Commit Graph

1102 Commits

Author SHA1 Message Date
TomyLobo
7bc66b8247 Removed unused imports. 2012-06-22 02:10:15 +02:00
TomyLobo
b2aeb2e1f1 Added upside-down stairs to //cycle. 2012-06-15 00:11:28 +02:00
zml2008
3104b73682 Fix WECUI not working for players when rejoining the server. Closes #196. 2012-06-14 10:49:38 -07:00
TomyLobo
16a90d1b70 Updated for SpoutAPI changes. 2012-06-11 03:30:04 +02:00
TomyLobo
5a9bddd252 Added flip and rotate code for upside-down stairs and steps. 2012-06-07 12:55:58 +02:00
TomyLobo
d32bb79549 Updated for latest SpoutAPI. 2012-06-07 12:18:57 +02:00
TomyLobo
06ed8ecf97 Made Vector implement Comparable<Vector> instead of Comparable<BlockVector>. Oops 2012-06-07 12:18:22 +02:00
TomyLobo
e69ad4d08f Made Vector Comparable. 2012-06-06 15:54:44 +02:00
zml2008
b32668057f Updated SpoutPlayerBlockBag for Vanilla breakage 2012-06-03 22:12:33 -07:00
TomyLobo
50b7ef02c7 Updated for latest SpoutAPI/Vanilla version. 2012-05-28 03:20:10 +02:00
TomyLobo
30515a65f5 Fixed 2 warnings. 2012-05-27 20:30:17 +02:00
zml2008
379189f224 Update for SpoutAPI scheduler and lighting changes 2012-05-26 11:34:26 -07:00
zml2008
b22921ffa6 Give a better error when a schematic being loaded doesn't exist
Only require the schemaitc format to be provided once more schematic formats are added
2012-05-26 11:06:31 -07:00
zml2008
7b0570f714 Correctly nullcheck biome types in //setbiome
Biome changing is no longer supported in SpoutAPI, will reimplement when I have time
2012-05-26 10:55:14 -07:00
Socolin
5cab7900f6 Add missing break when writing IntArrayTag. 2012-05-22 10:29:27 +03:00
TomyLobo
f910fe4e66 Added //generate -c, which offsets the input coordinates from the selection center. 2012-05-17 12:17:41 +02:00
zml2008
3c00535d2e Update for latest SpoutAPI 2012-05-10 18:28:26 -07:00
zml2008
15977e85a5 Add a -f flag to //schem l to make it ignore format checks 2012-04-28 10:30:21 -07:00
zml2008
92523a2564 Set the expiration time to the current time plus the expriation grace by default 2012-04-28 10:30:20 -07:00
zml2008
0cb0358bd2 Make testPermission correctly check WEPIF/whatevermethodthecommandsmanagerisusing for permissions in the command 2012-04-28 10:30:20 -07:00
zml2008
b938aa0be3 Add isInitialized method to PermissionsResolverManager for an easy way to check if the PermissionsResolverManager has been initialized 2012-04-28 10:30:20 -07:00
aumgn
cd64ca459d Add config entries for polygonal region points limit 2012-04-23 11:39:09 +02:00
aumgn
d2a72579ae Fix typos in CuboidRegion minimum/maximumY methods 2012-04-22 08:29:49 +02:00
aumgn
ebbbc9f1a8 Clean up CylinderRegion center management & fix a minor issue with vertical contract 2012-04-22 08:29:45 +02:00
aumgn
d43e233a42 Slightly improve FlatRegion iteration 2012-04-16 08:48:24 +02:00
aumgn
a7b49ff793 Add minimum/maximumY to FlatRegion and fix a typo in Polygonal2DRegion 2012-04-16 08:45:53 +02:00
aumgn
6915244ab9 Add missing imports 2012-04-16 07:28:36 +02:00
zml2008
345cb5a690 Re-add painting spawning code (Still broken in Bukkit, need to look into
the issue more), have entity spawns use World.spawn instead of World.spawnCreature.
2012-04-15 18:33:28 -07:00
zml2008
af784c0ee2 Poke the Spout telporter so the correct packets are sent. Somebody should put together a better solution to this. 2012-04-15 18:33:28 -07:00
zml2008
7dafb50999 Added some permissions and improved //schem list output 2012-04-15 18:33:28 -07:00
zml2008
ff0f9073db Improved command help format a bit 2012-04-15 18:33:28 -07:00
TomyLobo
419e4a681d Fixed a warning. 2012-04-15 19:35:11 +02:00
aumgn
8c36047cbb Fix warnings 2012-04-10 13:12:24 +02:00
aumgn
e86dc2c90b Biome clean up & fixes
Change BiomeType to an interface.
Do not longer use invalid biomes of Bukkit Biome enum.
Add a common unknown biome type.
2012-04-10 13:09:47 +02:00
Jim Nordbø
2ed92dafad Added WECUI handshake option 2012-04-07 13:29:00 -07:00
zml2008
d81090c5d9 Updated for SpoutAPI changes 2012-04-07 10:34:22 -07:00
zml2008
43a54a7ee0 Show schematics where the format could not be detected.
Add permissions for //schem list and formats (worldedit.schematic.(list|formats)
and added .schematic. permissions for load and save.
Made //schem <list|formats> accessible via console and cleaned up a bit.
2012-04-07 10:34:21 -07:00
sk89q
6e24d981f6 Fixed WorldEdit.getBlock() not supporting custom blocks when they are returned by ServerInterface.resolveItem(). 2012-04-05 00:01:46 -07:00
aumgn
9a90702b2f Fix CombinedMask created with /(g)mask commands 2012-03-31 09:04:54 -07:00
aumgn
30ed049918 Implement InvertedMask & UnderOverlayMask as decorators 2012-03-31 09:04:54 -07:00
aumgn
eb14efd2df Add a dynamic region mask 2012-03-31 09:04:54 -07:00
aumgn
84c1492b3f Fix #region mask 2012-03-31 09:04:54 -07:00
aumgn
842c469285 Make regions Cloneable 2012-03-31 09:04:54 -07:00
zml2008
c580d6efc4 Aparrantly this isn't shaded into Bukkit 2012-03-30 09:17:43 -07:00
zml2008
15714dc78c Updated for SpoutAPI inventory changes 2012-03-30 09:17:21 -07:00
zml2008
c76f119fa4 Added basic entity handling with copy and paste.
Paintings do not currently respawn properly, entity pastes cannot be undone yet, and schematics do not yet store entities
@celticminstrel needs to fix painting spawning
2012-03-29 21:18:14 -07:00
zml2008
03f7d4ecfb Added getChunkCubes() to Region to get 16^3 chunks a region overlaps with 2012-03-29 21:14:45 -07:00
zml2008
3bfb12c051 Cleaned up ContainerBlock inventory reading from NBT
Changed ListTag's List parameter to List<? extends Tag>
2012-03-29 21:14:45 -07:00
zml2008
33752eb058 Added a command to list schematics and the abilitiy to autodetect schematic format 2012-03-28 13:04:09 -07:00
zml2008
7812dd6a09 Added support for multiple schematic formats 2012-03-28 11:05:52 -07:00