TomyLobo
1a96847f88
Added LocalPlayer.getBlockInHand().
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Also added an appropriate overload to BukkitPlayer.
2013-11-30 17:21:35 +01:00
TomyLobo
dcd1c7cee8
Made /up and /ceil benefit from fly mode.
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This avoids littering the world with floating glass blocks when possible.
2013-10-25 18:22:11 +02:00
TomyLobo
90e1788781
Refactored up-with-glass code into a helper function.
2013-10-24 22:07:31 +02:00
TomyLobo
a1fa32153c
Code quality improvements.
2013-10-24 22:07:30 +02:00
TomyLobo
661484f858
Code quality improvements.
2013-10-23 18:54:45 +02:00
TomyLobo
1ec17b5a44
Made /ascend and /descend use centralTopLimit.
2013-10-17 11:03:55 +02:00
TomyLobo
921c354db7
Made everything that uses canPassThrough use data values.
2013-10-17 11:03:55 +02:00
Wizjany
6abd48ab08
Add a config setting to allow creative mode players to override inventory setting.
2013-01-19 19:06:55 -05:00
Jim Bilbrey
ab693a7521
update "forward" to match modern yaw
2012-12-02 01:19:38 +01:00
TomyLobo
edcccfce5f
Made findFreePosition and setOnGround respect half-blocks and such.
2012-08-12 16:00:14 +02:00
zml2008
fe445a7ec9
Remove chat-based WECUI protocol. Everybody running a modern (1.2.5 or newer) WECUI should be fine.
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This has a bonus of allowing us to stay far far away from that smelly PlayerChatEvent guy who's always late (or early, or both).
2012-08-04 20:24:17 -07:00
zml2008
373e4b90c9
Clean up some stray 128 values and update the defaults
2012-03-01 20:47:19 -08:00
TomyLobo
8aa65fd7f4
License block changes
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Added some missing license blocks
Added "and contributors" to all copyright notices.
Added $Id$ to files that were still missing it.
Changed "All rights reserved" to GPLv3 on Injector.java.
2012-01-20 08:24:32 +01:00
TomyLobo
3bec3c169c
Added BukkitCommandSender and WorldEditPlugin.wrapCommandSender.
2011-12-15 15:45:34 +01:00
TomyLobo
88dd420d1f
Removed LocalCommandSender again. Didn't lead to anything.
2011-12-15 11:30:10 +01:00
zml2008
98216e2762
Added support for non-128 worldheights
2011-12-13 04:50:53 +01:00
TomyLobo
87940c9eae
Added an asPlayer method to LocalCommandSender, which casts the object to LocalPlayer if possible and throws an exception otherwise.
2011-12-13 04:13:48 +01:00
TomyLobo
3960726d7a
Installed a LocalCommandSender class atop LocalPlayer in the hierarchy and moved the relevant methods there.
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Also changed equals to work on LocalCommandSender instead of LocalPlayer.
2011-12-13 03:43:02 +01:00
TomyLobo
7e13b60a51
Cleanup
2011-11-23 04:48:40 +01:00
TomyLobo
3962e6c9d8
Added LocalPlayer.getCardinalDirection(int yawOffset)
2011-10-25 01:02:50 +02:00
Wizjany
f90e47da9a
Removed trailing whitespaces.
2011-09-24 15:32:03 -04:00
Wizjany
b5b55a2775
Cleanup and a few bugfixes
2011-09-24 15:24:10 -04:00
TomyLobo
c1f1e29617
Replace ItemType.X.getID() with ItemID.X everywhere.
2011-09-19 08:38:30 +02:00
Wizjany
67a7969cd1
Added a tool that allows a player to place and remove blocks at a distance.
2011-09-18 21:53:29 -04:00
Wizjany
4c00a24c1d
Abstracted all block IDs to BlockID and item ids to ItemType. Overloaded recently changed methods for compatibility and cleaned a few things up.
2011-09-03 13:01:51 -04:00
zml2008
02d8acfa81
Alowed performing undos from other player sessions, if they exist.
2011-08-29 14:24:46 -07:00
TomyLobo
e67ea1e769
Commands that consider the player's look direction now also use up/down when the player's pitch is outside the [-67.5;67.5] interval.
2011-08-15 14:09:19 +02:00
Jacob Scott
66dcc99809
fixed superpickaxe for gravel & lightstone, preprocessors faster than postprocessors, added methods so same-type changes are visble client-side, fixed fixliquid & setblocks block count
2011-07-15 02:00:48 -05:00
Wizjany
021e99c252
Added range command for brushes. Thanks Nichts
2011-06-22 18:33:43 -04:00
sk89q
582b98dad0
More file moving.
2011-05-01 01:30:33 -07:00