43 +02:00
sk89q
48af65cac3 Updated foundation classes a bit and added raw access for NBT. This release marks experimental support for custom blocks, and nearly all future Minecraft blocks, and is also the beginning of the gradual transition to the new foundation classes as a replacement of the current BaseBlock, etc. classes. 2012-08-23 16:52:37 -07:00
sk89q
a2aae2c4da Added new foundation blocks (package not final) that will be used in place of LocalWorld, BaseBlock, etc. in the future. LocalWorld, BaseBlock, etc. will be changed to inherit these new classes, and eventually a full transition will be made. 2012-08-22 15:54:39 -07:00
TomyLobo
0bc9369cc8 Made /butcher print the radius it uses and added an "all" parameter. 2012-08-16 15:30:16 +02:00
TomyLobo
cacf2cabe2 Moved the spawn egg entry in ItemType further up. 2012-08-15 19:16:24 +02:00
snaxson
00e6a3aa65 Fix loading schematic files with block data values >127
Minecraft 1.3 introduces several blocks with data values
over 127, such as sandstone stairs (128).  Since byte
is signed, implicit conversion to short results in
negative block data values that cause later IndexOutOfBounds
exceptions.  This change explicitly masks off the extended
sign bits so the result is positive.
2012-08-15 13:25:24 +02:00
TomyLobo
5e4c809f66 Added ender chest to flip/rotate. 2012-08-14 01:32:35 +02:00
TomyLobo
bcf4204ffc Added tripwire hook to flip/rotate. 2012-08-14 01:30:45 +02:00
TomyLobo
df3062a68f Added cocoa plant to cycle/flip/rotate. 2012-08-14 01:20:50 +02:00
TomyLobo
3497d9e557 Added 1.3 stairs and wooden steps to cycle/flip/rotate. 2012-08-14 01:20:50 +02:00
TomyLobo
b07a084b8a Added cocoa plant to centralTopLimit. 2012-08-14 01:18:31 +02:00
TomyLobo
e8ea4e4ef1 Added 1.3 blocks to getBlockBagItem. 2012-08-14 00:35:24 +02:00
TomyLobo
082871f46d Added 1.3 blocks to isContainerBlock. 2012-08-13 23:59:37 +02:00
TomyLobo
c2d7ab5bff Added 1.3 blocks to isRedstoneBlock. 2012-08-13 23:57:53 +02:00
TomyLobo
0b0b39b025 Added 1.3 blocks to isRedstoneSource. 2012-08-13 23:57:12 +02:00
TomyLobo
7c4cf0494f Added 1.3 blocks to isNaturalTerrainBlock. 2012-08-13 23:56:20 +02:00
TomyLobo
22ed05576c Added 1.3 blocks to emitsLight. 2012-08-13 23:55:10 +02:00
TomyLobo
38a1d8fcc1 Added 1.3 blocks to isTranslucent. 2012-08-13 23:53:42 +02:00
TomyLobo
ad4213e1e3 Added leaves, piston extension, mobspawner, wooden/cobble stairs, chest and cactus to isTranslucent. 2012-08-13 23:52:47 +02:00
TomyLobo
ec4dbac165 Added 1.3 blocks to getAttachment. 2012-08-13 23:41:25 +02:00
TomyLobo
42a64f72a1 Added 1.3 blocks to shouldPlaceLast. 2012-08-13 23:28:36 +02:00
TomyLobo
d88691d450 Added 1.3 blocks to canPassThrough. 2012-08-13 23:26:28 +02:00
TomyLobo
69cf59565b Added 1.3 blocks to usesData. 2012-08-13 23:23:50 +02:00
TomyLobo
094909c7e1 Fixed for SpoutAPI changes. 2012-08-13 19:40:13 +02:00
TomyLobo
0e897778b0 Removed lily pad from canPassThrough. 2012-08-12 16:00:14 +02:00
TomyLobo
edcccfce5f Made findFreePosition and setOnGround respect half-blocks and such. 2012-08-12 16:00:14 +02:00
TomyLobo
aaa01eb608 meh 2012-08-12 16:00:13 +02:00
TomyLobo
b2e442e53d Added BlockType.centralTopLimit.
Returns the y offset a player falls to when falling onto the top of a block at xp+0.5/zp+0.5.
