0afae082c2
Remove string switches for BlockType
2019-04-06 03:34:11 +11:00
94d5d8df8e
Merge branch 'master' into breaking
2019-04-05 15:47:04 +11:00
1beea3cd22
Some more upstream merge
2019-04-04 21:28:41 +11:00
8897109dc4
wip upstream merge
2019-04-04 00:25:16 +11:00
7086eb8b3e
continue with merge
2019-04-03 22:28:57 +11:00
8aef06b29e
*
...
haven't done one of these in a while
*continuing with merge in previous commit
2019-04-03 17:00:59 +11:00
f361619037
Merge remote-tracking branch 'upstream/master' into breaking
2019-04-03 16:53:34 +11:00
29692f3fbe
Migrate to SLF4J
2019-04-02 18:21:02 -04:00
f87e31683e
don't use origin as the region bounds
2019-04-02 00:19:32 +11:00
c9f1fed282
Fixes #88
2019-04-02 00:08:56 +11:00
6e6a3f9035
Fix plotsquared schematic hook
2019-04-01 21:30:21 +11:00
92a7bd5e44
minor tweak for mutable vectors
2019-04-01 03:09:20 +11:00
a80420d14b
Add biome storage to BlockArrayClipboard.
2019-03-30 00:42:28 -04:00
42d0d6e79a
Use getTag instead of requireTag in a few places.
2019-03-29 23:44:18 -04:00
8623dd0009
Fixes #80
2019-03-27 15:38:21 +01:00
85bfd16d7c
Code cleaning
...
Most notable change: Remove redundant type parameters and replaced with <>. This is a small step to bring us closer to upstream parity.
2019-03-25 19:55:32 -04:00
3236bdd78e
Changes to NBT-handling in operations and extents, changes to match the widely supported setBlock functionality, minor code cleanup
2019-03-25 13:42:11 -04:00
d6804737cf
Switch to SLF4J logging.
2019-03-13 19:51:48 -07:00
7c89ece96e
Few tweaks to schematic loading and error fixes.
...
* Not all EntityTypes in Bukkit have the correct enum name.
* Don't read entire schematic files to list. Go off file extension only.
(Reading in files is more accurate, but slow.)
* Enforce extensions. (Due to the above, while you can technically make a
schematic called 'test.txt', it's better that we save it as
'test.txt.schem'.)
* Fix a few minor warnings.
2019-03-08 16:00:49 -05:00
c98a311146
Update to working PlotSquared repo; Update to PlotSquared C>Captions class rename; Cleaning and minor modifications to SpongeSchematicReader
2019-03-06 03:06:47 -05:00
1b101740fe
Use a proper registry for biomes
2019-02-16 17:27:00 +10:00
88014b18a3
Added a few new things using block states.
...
* `//set ##*tag` sets all states in the tag (not just default state per type)
* `//set ^type` is a pattern changing block type but copying all valid existing states
* `//set ^[prop=val,...]` sets the property `prop` to `val` wherever the existing block has that property
* `//set ^type[prop=val,...]` does both of the above
Those work anywhere a pattern is taken, of course.
* The mask syntax `^[prop=val]` matches blocks with the property `prop` set to `val`, or blocks that don't have the property at all.
* The mask syntax `^=[prop=val]` only matches blocks that have the property.
Those work anywhere a mask is taken, of course. (`//mask`, `//gmask`, `//replace`, etc)
The `//drain` command now takes `-w` flag that removes the waterlogged state from blocks (in addition to removing water, as before).
2019-02-14 17:21:01 -05:00
511c279153
Fixed issues regarding block transformations and using the BaseBlock to apply a function.
2019-02-07 09:04:14 -05:00
4a8931a55a
Added a ##tag parser Pattern. gives a random combination using the blocks from the tag with an equal distribution.
2019-02-03 07:59:06 -05:00
2bae161e5c
Make biome changes undoable
2019-02-03 07:38:11 -05:00
b27913324b
Tweak the last access extent cache to provide better caching
2019-02-03 07:35:38 -05:00
590b7e23a9
Remove all raw usages of BSH, improve API generics
2019-02-03 05:01:39 -05:00
c935e381b7
Added a method to teleport entities across worlds.
2019-02-02 11:23:02 -05:00
bc3562eb57
Few fixes for FastModeExtent.
2019-02-02 09:26:18 -05:00
e88b8c961d
Added "fast mode corrections"
2019-02-02 09:21:16 -05:00
346eee8953
Added the multi-staging from the multipass2 branch
2019-02-02 09:12:30 -05:00
63bf01fdaf
Check by setting blocks with BlockBagExtend for changed materials.
2019-02-02 09:05:59 -05:00
e53535319d
Plenty of changes to core block behavior to become more compatible with upstream WorldEdit (still more to be done!)
2019-01-31 10:08:58 -05:00
2f9c7f19f5
Added support for 'rotation' BlockState values.
2019-01-22 21:59:20 +10:00
2e0fa300b7
Actually support disabling chunk loading extent
2019-01-22 21:34:37 +10:00
432a201266
Make biome changes undoable
2019-01-21 19:07:29 +01:00
f74381b93f
Merge remote-tracking branch 'refs/remotes/isfawe/new-vector-system' into new-vector-system
2019-01-13 02:00:14 -05:00
628c9cc0b7
Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
2019-01-10 09:54:21 -05:00
4d6045813c
Move vectors to static creators, for caching
2019-01-10 07:17:04 -05:00
ab6aed703d
Merge current FAWE master ( 227d6d91
) into new-vector-system
...
Signed-off-by: Byron Marohn <combustible@live.com >
2019-01-09 22:35:26 -08:00
a9919d130c
Current progress #4
2019-01-09 03:32:38 -05:00
842b1307c7
Current Progress #3
2019-01-09 02:13:44 -05:00
871541d8c0
Tweak the last access extent cache to provide better caching
2018-12-29 19:21:45 +10:00
3fefcbf971
Remove all raw usages of BSH, improve API generics
2018-12-26 16:39:10 -08:00
d4157b7e0e
Current progress with update
2018-12-23 11:19:33 -05:00
801793cc12
Merge upstream changes through 7961fa58
...
Signed-off-by: Byron Marohn <combustible@live.com >
2018-12-21 12:13:43 -08:00
c949b07df1
Added a method to teleport entities across worlds.
2018-12-21 16:56:10 +10:00
c0fa1602ad
Restore the formatting of many things to upstream WorldEdit - no code changes
...
This patch touches many files but changes absolutely no functionality.
The goal here is to make future merges with worldedit produce fewer
conflicts that have to be resolved.
This patch was made by painstakingly diff'ing files and copying changes
over from the last upstream merge commit (02c6f11b
) into this codebase.
Signed-off-by: Byron Marohn <combustible@live.com >
2018-12-20 11:33:56 -08:00
700e41b706
Remove the final stage committer from the MultiStageReorder extent, as it caused issues and no longer appears to be entirely necessary.
2018-12-13 20:30:54 +10:00
6f3016c7f0
Fixed up the commitRequired checks.
2018-12-09 16:28:01 +10:00