Commit Graph

4701 Commits

Author SHA1 Message Date
Octavia Togami a23b182de5 Fix vector gen, always enable BlockMap tests
The BlockMap tests got much faster, so there's no need to hide them
behind a flag.

(cherry picked from commit 1e2496af552891e3b43c5703bda8dc4129bbcc5d)
2020-06-12 21:45:49 -04:00
Octavia Togami 9b7f61a2de Add import to checkstyle
(cherry picked from commit 68be2b3443fc2e7351999bab54dd14c5e972d993)
2020-06-12 21:45:49 -04:00
Octavia Togami 8d6db82764 Add licenses for test files
(cherry picked from commit 300aad3530400124d88c0416afa6c5ddb715d717)
2020-06-12 21:45:49 -04:00
Octavia Togami 518f52ea6e Test more of the math/collections, fix VectorPList
Fixes #1291

(cherry picked from commit e0346ff53b8629a368cdbf62cbd347caecfae5fd)
2020-06-12 21:45:49 -04:00
MattBDev 63b81b801b Implement remove on set/iter views of BlockMap
Fixes #1354.

(cherry picked from commit 637da62e34e676015aa7fbad490cf6f033e55b89)
2020-06-12 21:45:48 -04:00
Matthew Miller c72f3eeb58 Bump text versions for 1.16 and action bar fixes
(cherry picked from commit 5132c5e8a83812e2341df87e0ac239cc948a0b5f)
2020-06-12 21:45:48 -04:00
MattBDev 9f6e0ebd5c Minor changes to NMS logic 2020-06-12 21:45:48 -04:00
MattBDev 3caf53987f Minor upstream changes 2020-06-12 21:45:48 -04:00
Luracasmus a4802c57ae Change HTTP to HTTPS in License (#1335)
Change HTTP to HTTPS in LICENSE.

(cherry picked from commit 2363440fb11405dc10a87147bf7c0effa08dc10c)
2020-06-12 21:45:48 -04:00
NotMyFault e35a1b80c9 Merge pull request #494 from aurorasmiles/updateLinks
Fix a few links
2020-05-30 10:48:20 +02:00
aurorasmiles 6965fe2b90 Update PlotSquaredFeature.java 2020-05-30 10:46:05 +02:00
Aurora 5602b33b78 Fix a few links 2020-05-30 09:17:21 +02:00
dordsor21 75153d8da8 Fix getLightOpacity 2020-05-27 17:25:03 +01:00
dordsor21 bdc14c10c7 Fix relight and removelight (#475)
* Start work on lighting engine (does not build)

* Implement getLighting

* Setting, flushing light etc works. Getting light should be working..?

* Better queue/chunk handling

* Use correct location for lighting update

* Correct set location, remove debug

* cleanup a little

* Fix fixlight

* Apply to all versions for the numpties

* Remove lighting extent if not using

* Actually bitmask blocks when setting in chunks

* Initialise Maps and Dequeues with inital size

* format

* Documentation maybe
2020-05-27 11:45:08 +01:00
dordsor21 1ff5e7761b Comment out not working and add TODO 2020-05-27 11:39:23 +01:00
Aurora 255c20f4ad Fix recursivePickaxe 2020-05-27 11:39:23 +01:00
aurorasmiles 736bd54e20 Update PULL_REQUEST_TEMPLATE.md
Update links, add explanation for Description
2020-05-26 09:39:23 +01:00
Aurora 1f898cd0d1 Negate "hasCollision" for isTranslucent() also for 1.15.0 and 1.14 2020-05-25 19:00:16 +01:00
Aurora d9240c5626 Negate "hasCollision" for isTranslucent() 2020-05-25 19:00:16 +01:00
Aurora 2de45458d4 Compare using BlockType, not Block for AreaPickaxe, fixes #436 2020-05-25 14:36:58 +01:00
Aurora e23c76511d correclty implement findFreePosition and setOnGround to fix navigation wand teleport issues 2020-05-24 20:01:28 +01:00
NotMyFault 487e6c9fa3 Update README.md 2020-05-24 19:22:48 +02:00
dordsor21 c478e5d4a3 Add built jar location 2020-05-24 13:35:07 +01:00
NotMyFault 8fa493cf9f Update IncendoPaster.java 2020-05-21 18:30:59 +02:00
NotMyFault 35c4de3484 Fixes #427 2020-05-20 11:41:36 +02:00
dordsor21 b1b591f288 PlotSquared-Core again 2020-05-20 09:49:38 +01:00
dordsor21 4e4b812fdd dum 2020-05-20 09:47:57 +01:00
dordsor21 9085365165 Override P2's /plot set 2020-05-20 09:44:59 +01:00
dordsor21 a6514f8a78 Ultimately the Striped locks will have no affect, even if kinda cool. 2020-05-20 07:58:14 +01:00
N0tMyFaultOG ebf3cd0837 Remove duplicated translation strings 2020-05-19 14:38:53 +01:00
Orlaando fb06c3bf39 Update SuperPickaxeCommands.java 2020-05-19 13:29:37 +01:00
NotMyFault 10ec476239 Set debug to false by default
No need to enable it unless you are actually debugging something
2020-05-18 21:50:03 +02:00
NotMyFault 5fabd15caf Fix superpickaxe // 2020-05-18 19:39:53 +02:00
dordsor21 fd3604beba replace synchronisation with Striped access semaphore locks 2020-05-18 16:52:33 +01:00
dordsor21 31cc5e0b60 Synchronise on the nmsWorld so we're not attempting to load two chunks at the same time.
Possibly fixes #471
2020-05-18 16:04:10 +01:00
dordsor21 5be11c541b Put the synchronisation higher up the food chain 2020-05-14 22:32:32 +01:00
dordsor21 3a7c23be45 Fix #443
Temp as it's performance-degrading, but works well enough for now
2020-05-14 22:10:09 +01:00
dordsor21 35169230ad Sort of fix biome getting
It seems to want to put random blocks where the biome isn't
2020-05-14 16:27:24 +01:00
dordsor21 bdc129cf7b Update to latest p2 v5
(implement FAWE biome setting)
2020-05-14 16:20:17 +01:00
dordsor21 5225099ec0 Fix biome setting in 1.15 2020-05-14 16:17:29 +01:00
IronApollo 34d40cb856 Merge branch '1.15' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into 1.15 2020-05-13 17:45:17 -04:00
IronApollo 376bbe1bdb Edit change count to default to 0 instead of -1
Why was it ever defaulted to -1?
2020-05-13 17:45:11 -04:00
dordsor21 2ccda85772 Fix #468
That's not how it works
2020-05-13 22:36:08 +01:00
MattBDev 1183c7c957 Fixes #466 2020-05-13 10:23:38 -04:00
dordsor21 32c30f45fe don't read __reserved__ 2020-05-12 11:00:54 +01:00
dordsor21 999b063762 Don't write reserved to schematics 2020-05-12 10:58:43 +01:00
NotMyFault 44c5ab164c Remove whitespace
Regarding https://github.com/EngineHub/WorldEdit/pull/1339/commits/fc537b92e0c67e8ffc22c2523d8aac7c934b378e
2020-05-12 11:11:24 +02:00
N0tMyFaultOG 0fffdb98dc Add crowdin link 2020-05-11 23:53:27 +02:00
MattBDev 0848e68b9f Merge branch '1.15' of https://github.com/IntellectualSites/FastAsyncWorldEdit into 1.15 2020-05-11 17:46:55 -04:00
MattBDev 7c35477b8c Remove Empcraft messages 2020-05-11 17:46:41 -04:00