2012-08-12 15:56:47 +02:00
Ammar Askar
d40ef103ba Update for 1.3 blocks 2012-08-12 14:41:50 +02:00
TomyLobo
499e73751d Fixed some warnings. 2012-08-11 04:35:01 +02:00
zml2008
880db5954e Update WorldEditCUIMessage for Message being an interface 2012-08-08 14:12:06 -07:00
zml2008
853bc53e21 /me is an idiot and forgot that WECUI packets don't have the string length in them (string length == packet length) 2012-08-07 14:14:40 -07:00
zml2008
fe445a7ec9 Remove chat-based WECUI protocol. Everybody running a modern (1.2.5 or newer) WECUI should be fine.
This has a bonus of allowing us to stay far far away from that smelly PlayerChatEvent guy who's always late (or early, or both).
2012-08-04 20:24:17 -07:00
TomyLobo
5183726c39 Fixed some warnings. 2012-08-03 14:09:13 +02:00
zml2008
d0684c7582 Add initial implementation of WECUI handling via Packet250 for Spout
Update for latest Spout changes
2012-08-02 19:26:19 -07:00
Zhuowei Zhang
b81fec1776 Various Spout fixes:
switched to VanillaMaterials from MaterialRegistry
use the Minecraft ID instead of the Spout ID
use the block coordinates from a Point to fix blocks' coordinates being off by 1
added a very rudimentary implementation of the tree generator; only standard small trees are generated
fixed some variables' names
2012-07-29 21:51:54 -07:00
zml2008
30f9fb16ac Updated for SpoutAPI changes 2012-07-29 00:03:34 -07:00
TomyLobo
bb5f3477c2 //chunk no longer switches from //sel extend to //sel cuboid. 2012-07-28 14:50:01 +02:00
TomyLobo
afb9052cc9 ExtendingCuboidRegionSelector's ctor now requires a LocalWorld. 2012-07-28 14:49:30 +02:00
TomyLobo
29393a808b Updated for SpoutAPI changes. 2012-07-28 14:48:38 +02:00
TomyLobo
6c413289be Added [g]closest(x,y,z,index,count,stride) to the expression parser.
This function reads <count> x/y/z triplets from [g]megabuf, starting at <index> and advancing <stride> elements each time.
It then finds the element closest to the given coordinates.
2012-07-13 17:29:21 +02:00
TomyLobo
613f3884d4 Reorganized megabuf a bit. 2012-07-13 12:24:14 +02:00
TomyLobo
fd4e94220f Fixed a NullPointerException in ifs without an else.
The NPE occured if the condition was not optimizable to a constant.
2012-07-13 12:20:33 +02:00
zml2008
9f2f2fc6c9 Move block ids over even if there isn't an AddBlocks tag in schematics 2012-07-12 16:31:35 -07:00
sk89q
b6fd8af242 Disable fast mode usage for snapshot restore. 2012-07-10 00:23:32 -07:00
sk89q
97380f28de Fixed snapshots not properly loading .mcr files, made snapshots use fast mode. 2012-07-09 23:56:30 -07:00
zml2008
0d279e7706 Added initial support for AddBlocks (4096 ids) in schematics 2012-07-08 04:05:24 -07:00
zml2008
ca6ee43f9d Update for ChatStyle changes in SpoutAPI 2012-07-08 04:05:24 -07:00
sk89q
dc17c8d064 Increased polygonal region point limit to 50. 2012-06-30 17:21:26 -07:00
zml2008
fd1b15c5da Updated for SpoutAPI changes 2012-06-30 16:54:31 -07:00
TomyLobo
7bc66b8247 Removed unused imports. 2012-06-22 02:10:15 +02:00
TomyLobo
b2aeb2e1f1 Added upside-down stairs to //cycle. 2012-06-15 00:11:28 +02:00
zml2008
3104b73682 Fix WECUI not working for players when rejoining the server. Closes #196. 2012-06-14 10:49:38 -07:00
TomyLobo
16a90d1b70 Updated for SpoutAPI changes. 2012-06-11 03:30:04 +02:00
TomyLobo
5a9bddd252 Added flip and rotate code for upside-down stairs and steps. 2012-06-07 12:55:58 +02:00
TomyLobo
d32bb79549 Updated for latest SpoutAPI. 2012-06-07 12:18:57 +02:00
TomyLobo
06ed8ecf97 Made Vector implement Comparable<Vector> instead of Comparable<BlockVector>. Oops 2012-06-07 12:18:22 +02:00
TomyLobo
e69ad4d08f Made Vector Comparable. 2012-06-06 15:54:44 +02:00
zml2008
b32668057f Updated SpoutPlayerBlockBag for Vanilla breakage 2012-06-03 22:12:33 -07:00
