Commit Graph

101 Commits

Author SHA1 Message Date
Qveshn
6a8ff1f4fe Fix entities double transformation
tested with commands stack,copy,rotate,paste
1. //stack 3 up (checked field "repetitions")
2. //copy -e //rotate 45 //rotate 45 //paste (checked transformation)
2018-05-19 20:07:32 +03:00
Matthew Miller
f67f2ed93e
Merge pull request #408 from Brokkonaut/fix-old-sign-converting
Fix loading and converting signs in old schematics
2018-04-07 09:47:26 +10:00
Matthew Miller
ca660f1260
Merge pull request #409 from Brokkonaut/fix-wrong-block-for-snow-check
LEAVES2 should have snow on it too
2018-03-27 14:56:18 +10:00
Brokkonaut
4d2fe62d97 Fix loading and converting signs in old schematics
* Sign texts not starting with { are never valid json objects, so don't try to parse
* Else try to parse as json, but fall back to read sign text as string if not parseable
2018-03-26 06:49:39 +02:00
Brokkonaut
165fdac642 some translucent blocks were missing 2018-03-25 08:40:16 +02:00
Brokkonaut
701d80c757 LEAVES2 should have snow on it too 2018-03-25 08:38:47 +02:00
Matthew Miller
52263ac3b7 Ignore CUI connections with more than 3 failed attempts. 2018-02-28 10:59:00 +10:00
Matthew Miller
b17f2b55d7
Merge pull request #379 from boy0001/vector-fix
Vector and BlockVector should use the same hashCode
2018-02-17 16:18:35 +10:00
Matthew Miller
50f60da69f Prevent players and complex parts being pasted in schematics. 2018-01-02 20:49:36 +10:00
Matthew Miller
6fc1449837
Merge pull request #391 from sk89q/sign-fixes
Provide compatibility for legacy schematics that use the old sign NBT format
2018-01-02 20:38:00 +10:00
SlimSoftware
099987d439
Fix //snow didn't put snow on all types of leaves
For example, //snow didn't work on Oak leaves while it did work as you would expect on Dark Oak leaves. Fixed by adding leaves2 to translucent block list and checking if the block to put snow on is a leaf block when executing //snow.
2017-12-14 21:00:38 +01:00
Jesse Boyd
5c64cf2f56 Fix affine inverse (#395) 2017-09-02 00:23:30 -07:00
Kenzie Togami
d6aa1ad509
Make Java 8 detection work on Java 9
Closes #393.
2017-08-16 16:39:42 -07:00
Dumbo52
82bf563b3d Add beds, concrete, and concrete powder to usesDamageValue hash 2017-07-16 06:38:12 -04:00
Wyatt Childers
6b8ae6b988 Provide compatibility for legacy schematics that use the old sign NBT format 2017-07-04 14:58:18 -04:00
wizjany
b557b2b71d Revert "Some command fixes" aka "Some command breaks"
This reverts commit 4a8bba7a54.
Fixes WORLDEDIT-3574.
2017-06-09 12:46:26 -04:00
Jesse Boyd
4a8bba7a54 Some command fixes
Fix EditSession being created for commands that don't need it
Fix error from schematic list (when there are files in sub directories)
Fix dispatcher redundantly checking a huge number of permissions
2017-06-08 10:01:23 -04:00
wizjany
b2fb73582f Fixed //center not working in some cases.
Due to odd rounding and math issues, using //center on a region with an edge of even
length in quadrants with negative coordinates would only fill one of the two center blocks.

Thanks to Griffrez and up201406036 for the original PR.

Fixes WORDLEDIT-2986.
2017-06-08 10:01:23 -04:00
wizjany
a03b9cbe4c Add blocks and items for MC 1.12.
And some forgotten before...
2017-06-08 10:01:23 -04:00
wizjany
46dff16a97 Use our own firstNonNull to maintain back-compat.
Fixes WORLDEDIT-3567.
2017-06-08 10:01:23 -04:00
wizjany
41de204186 Allow copyEntities to be used in ForwardExtentCopy again.
The -e flag should now work for //copy and //cut as it used to.

Fixes WORLDEDIT-3557.
2017-03-19 11:56:04 -04:00
wizjany
e511758d99 Add rotations to various blocks that were missing them.
Up/down levers still broken.

Fixes WORLDEDIT-3490.
2017-02-26 18:56:38 -05:00
Jesse Boyd
58094c72c3
* 2017-01-10 16:12:13 +11:00
Jesse Boyd
ad7fdd19fb
Vector and BlockVector should use the same hashCode
For example, the getChunks method returns a Set<Vector2D> which is
actually comprised of BlockVector2D, so using set.contains(some vector)
will always return false.

