Commit Graph

5445 Commits

Author SHA1 Message Date
7d31ac6dea Update to Forge 28.0.34 for PlayerInteract fix 2019-08-02 14:03:06 -07:00
50341acab2 Fix travis. 2019-08-01 20:29:01 -04:00
afae2b0784 Make TE tag optional for MCEdit schems too.
And name our threads here too.
2019-08-01 20:15:34 -04:00
9fb2202068 Fix 1.14.4 compile
# Conflicts:
#	worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/beta/BukkitQueue.java
2019-07-31 19:06:31 -04:00
0449b5d8ba Remove FAVS and update Gradle 2019-07-31 19:03:04 -04:00
c4c90c99a8 Fix Gradle Script 2019-07-30 15:28:25 -04:00
cb03ed2fe8 remove Fast2DIterator 2019-07-30 15:27:59 -04:00
0d2b0025ce Merge branch 'commanding' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into commanding
# Conflicts:
#	worldedit-core/src/main/java/com/sk89q/worldedit/command/MaskCommands.java
2019-07-29 21:06:11 -04:00
198427dc3d fix more compile errors 2019-07-29 21:05:31 -04:00
accc62c10b 7963b2c9 2019-07-30 07:48:19 +10:00
cdb9abc117 9a4473b73f 2019-07-30 07:44:19 +10:00
7967ef4db4 ff586011 2019-07-30 07:39:18 +10:00
c5f46d15e1 Switch build badge to TC.
Also remove dead wiki link.
2019-07-29 11:32:48 -04:00
12114ec987 Minor changes 2019-07-29 11:19:38 -04:00
7f51791d6c Merge remote-tracking branch 'remotes/origin/commanding' into commanding
# Conflicts:
#	worldedit-core/src/main/java/com/sk89q/worldedit/command/ChunkCommands.java
#	worldedit-core/src/main/java/com/sk89q/worldedit/command/UtilityCommands.java
2019-07-29 10:58:41 -04:00
ca54f8c371 Work on CLI and I forget what else 2019-07-29 10:57:28 -04:00
9d9e3ea065 Remove overrides. 2019-07-28 22:50:42 -04:00
6631b6bdf0 Make BlockStateHolder extend Pattern.
Removes the need for wrapping them in BlockPattern.
2019-07-28 18:20:00 -04:00
02d5f3e8d5 Update PlatformManager.java 2019-07-29 05:27:50 +10:00
1c256c1f5a add Range annotation 2019-07-29 05:26:44 +10:00
da858f2131 Check isEmpty for sign color 2019-07-29 05:07:46 +10:00
3303434d52 listchunks doesn't need to be a list
Nor does it need to be a string. As long as we can iterate, it should be fine.

This somewhat mitigates OOM from listchunks.
2019-07-29 05:03:17 +10:00
f4c238c3da Load chunks when setting biomes too. 2019-07-28 10:21:29 -04:00
6855f22152 Merge pull request #499 from EngineHub/fix/quoted
Fixes using suggestions with quoted args, as well as a few other minor issues with suggestions.
2019-07-28 10:07:32 -04:00
c93e5ccfdf Don't suggest ##* for masks. 2019-07-28 10:02:47 -04:00
50cea37439 Fix other minor suggestion bugs 2019-07-27 23:49:11 -07:00
76b608f90b Fix suggestions on Bukkit for good 2019-07-27 23:31:38 -07:00
3a5170a0e8 Potenially fix quoted string completion 2019-07-27 18:12:18 -07:00
d134820bcb Merge branch 'master' into fix/quoted 2019-07-27 17:41:44 -07:00
0f420f02ff Fix some load-order issues probably.
Edge cases might still exist around plugins which use WE for initial
world-gen, or in general plugins that try to access the platform
before it's ready.
2019-07-27 11:45:21 -04:00
8f33e0d550 Make a bunch of paginations internal, generify command boxes. (#509) 2019-07-27 14:35:38 +10:00
8aaed49fa6 Strip color codes from translations 2019-07-26 20:51:38 -04:00
7963b2c92f Removed commands.yml
I also did a few renames as well as a command registration fix.
2019-07-26 19:23:24 -04:00
c8cf0d8ba6 [Forge] Update to 1.14.4, pending Forge bugfixes 2019-07-25 19:19:03 -07:00
9a4473b73f Formatting 2019-07-25 15:09:12 -04:00
3a3efb8117 Updated a class, minor command tweaks, and formatting 2019-07-25 14:58:59 -04:00
ff5860113d It started on work with commands then I got carried away. 2019-07-25 14:44:10 -04:00
415cdc0ab2 Output to debug only if we have a valid DFU for schematics.
Warn for backwards (since we can't DFU) and info for missing DFU
(since it might still be compatible).
Under normal circumstances, a DFU should be available so we'll only
log to debug (which is generally off).
2019-07-24 19:05:39 -04:00
78488d9b76 Merge pull request #495 from EngineHub/hotfix/nav
Pass through wall improvements
2019-07-23 22:17:15 -04:00
4ee2d3b47c Move isAllowedToFly and setFlying to AbstractPlayer, protect them. 2019-07-23 22:16:26 -04:00
2cc6a367c6 Move floatAt logic to AbstractPlayer, add isAllowedToFly and setFlying. 2019-07-23 22:16:26 -04:00
8545417b3a Fix error in /up when used out of bounds.
Also reduce calls to Entity#getLocation() all over since it's
more expensive than it needs to be (adapts world/vector every time).
2019-07-23 22:16:26 -04:00
e504c29df6 Fix potential race condition.
I guess.
2019-07-23 21:41:39 -04:00
01c371df9c Minor upstream changes and obviously more command work 2019-07-23 19:17:38 -04:00
9816eb3102 More work on commands 2019-07-23 16:26:18 -04:00
917f8a1842 Pass through wall improvements
This change simplifies the algorithm greatly.

Additionally, this fixes a bug where if standing in a non-solid block
i.e. a glass pane, //thru, and the nav wand would not work.
2019-07-23 12:53:10 -04:00
478c330c1e Merge branch 'commanding' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into commanding
# Conflicts:
#	worldedit-core/src/main/java/com/boydti/fawe/command/CFICommands.java
#	worldedit-core/src/main/java/com/boydti/fawe/object/extent/NullExtent.java
2019-07-22 22:26:00 -04:00
b230999ca0 Mainly formatting and some work on schematic commands 2019-07-22 22:22:32 -04:00
c05d425f64 couple more compilation issues 2019-07-23 06:58:18 +10:00
e53fc8a7f6 update piston depend 2019-07-23 06:57:34 +10:00