TomyLobo
50b7ef02c7 Updated for latest SpoutAPI/Vanilla version. 2012-05-28 03:20:10 +02:00
TomyLobo
30515a65f5 Fixed 2 warnings. 2012-05-27 20:30:17 +02:00
zml2008
379189f224 Update for SpoutAPI scheduler and lighting changes 2012-05-26 11:34:26 -07:00
zml2008
b22921ffa6 Give a better error when a schematic being loaded doesn't exist
Only require the schemaitc format to be provided once more schematic formats are added
2012-05-26 11:06:31 -07:00
zml2008
7b0570f714 Correctly nullcheck biome types in //setbiome
Biome changing is no longer supported in SpoutAPI, will reimplement when I have time
2012-05-26 10:55:14 -07:00
TomyLobo
f910fe4e66 Added //generate -c, which offsets the input coordinates from the selection center. 2012-05-17 12:17:41 +02:00
zml2008
3c00535d2e Update for latest SpoutAPI 2012-05-10 18:28:26 -07:00
zml2008
15977e85a5 Add a -f flag to //schem l to make it ignore format checks 2012-04-28 10:30:21 -07:00
zml2008
92523a2564 Set the expiration time to the current time plus the expriation grace by default 2012-04-28 10:30:20 -07:00
aumgn
cd64ca459d Add config entries for polygonal region points limit 2012-04-23 11:39:09 +02:00
aumgn
d2a72579ae Fix typos in CuboidRegion minimum/maximumY methods 2012-04-22 08:29:49 +02:00
aumgn
ebbbc9f1a8 Clean up CylinderRegion center management & fix a minor issue with vertical contract 2012-04-22 08:29:45 +02:00
aumgn
d43e233a42 Slightly improve FlatRegion iteration 2012-04-16 08:48:24 +02:00
aumgn
a7b49ff793 Add minimum/maximumY to FlatRegion and fix a typo in Polygonal2DRegion 2012-04-16 08:45:53 +02:00
aumgn
6915244ab9 Add missing imports 2012-04-16 07:28:36 +02:00
zml2008
345cb5a690 Re-add painting spawning code (Still broken in Bukkit, need to look into
the issue more), have entity spawns use World.spawn instead of World.spawnCreature.
2012-04-15 18:33:28 -07:00
zml2008
af784c0ee2 Poke the Spout telporter so the correct packets are sent. Somebody should put together a better solution to this. 2012-04-15 18:33:28 -07:00
zml2008
7dafb50999 Added some permissions and improved //schem list output 2012-04-15 18:33:28 -07:00
TomyLobo
419e4a681d Fixed a warning. 2012-04-15 19:35:11 +02:00
aumgn
8c36047cbb Fix warnings 2012-04-10 13:12:24 +02:00
aumgn
e86dc2c90b Biome clean up & fixes
Change BiomeType to an interface.
Do not longer use invalid biomes of Bukkit Biome enum.
Add a common unknown biome type.
2012-04-10 13:09:47 +02:00
Jim Nordbø
2ed92dafad Added WECUI handshake option 2012-04-07 13:29:00 -07:00
zml2008
d81090c5d9 Updated for SpoutAPI changes 2012-04-07 10:34:22 -07:00
zml2008
43a54a7ee0 Show schematics where the format could not be detected.
Add permissions for //schem list and formats (worldedit.schematic.(list|formats)
and added .schematic. permissions for load and save.
Made //schem <list|formats> accessible via console and cleaned up a bit.
2012-04-07 10:34:21 -07:00
sk89q
6e24d981f6 Fixed WorldEdit.getBlock() not supporting custom blocks when they are returned by ServerInterface.resolveItem(). 2012-04-05 00:01:46 -07:00
aumgn
9a90702b2f Fix CombinedMask created with /(g)mask commands 2012-03-31 09:04:54 -07:00
aumgn
30ed049918 Implement InvertedMask & UnderOverlayMask as decorators 2012-03-31 09:04:54 -07:00
aumgn
eb14efd2df Add a dynamic region mask 2012-03-31 09:04:54 -07:00
aumgn
84c1492b3f Fix #region mask 2012-03-31 09:04:54 -07:00
aumgn
842c469285 Make regions Cloneable 2012-03-31 09:04:54 -07:00
zml2008
c580d6efc4 Aparrantly this isn't shaded into Bukkit 2012-03-30 09:17:43 -07:00
zml2008
15714dc78c Updated for SpoutAPI inventory changes 2012-03-30 09:17:21 -07:00
zml2008
c76f119fa4 Added basic entity handling with copy and paste.