There's unlikely to be multiple entities on the same block, or above
y=256, so using the int coords is better.
2017-01-10 16:03:10 +11:00
wizjany
66aa881b0c Copy Kernel class to WorldEdit to avoid loading AWT.
Java 8's Kernel statically loads the AWT library, which
can apparently cause some issues on some systems, for some reason.

Either way, there is no need to load AWT if it's not needed (Java pls).
2017-01-08 00:51:16 -05:00
wizjany
17aafe87d0 Add some old missing items to the db. 2016-11-30 16:22:48 -05:00
wizjany
465161145b Add new blocks and items to lookups. 2016-11-23 18:14:17 -05:00
Wizjany
2e10fe896f Fixed bad copypaste in error message for //curve. 2016-08-27 16:53:51 -04:00
Wyatt Childers
b9801ebf57 Fixed an issue where the ParametricCallable wasn't forwarding InvocationTargetExpections caused by CommandExceptions properly
Fixes WORLDEDIT-3364
2016-07-17 19:03:22 -04:00
wizjany
c957ffb95a Fix NPE when //genbiome expression was false.
Fixes WORLDEDIT-3467.
2016-07-06 11:14:11 -04:00
wizjany
28d45870e2 Apply transforms to vectors in //paste -s. 2016-06-29 00:38:11 -04:00
wizjany
e0c8776f0f Fix query function in expression masks.
Fixes WORLDEDIT-3344.
2016-06-28 23:59:34 -04:00
Wyatt Childers
6e36b5236c Fixed the automatic selection of a user's pasted area when using //paste -s
Fixes WORLDEDIT-3457
2016-06-28 20:36:46 -04:00
Wyatt Childers
a091853385 Made the CommandManager responsible for exception converters as apposed to individual dispatchers
Previously some exceptions were being handled only in the ParametricCallable, which lead to other dispatchers throwing the exception, and requesting that users report them.

Fixes WORLDEDIT-3386
2016-06-28 19:37:10 -04:00
Kenzie Togami
e42107557e [Forge] Make DefaultBlockParser behave more like vanilla. 2016-06-17 16:59:41 -07:00
wizjany
5a42a8ddb4 Update internal block and item definitions. 2016-06-11 13:07:53 -04:00
FrozenBrain
fabd7045e7 Fix NPE when rotating hanging entities (#356) 2016-05-20 20:00:30 -04:00
FrozenBrain
85d4b9f4ec Fix MathUtils.dSin 2016-05-20 17:14:04 -04:00
FrozenBrain
4a7683d5bf Apply transformations to NBT data of tile entities (fixes rotation of skulls) 2016-05-20 17:13:52 -04:00
FrozenBrain
8f50f5adfb Fix secondary-ordinal direction vectors 2016-05-20 17:13:46 -04:00
FrozenBrain
1a3ae37b73 Fix rotation of item frames 2016-05-20 17:13:39 -04:00
Wyatt Childers
7dc9a9aece Merge remote-tracking branch 'origin/master' into feature/sponge-new 2016-05-18 19:49:16 -04:00
Wizjany
03d7cd394a Fix another NPE in schematics. 2016-05-18 12:44:22 -04:00
David Ortiz
2734dc377c Add 1.9 doors to getBlockBagItem HashMap 2016-05-17 03:00:09 -05:00
David Ortiz
c3342bb7b4 Add support for 1.9 doors on MultiStageReorder 2016-05-17 01:15:50 -05:00
wizjany
b3fbe8b7a5 Update blocks.json.
This fixes a lot of issues with block rotations for various blocks.
Additionally, the //info tool will now report states (only works for
states that use data values) for easier lookups.

Note that some doors still have update issues, and //fast is needed
to paste them if they drop as items.
2016-05-15 04:02:35 -04:00
Kenzie Togami
574ed9aa41 Fix some formatting concerns. 2016-05-05 20:09:53 -07:00
Kenzie Togami
301d02c9c5 Warn when not using Java 8 or greater.
Note: this warning is not in the shared WorldEdit class because it
doesn't get loaded as early as the individual plugin/mod
implementations for some reason.
2016-05-05 17:55:22 -07:00
wizjany
c9f54ecb01 Only negative radius allowed for //butcher is -1. 2016-04-26 19:40:25 -04:00
wizjany
867e59ba3d Parse empty sign lines as empty JSON strings.
Since the server doesn't bother validating sign text, and
the client validates it by crashing. Note that this attempts
to wrap strings as JSON, but hasn't been fully tested.
2016-04-14 19:24:09 -04:00