Paintings do not currently respawn properly, entity pastes cannot be undone yet, and schematics do not yet store entities
@celticminstrel needs to fix painting spawning
2012-03-29 21:18:14 -07:00
zml2008
03f7d4ecfb Added getChunkCubes() to Region to get 16^3 chunks a region overlaps with 2012-03-29 21:14:45 -07:00
zml2008
3bfb12c051 Cleaned up ContainerBlock inventory reading from NBT
Changed ListTag's List parameter to List<? extends Tag>
2012-03-29 21:14:45 -07:00
zml2008
33752eb058 Added a command to list schematics and the abilitiy to autodetect schematic format 2012-03-28 13:04:09 -07:00
zml2008
7812dd6a09 Added support for multiple schematic formats 2012-03-28 11:05:52 -07:00
zml2008
1bd8764090 Corrected flag checks for biome commands 2012-03-28 11:04:59 -07:00
zml2008
73dbbbac9a Make sure all WorldEdit files are in the plugins/WorldEdit folder 2012-03-28 11:03:59 -07:00
zml2008
a4895cbd5d Added initial support for plugin channels with WECUI 2012-03-28 11:01:44 -07:00
aumgn
bbda908093 Remove error-prone redundancy in Polygonal2D min/max management 2012-03-26 07:44:04 +02:00
zml2008
f3ab90f72b Updated for SpoutVanilla changes 2012-03-25 18:04:44 -07:00
zml2008
90fb512a45 Added planks and sandstone to the usesData list 2012-03-25 18:02:49 -07:00
zml2008
54eed713ab Update for recent SpoutAPI changes 2012-03-23 21:37:59 -07:00
zml2008
97c370549f Handle Bukkit versions without Chest#getBlockInventory() 2012-03-23 21:07:05 -07:00
TomyLobo
4208ba33d6 Updated for latest SpoutAPI and fixed some warnings. 2012-03-21 11:06:32 +01:00
TomyLobo
a74a0a40e2 We don't really need deprecated private methods :) 2012-03-21 10:58:14 +01:00
zml2008
34c366d852 Added a command to set biomes. Currently requires a relog for the changes to be visible clientside and is not preserved between chunk regenerations 2012-03-20 23:40:35 -07:00
zml2008
0702a0f0ac Improved Spout biome handling and add LocalWorld method for setting biome 2012-03-20 22:45:48 -07:00
aumgn
a8eeacccd4 Add biome support
Add a BiomeTypes interface
Add methods in ServerInterface to retrieve the implemented BiomeTypes
Add a getBiome method to LocalWorld and subclasses
Add /biomeinfo & /biomelist commands
Add a BiomeTypeMask
Closes #181
2012-03-20 18:09:48 -07:00
zml2008
0bd3b346fc Added support for features added to Spout (now depends on Vanilla) 2012-03-20 17:53:48 -07:00
zml2008
86011a0d0d Fixed handling of double chests and cleaned WorldEditListener up a bit 2012-03-20 17:53:15 -07:00
zml2008
79f2d68e60 Handle empty damage values in WorldEdit.getBlock(). Fixes #921 2012-03-20 17:30:57 -07:00
TomyLobo
cfb19eba9b Made //undo and //redo disregard global masks. 2012-03-20 18:21:38 +01:00
Wizjany
4e081b8028 Forgot to git add this file, thanks Moo0 2012-03-18 09:20:08 -04:00
Wizjany
f11e2ba6d6 Added Falling sand/gravel entities to /remove command 2012-03-18 00:00:04 -04:00
zml2008
b6d1146427 Added support for new tree types to TreeGenerator and make adding more tree types later easier 2012-03-17 15:28:49 -07:00
zml2008
7f7178957a Whitespace fixes, reactivated command adjustments 2012-03-17 15:21:23 -07:00
zml2008
d2968b1976 Updated SpoutRawCommandExecutor for changes in SpoutAPI and register command permissions with the Spout commands system 2012-03-17 15:14:58 -07:00
zml2008
ba1d2c751b Fixed FloatingTreeRemover (/tool deltree) to work correctly with jungle trees 2012-03-17 15:09:37 -07:00
TomyLobo
d3162f6695 Fixed for latest SpoutAPI. 2012-03-17 10:00:13 +01:00
aumgn
499f3ccda7 Add a -f (friendly) flag to butcher 2012-03-17 09:46:24 +01:00
aumgn
a23e9b857f Add FlatRegion interface and an associated iterator 2012-03-17 09:26:05 +01:00
Jadedwolf
b2eb2741eb Temporary solution to fix Golems being butchered. This includes Iron and snow golems. 2012-03-17 09:25:57 +01:00
aumgn
d82111a4fc Fix a NPE with brush using a global mask and no brush mask 2012-03-15 16:59:02 +01:00
TomyLobo
fcd792191a Fixed for latest SpoutAPI. 2012-03-15 10:34:30 +01:00
TomyLobo
4ad330a958 Fixed //shift not updating polygonal regions properly. 2012-03-15 09:05:47 +01:00
aumgn
857f721bb5 Add support for expand with reverse dir for Cylinder & Ellipsoid 2012-03-15 08:51:37 +01:00
aumgn
760f77e681 Make inset/outset use varargs contract/expand, so they can be used with cylinders and ellipses. 2012-03-15 08:31:40 +01:00
aumgn
8506bb437e Deprecate expand/contract(Vector) in favor of varargs versions
This keeps things simpler by not dealing with redundant implementations
for single change and multiple changes.
This also let regions handle related changes in a more efficient way
(for example recalculates region components only when needed).
2012-03-15 08:31:39 +01:00
aumgn
1359a7fada Implement contract/expand(Vector...) for Cylinder & Ellipsoid 2012-03-15 08:31:30 +01:00
aumgn
0346228310 Add positive() to Vector and Vector2D 2012-03-15 08:29:27 +01:00
TomyLobo
85cdd49593 In WorldGuard, teleport/spawn location yaw/pitch should now work. 2012-03-12 16:40:02 +01:00
TomyLobo
b8e9f6bb77 Updated to new SpoutAPI version. 2012-03-12 10:23:02 +01:00
TomyLobo
255b04e13d Added a Location class and conversion utilities.
This is required for the latest WorldGuard version
2012-03-12 10:23:02 +01:00
zml2008
4328be282c Register command permissions, integrate with the Bukkit help API
Help API support requires a fix in Bukkit to work fully
Allow annotation-free registering of commands with other plugins
2012-03-09 23:16:50 -08:00
Wizjany
956b3dd02f Added Iron Golems and Ocelots to MobType. 2012-03-09 19:06:38 -05:00
SpectralEdge
94619e3fe4 Added default radius setting for butcher and added permissions for killing pets, npcs, and non hostile animals. 2012-03-06 16:07:18 -08:00
Meaglin
8aabfb0c67 Implemented new Anvil saving format, fixed old chunk saving format.
- Added 'Chunk' Interface.
 - Moved old 'Chunk' to 'OldChunk' and replaced dynamic world height reference with '128.
 - Added 'AnvilChunk' implementing the new anvil chunk format.
 - Added temp fixes to FileMcRegionChunkStore.java, TrueZipMcRegionChunkStore.java and ZippedMcRegionChunkStore.java too allow them to read .mca files.
 - Added the new 'IntArrayTag' since the new heightmap tag wasn't recognized.
 - Moved 'getChildTag' to 'NBTUtils'.
2012-03-06 22:41:49 +01:00
zml2008
3e60761326 Reduce excess casting 2012-03-03 16:47:22 -08:00
zml2008
40aa6aca60 Use the correct Map<String, Tag> when writing enchantments 2012-03-03 16:47:22 -08:00
TomyLobo
4e91f4e988 No longer using deprecated stuff. 2012-03-02 19:57:32 +01:00
md-5
f265a93913 Bukkit puts out EXACTLY the same message, therefore we don't have to. 2012-03-02 20:57:59 +11:00
zml2008
c58276354e Fix duplicate WEPIF message 2012-03-01 21:32:33 -08:00
zml2008
373e4b90c9 Clean up some stray 128 values and update the defaults 2012-03-01 20:47:19 -08:00
zml2008
87e40141c6 Remove a bit of trailing whitespace 2012-03-01 20:33:04 -08:00
zml2008
742b6b61fa Check for null in ItemStacks 2012-03-01 20:33:03 -08:00
zml2008
a62cf3a059 Updated for new 1.2 blocks 2012-03-01 20:33:03 -08:00
Meaglin
4afd2944db Fix Dispensers, Furnaces and remove redundant casts. 2012-03-01 20:33:03 -08:00
Meaglin
31e645d500 Fix restoring enchantments from snapshots/schematics. 2012-03-01 20:33:02 -08:00
sk89q
da75d0cef4 Made tree planter tool try 10 times to make the tree before giving up. 2012-03-01 20:15:39 -08:00
TomyLobo
20315f10ef Fixed some warnings.
Bad zml, baaaaaad.
2012-02-20 14:33:09 +01:00
zml2008
22b4d0adfb Updated for SpoutAPI entity changes 2012-02-15 20:59:13 -08:00
zml2008
0b548b2bac Have BukkitWorld.simulateBlockMine use Bukkit's dropNaturally 2012-02-11 15:46:33 -08:00
zml2008
9f1cc0674d Fixed EditSession.makeCylinder's mimimum height check 2012-02-11 15:27:46 -08:00
zml2008
0525112293 Fixed /scriptname.js and no-double-slash settings not working 2012-02-11 14:02:03 -08:00
zml2008
1772d02d80 Made BlockBag use WorldVectors for add(Single)SourcePosition 2012-02-07 17:25:55 -08:00
zml2008
1f921779fa Fixed the replaceBlocks that takes a Pattern too. Closes #1083. 2012-02-07 17:14:14 -08:00
TomyLobo
ea4ee34810 Fixed north face not being set with non-singleblockpatterns. 2012-02-07 00:37:52 +01:00
sk89q
09f3364d9f Moved the block data check to LocalWorld, adding preliminary support for custom blocks.
All unknown blocks are now assumed to carry data, and so this will also future proof WorldEdit (for the immediate future). However, be aware that full custom block support requires carrying TileEntity data (and perhaps other data) and that is not yet supported.
2012-02-05 17:47:09 -08:00
zml2008
4bb5b56da8 Correctly check for null values in EditSession.replaceBlocks() 2012-02-05 16:26:19 -08:00
zml2008
2f2d3f8045 Lookup by id if the string passed to Block/ItemType.lookup() is an integer 2012-02-04 21:04:20 -08:00
zml2008
0bea058328 Fixed //replace. Closes #1069 2012-02-04 15:23:08 -08:00
zml2008
da6ccd1f98 Update for SpoutAPI exception changes 2012-02-02 17:31:06 -08:00
TomyLobo
aaac36b1cc Factored lookup code from BlockType and ItemType into a method in StringUtil. 2012-01-31 17:01:06 +01:00
TomyLobo
d2c64e9304 BaseBlock changes
- Changed up EditSession.replaceBlocks to make BaseBlock.inIterable unnecessary.
- Returned BaseBlock.inIterable to its old state and deprecated it.
- Renamed the old BaseBlock.equals to equalsFuzzy, changed the parameter type and took the casts and type checks out.
- Made a new BaseBlock.equals that is consistent with the rules java prescribes.
2012-01-31 16:57:40 +01:00
zml2008
ffa2824c4d Properly escape cuipattern 2012-01-29 16:22:04 -08:00
zml2008
71fc98ba1c Fix handling of empty strings passed to Block/ItemType 2012-01-24 19:27:17 -08:00
TomyLobo
a7c75285d9 Fixed for new SpoutAPI version. 2012-01-24 03:49:59 +01:00
zml2008
3d0c045cd4 Added bPermissions support 2012-01-22 21:26:53 -08:00
zml2008
9830d9d326 Revert "Using trove collections for most internal stuff, using array access in BlockType and ItemType"
This reverts commit 410ac65c6a.
This has been causing compatibility issues with Spout. I haven't been ble to reproduce, but until somebody figures out why, this gets to go
2012-01-22 19:04:56 -08:00
TomyLobo
ca817e4e11 Optimized BaseBlock.inIterable a bit. 2012-01-23 03:26:52 +01:00
TomyLobo
06e9a3b175 Removed Polygonal2DRegionIterator. 2012-01-23 02:00:24 +01:00
Ferreira Christopher
eee02565ca Fix NPE in CylinderRegion 2012-01-22 12:02:11 +01:00
Krzysztof Litka
8a23e4232b Updated to Spout API changes 2012-01-21 21:48:59 +01:00
TomyLobo
8aa65fd7f4 License block changes
Added some missing license blocks
Added "and contributors" to all copyright notices.
Added $Id$ to files that were still missing it.
Changed "All rights reserved" to GPLv3 on Injector.java.
2012-01-20 08:24:32 +01:00
zml2008
6134d2b868 Updated for slightly cleaner event handler syntax 2012-01-19 15:22:42 -08:00
zml2008
6d8be92e45 Update for spoutapi event changes 2012-01-18 08:55:25 -08:00
TomyLobo
4e4a5a02c9 Updated the remaining Listeners to the new event system. 2012-01-18 17:50:07 +01:00
zml2008
edc955c5b6 Updated for Bukkit's new events system 2012-01-18 08:06:20 -08:00
zml2008
ad9d85e50f This should either fix errors people have been having with Trove, or consistently break Spout
Probably the first
2012-01-17 19:50:57 -08:00
TomyLobo
947c37f85e Fixed a warning about an unused import. 2012-01-18 03:33:49 +01:00
zml2008
410ac65c6a Using trove collections for most internal stuff, using array access in BlockType and ItemType 2012-01-16 19:27:18 -08:00
zml2008
31bd786fdf Fix some piston operations where pistons have their state toggled mid-operation 2012-01-16 16:49:54 -08:00
zml2008
28d29d3927 Added the spawn egg from 1.1 2012-01-14 18:03:54 -08:00
zml2008
e719508698 Implemented inventory handling for SpoutAPI 2012-01-14 17:32:07 -08:00
zml2008
b4a170b265 Updated for SpoutAPI changes, again. 2012-01-14 16:56:36 -08:00
zml2008
7922c437bf Allow copying item stacks with damage of > Byte.MAX_VALUE. Closes #972 2012-01-08 21:31:57 -08:00
zml2008
68c821d8a6 Updated for new SpoutAPI command methods 2012-01-08 21:11:13 -08:00
zml2008
c0d13e9b7d Updated for package changes in SpoutAPI 2012-01-08 17:05:35 -08:00
zml2008
9c3634d93d Updated for SpoutAPI Material changes 2012-01-08 11:49:01 -08:00
TomyLobo
4890c1ef9c Optimized Vector[2D].containedWithin and Vector.equals slightly. 2012-01-08 16:30:43 +01:00
TomyLobo
99b0345ca6 Fixed a javadoc in Vector.java. 2012-01-08 16:30:43 +01:00
zml2008
750e525806 Added permissions support for SpoutPlayer 2012-01-07 22:15:32 -08:00
TomyLobo
e1428602af Fixed Vector.cross and optimized the Vector tests slightly. 2012-01-08 03:21:35 +01:00
TomyLobo
e810113ea0 Fixed some warnings and removed Bukkit/SpoutWorld.toLocation(pt) (replaced it by a call to the according Bukkit/SpoutUtil method) 2012-01-06 18:17:04 +01:00
TomyLobo
f4ba28268a Possibly fixed conflicts with other plugins since dynamic command registration was added. 2012-01-06 17:40:15 +01:00
zml2008
3510999d25 Fixed some spout compatibility issues. 2012-01-05 21:15:59 -08:00
zml2008
37da1fec40 Added initial SpoutAPI compatibility 2012-01-05 20:58:00 -08:00
TomyLobo
12dbcf6bbc Added Vector2D.isCollinearWith(Vector2D other).
Also added a test for it.
2012-01-05 22:13:21 +01:00
TomyLobo
450feb6630 Added Vector.isCollinearWith(Vector other).
Also added a test for it.
2012-01-05 21:27:17 +01:00
TomyLobo
ef3aeda0dc Added vararg expand and contract overload to Region and AbstractRegion. 2012-01-05 21:06:40 +01:00
TomyLobo
e4d3f70594 Vector changes.
- Clarified some javadocs
- Optimized toBlockPoint and made it return a BlockVector instead of a Vector.
- Changed some whitespace
2012-01-05 16:08:53 +01:00
TomyLobo
8c68cdf4a8 Fixed Vector[2D].transform2D not using the aboutX/Z arguments properly. 2012-01-05 15:57:54 +01:00
TomyLobo
a7530b7f89 Added Vector.getMidpoint 2012-01-05 15:35:06 +01:00
TomyLobo
555758288b Added BlockVector[2D].toBlockVector[2D] overrrides.
This returns the current object, for an instant speed boost :)
2012-01-05 15:32:53 +01:00
Yetanotherx
8a24fd9741 Add a cylindrical region selector.
- Supports shift
- Supports expand/contract on the y axis
- getArea is slightly inaccurate, but more accuracy would mean more CPU usage.
- Displays as a cuboid in legacy mode.
2012-01-03 23:35:29 +01:00
TomyLobo
0138cd7f1c EllipsoidRegion's constructor now takes radius, not offset radius. 2012-01-03 17:40:36 +01:00
TomyLobo
3a828c9759 Added Region.shift
- Provided a default implementation using expand+contract in AbstractRegion
- Overrid the implementation in the subtypes
2012-01-03 17:40:36 +01:00
TomyLobo
4d708a5003 Extracted an AbstractRegion class with some common functionality of all the region types. 2012-01-03 16:35:19 +01:00
TomyLobo
2cc0087524 Made Polygonal2DRegion(LocalWorld) invoke one of the other constructors. 2012-01-03 16:09:38 +01:00
TomyLobo
082a1995db Moved EllipsoidRegion's iterator into a separate class called RegionIterator. 2012-01-03 14:26:43 +01:00
TomyLobo
eafde8cc49 Added Vector2D.toVector(double y). 2012-01-03 14:26:43 +01:00
TomyLobo
7c71617dbf Renamed Polygonal2DRegion.getMin/MaxY to getMinimum/MaximumY. 2012-01-03 04:44:34 +01:00
Yetanotherx
b96ef7b620 Allow conversion from an old region to ellipsoid when using //sel. 2012-01-02 22:15:04 -05:00
TomyLobo
c099ae5eb5 Added floor, ceil and round to Vector and Vector2D. 2012-01-03 03:54:01 +01:00
TomyLobo
e598f8eaa0 Made the fields of Polygonal2DRegionSelector private. 2012-01-03 03:42:39 +01:00
TomyLobo
b05a72fea1 Made the fields in Polygonal2DRegion private. 2012-01-03 03:20:19 +01:00
TomyLobo
978d499282 Added various methods to Vector2D.
- Several overloads of add, subtract, multiply and divide
- length, lengthSq, distance, distanceSq, normalize, dot, containedWithin, containedWithinBlock and transform2D
- static methods getMinimum and getMaximum
2012-01-03 01:13:10 +01:00
TomyLobo
9ddbcf0395 Improved Vector.getMinimum and Vector.getMaximum. 2012-01-03 01:13:09 +01:00
TomyLobo
6bbf167cb4 Moved Vector.dot further up in the file and added Vector.cross. 2012-01-03 01:06:15 +01:00
TomyLobo
4500f93a1b Fixed Vector.containedWithinBlock(min, max) and Vector2D.equals(Vector2D) 2012-01-03 00:58:00 +01:00
TomyLobo
f11415f451 Added Vector.toVector2D and Vector2D.toVector. 2012-01-03 00:41:25 +01:00
TomyLobo
f2e26b07ec Some region selection fixes
- CuboidSelection no longer deals with IncompleteRegionExceptions
- Fixed Polygonal2DSelection not passing its region to the selector
- Fixed Polygonal2DRegion not cloning the list it receives in its constructor
- Gave PolygonalRegionSelector a new constructor where it takes a list of points
2012-01-01 14:50:26 +01:00
Yetanotherx
3b87953da0 Add cuiVersion to LocalSession and set it via incoming CUI event
Refactor region selectors to handle legacy versions a bit better.
Because chat doesn't allow the section sign to be sent, I have to send non-color codes. Meh.
closes #158
2011-12-31 22:31:05 -08:00
TomyLobo
616f9a2360 Added support for ellipsoid and sphere selections.
//sel ellipsoid, //sel sphere.
2011-12-30 12:02:15 +01:00
TomyLobo
45655e1189 Added a legacy type id system to CUI.
Selection types can send fallback typeids and information now, for older WECUI versions to use.
2011-12-30 12:02:15 +01:00
zml2008
76f1ea9cf2 Added a gravity brush. 2011-12-28 02:04:27 -08:00
zml2008
754997ca73 Now sending an additional §4§5§3§4 color code for WECUI's handshake, so it knows that it has a version of WorldEdit with protocol version support 2011-12-27 22:20:06 -08:00
TomyLobo
48f529bc7a Added Vector.lengthSq() 2011-12-27 23:25:37 +01:00
zml2008
0960ce46e2 Updated the min protocol version so people don't get warnings every time they join servers. 2011-12-27 14:23:16 -08:00